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Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() sense motive: 1d20 + 10 ⇒ (7) + 10 = 17 ini: 1d20 + 6 ⇒ (1) + 6 = 7 Lamaar immediately casts Divine Favor, and then starts shooting with his arrows at the nearest target! Spending 1 fervor to cast divine favor as a swift action for +3 to hit and damage with fate's favored trait. Primary attack Longbow to hit: +13 Longbow +17 (BAB +5, Dex +6, +1 Enhancement Bonus, +1 Weapon Focus, +1 Weapon Training, fate's favored +3, rapid shot -2, deadly aim -2): 1d20 + 13 ⇒ (15) + 13 = 28
Rapid shot attack to hit: 1d20 + 13 ⇒ (2) + 13 = 15
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Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() I am missing in the ini. ;-) I am just quite with low charisma but observing. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() “If anyone can make me fly then I could come with you and provide support with my bow in case they start hurling stones?!“ the silent Warpriest says. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() How far away are they. Lamaar has darkvision. Can he see the Ettins? ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() perception : 1d20 + 13 ⇒ (10) + 13 = 23 “It is dark in there!“ ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Lamaar looks at little amused. "All good." the man of little words says. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Lamaar seems surprised but definitely smiles. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Quince Medvyed wrote: Quince brings over one of the Elk to Lamaar, "This should be fun for you. Its a bit different than a horse. If you have even been on a horse that jumps its like that but a lot. When they are at speed its leap to leap." Lamaar is clearly honored. "I will take very good care of this sacred animal Duke! Thank you for your trust!" he says with a bow. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() GM Wolf wrote:
Lamaar does not have a mount. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Quince Medvyed wrote: Does anyone need a +2 Wisdom Headband? I would gladly take it! Included that in my char sheet. Thanks! ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Thanks Quince, in case you want my personal opinion then I would say that I would rather go in with the minimum amount of NPCs that you legitimately feel comfortable with. Two reasons: 1) We have just met each other as characters and the less NPCs are around to distract us the more we can focus on each other to build relationships and potentially even share some of our history / likes / dislikes and also show our edges. :-D 2) Our characters are already very powerful as it seems and I did not have the feeling - based on the gameplay history - that you really had problems defeating any of your opponents which means that keeping the party balanced with less NPCs will allow for some challange that I personally appreciate. ;-) ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Thanks for your thoughts. I personally am fine with every decision you guys take in game - I am newbie. ;-) ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Lykàn Delĩss wrote:
Lamaar does not really smile but a little muscle twitches. "I am ready. I have been a soldier for old Deadeye all my adult life!" ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Quince Medvyed wrote:
Lamaar nods at Lykan. “Of course Duke, I speak both sylvan and celestial. I am ready to see what this land looks like!“ he says. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() “Ahh, thank you for the hospitality. I’m not really the party person. So me being invited to this breakfast means I’m invited to the excursion crew?!“ he asks. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Lamaar apologizes. “Ehh yes! Duchess of course!“ he says and turns red. Ready to explore any hex of course. How do you organize the bounty selections? In game rp or off game discussion? ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Quince Medvyed wrote:
Lamaar nods. “I am not a man of many words but I understand that you had to go through a lot to get here. Building a community means to endure and you have done more than that … you have a vision!“ he says with appreciation. “I am here to prove myself and will stay on the duchess for a while. In case you need a Warpriest of Erastil on your side then I am on your side. I am capable of calling upon the power of Erastil in the form of blessings and spells, and I can blend divine magic with martial skill. Many have said that I am an unflinching bastions of our faith!“ he says proudly. “I am not the best to shout gospels but I can pummel foes into submission with my bow! And I never shy away from a challenge to my beliefs. But I have to admit that where clerics might be subtle and use diplomacy to accomplish their aims, I am not above using violence whenever the situation warrants it!“ As more and more people come in Lamaar’s initial social bravery is diminished and he retreats to a corner of the festivities and observes. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() Lamaar grips the Duke’s hand. “A pleasure meeting you Quince. A fellow follower of Erastil I am. Eager to make a difference in the world. But I’ve got to applaud you on what you’ve achieved here. I … I only know if this place from my late mother’s stories and she only talked about wilderness?!“ he says a little nervous. ![]()
Male LN Warpriest 7 of Erastil | Aasimar Outsider (Native) & Humanoid (human) | Speed 30ft | HP 56/56 | AC 20, T 16, FF 14 | CMD 22 | F +11 R +11 W +14 | Init +6 | Perc +13, Sense Motive +10, Diplomacy +16 | Reroll 1/1 | Sacred Weapon 7/7 | Fervor: 9/9 | War blessing 9/9 | Resistance 5 vs. Cold, Acid, Electr | Active Conditions:
![]() A lean and agile man with black, braided hair and a beard walks forward. He looks at other adventurers and addresses Katrina and Selena who coincidentally are near each other. ”It is a great moment to be here, right? I am Lamaar! I see that you are not chatting, yet! I’m ready for the missions that await here in Greenwatch! What do you think?!“ He has a morningstar at his hip and a longbow on his back. He wears a mithral chainshirt that looks like it has not seen much battle. Resting on top of his chest is an amulet showing the holy symbol of Erastil. ![]()
![]() Hello, thanks for your patience. My character Lamaar is finished! :-) A Warpriest of Erastil. Please see his stats in my profile and his background below. In case you have any suggestions then I can of course make changes! Have a great week!
–– Lamaar - Character Background –– : I. Born into slavery and sacrifice in the church of Asmodeus in Egorian Lamaar was born in the capital of Cheliax: Egorian, the City of Thorns. His mother and many other women were used as the toys of an Asmodean sorceress that regularly experimented by cross-breeding tortured slaves with the planar creatures that the sorceress brought to the material plane. Lamaar and his brother in particular are the unfortunate children of a slave that was forced to copulate again and again with celestial outsiders. During conception his mother was killed and brought back to life so often that Lamaar’s life force - the product of dark rituals of torture, death and rebirth - still has a link to the positive energy that carried his mother to eventually give birth. Lamaar’s mother was a broken woman and although she gave him love and tried to secretly teach him about her roots in the Stolen Lands, she was not able to endure the dark rituals and eventually died so that she could not prevent the Asmodean indoctrination that Lamaar and his brother faced day to day. As Egorian is the heart of the faith of Asmodeus, and the largest concentration of devil worshipers can be found there, the allegiance of the sorceress to the church of Asmodeus was not surprising, and thus this led to the young slaves of the sorceress to be tortured and ‘educated’ in the The Midnight Temple in Egorian. Lamaar can still remember the Black Altar in the Temple of Asmodeus that resembled a devil with large wings and horns and which was the place where many of his siblings had to prove their ultimate loyalty by volunteering! The sacrifice of nine slaves was made to the deity at midnight on the first day of every ninth week. The wings closed around the sacrifices to hide the killing blow, and no corpse remained when they opened. Although Lamaar was a worshiper of Asmodeus, seeing his ‘family members’ die made Lamaar realize that sometimes rules only served those in power. Being asked to give up something dear as a sacrifice, the life of a newly born or older ‘sibling’, triggered something inside of him that made him emotionally connect to the community of slaves around him! He was only a boy at that time but nonetheless he started to revolt against his oppressors and the wish to gain freedom for his brother and the only family he knew grew stronger every day. ~ II. Freedom and joining the community of Erastil in Rostland Maybe it was fate or maybe it was Old Deadeye’s plan but one day a concerted strike on the evil sorceress’ hideout by the Bellflower Network and Pathfinder Society led to the freedom of all slaves including Lamaar himself and his brother. During the fight the evil sorceress and almost all those that had hurt Lamaar and his family were killed by the hands of the slaves and the agents that were trying to break the slave’s chains. The satisfaction that Lamaar felt at that time was his first taste of the connection that can be built with others and the strength that this provides to all those that are part of a community! After that the liberated slaves were able to see the world outside of the hell that they called life for the first time. It was initially hard for Lamaar, his brother and the other slaves to reclaim their new life but it was a human follower of Erastil from Brevoy, Stan Wol, who was part of the group that liberated him that really took Lamaar and his brother under his wing. Stan over time became almost like a father because Lamaar and his brother had simply never met anyone who opened their eyes and showed them the truth — that Asmodeus does not care for his followers, and that there are other deities, organizations and communities that do. This also led to Lamaar opening his eyes to the lessons of the Elk Father that Stan taught him. In the years after his escape Lamaar and his brother stayed together with Stan in Rostland which makes up the southern half of the nation of Brevoy. Here a small group from different races prayed to Erastil and lived off the land as a strong community that raised Lamaar and his brother with the simple sensibilities that hard work wins well-deserved gains, and that it is important to uphold charity and compassion, and that he has to value personal and familial honor. Although there were several occasions that separated Lamaar and his brother from Stan, Lamaar was always nervous and wanted Stan to remain near him. ~ III. Living the life of a soldier in Molthune and choosing his own path
So when Stan decided that it was time to move on, Lamaar and his brother followed. First they spent years in Qadira where Stan, Lamaar and his brother aided a small community of Erastil to build a future and battle the enemies of the faith. Later Stan decided to return to his own homeland in Molthune with a dream to aid this rising power on the shores of Lake Encarthan by enlisting in the national army. Here Lamaar and his brother received their formal training as Molthuni arsenal chaplains and became warpriests. In the Arsenal District in Korholm Stan, Lamaar and his brother were part of an elite force that bolstered Molthune’s military by focusing on the militant aspects of their god. But eventually Lamaar realized that he had to start following his own goals! He had a heartfelt desire to return to his roots and although he did not remember much about his mother, he still remembered her stories of the Stolen Land where she grew up with her parents and siblings in a secluded farm. His brother had other plans and thus they had to say goodbye for the first time! Lamaar has now started the journey to his mother’s birthplace. He does not know why but the nearer and nearer he gets to the Stolen Lands, his mind is more and more flooded with visions of his mother. Memories about her that he cannot associate to anything that he knows about her are somehow pushed into his consciousness by a force that he does not understand. Lamaar is uncertain about what is going on, but he has heard that much has changed in the region that his mother called home. And somehow something inside of him - maybe even his connection to his god - is pointing at Elkhart, the new center that has been created in the Stolen Lands. This is his destination! -----------------------------------------------------------------
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