M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
machete: 1d20 + 5 ⇒ (15) + 5 = 20damage, cold iron: 1d6 + 3 ⇒ (2) + 3 = 5 "Yuck! Nasty things!" !Kutlwisi spurts as he attacks one.
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
"I always heard hornet nests were meant to be left alone ...a swarm could be rather deleterious."
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
"Great-great Grandfather Sudi was the first to mandate we all have one. Not a pretty weapon, but it comes in handy."
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
cold iron machete, flanking: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19damage: 1d6 + 3 ⇒ (6) + 3 = 9 "Get it fast!"
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
I hope it's ok I assumed the resistances would be shared for expediency. If not maybe religion helps.know religion: 1d20 + 7 ⇒ (12) + 7 = 19
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
cold iron machete: 1d20 + 5 ⇒ (20) + 5 = 25damage: 1d6 + 3 ⇒ (4) + 3 = 7
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
flail: 1d20 + 5 ⇒ (16) + 5 = 21damage: 1d8 + 3 ⇒ (1) + 3 = 4 "Tryste is down! I've got this!"
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
flail: 1d20 + 5 ⇒ (17) + 5 = 22damage: 1d8 + 3 ⇒ (8) + 3 = 11
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
knowledge religion: 1d20 + 7 ⇒ (6) + 7 = 13 !Kutlwisi tries to think of what he knows about haunts.
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
will save: 1d20 ⇒ 16
The big Mwangi man holds fast but doesn't connect.
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
know religion: 1d20 + 7 ⇒ (3) + 7 = 10
!Kutlwisi likewise moves and attacks!
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
I made a great local check earlier! "Sir, we will strive to greatness always. I will protect my party from Undeath or anything else. The Sun Falcons shall blaze to glory!"
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
Ach! The adventure had been so fun, so useful, and so pure! But with that came missing the lottery ...the entire reason we'd all met! I hope this is not it! !Kultwisi had spent the next day or so "patrolling." He found no undead, and only a few arguments he put to rest. The adventure had paid off in the form of better armor and a really great battleaxe. And he was still in touch with his fellow "Sun Falcons." So much so they were invited together to what was, at least, a free meal. "Vish food ish delishush!"
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
I'd say my character is living just a bit below average, maybe 8 gp a week? He does his thing whether he's paid or not.
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
Hey, all. Busy week at work so far but should get updated in the next couple of days. I'll also "de-masterwork" my armor to pay for my part of the wand.
M Human (Mwangi: Zenj) NG Human Cavalier 2 | HP: 18/18 | AC: 20 (11 T, 17 F) | CMB: +5/+6 Trip or Disarm/+8 grapple, CMD: 16/18 vs Grapple | F: +4, R: +1, W: +0 | Init: +1| Perc: +6, SM: +6/+7 in/around Necropolis
I'm so excited to join you all on this path! For those curious, the exclamation point denotes a glottal click common to Polyglot speech.
This is Digger Chandler's submission. All information in spoilers in this profile. Hopefully a working link to the heroforge mock-up I did of him. He's got a weird combo of archetypes and order that takes away many of the semi-defining cavalier abilities: no teamwork feats, no challenge, no mount. But the payoff is that he can restrain the living when necessary and slay when necessary, with some face abilities and a high AC. Hope you like him! |