Sir Holton

Kuras Narvel's page

141 posts. Alias of Void Dragon.


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I bruise things and I can take a lot of hits since I can heal myself as a swift action.


Oh yes and before I forget HP.

HP: 6d10 ⇒ (9, 9, 4, 8, 2, 4) = 36


Currently working on this paladin for consideration. Also, would you allow the Leadership feat to allow for a monstrous mount?


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Shaman is nice. It seems very versatile with the ability to change your wandering hex. The only problem is that most mysteries are useless.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

How could the wizard see Kuras? He is still 10 ft. underground with total cover, and total concealment.

Assuming that Kuras was not the target he will begin to move towards the last known position that he knew about the sorcerer since he can't sere right now.

20 ft. closer, and can now pinpoint the location of the sorcerer with tremorsense.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Not going to change round actions because I finally got some use from that Vermin shape 2. Also Kuras has total cover right now, so he's happy with that.

Kuras begins to burrow towards the wizard on the steps.

15 ft. and now ready to next turn surprise the wizard with an attack from below.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

No problem we all make mistakes. Kuras just wanted to finally get some use out of that Vermin shape 2.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras turns into a giant ant and begins to burrow into the ground.

Casting Vermin shape 2, and turning into a Ant Lion, Giant. Then burrowing 10 ft. into the ground.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

will save: 1d20 + 12 ⇒ (7) + 12 = 19
Reflex save: 1d20 + 7 ⇒ (10) + 7 = 17

Kuras steps back and heals himself.

5 ft. step back, and using CSW.

8 + 8 + 8 + 13 = 37

HP 53/124 DR 10/Adamantine 0/110 Resist electricity 30 Resit fire 120 points

EDIT: Forgot Fort save
Fort save: 1d20 + 10 ⇒ (16) + 10 = 26


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Will have post up as soon as I can get off my phone and onto my computer.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

So where is the wizard and where is the sorcerer? As I though the wizard is that person behind the thugs.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

will save: 1d20 + 12 ⇒ (10) + 12 = 22
Fort save: 1d20 + 10 ⇒ (17) + 10 = 27

What happened to Thomas's turn?

Kuras continues to strike versus the magus. While swiftly turning his blade against humans.

Attack 1 w/Pa: 1d20 + 21 ⇒ (20) + 21 = 41 Image: 1d2 ⇒ 2 Hit. Miss: 1d100 ⇒ 71 Hit.
Damage 1: 4d8 + 2d6 + 24 ⇒ (5, 7, 5, 8) + (6, 4) + 24 = 59
Attack 2 w/PA: 1d20 + 14 ⇒ (5) + 14 = 19 Image: 1d2 ⇒ 2 Hit? Miss: 1d100 ⇒ 40 Miss.
Damage 2: 4d8 + 2d6 + 24 ⇒ (1, 6, 6, 7) + (3, 5) + 24 = 52
Attack 3 w/PA: 1d20 + 19 ⇒ (17) + 19 = 36 Image: 1d2 ⇒ 1 Miss. Miss: 1d100 ⇒ 72
Damage 3: 4d8 + 2d6 + 24 ⇒ (6, 3, 2, 6) + (6, 4) + 24 = 51

Confirm: 1d20 + 21 ⇒ (20) + 21 = 41
Damage: 4d8 + 2d6 + 24 ⇒ (4, 7, 5, 8) + (2, 6) + 24 = 56

After attacking he steps forward 5 ft.

HP 54/124 DR 10/Adamantine 0/110 Resist electricity 30 Resit fire 120 points


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Wait wouldn't the magus, and the thugs get hit by a cone from the sorcerer?


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Aspect of the Wolf allows a trip attempt every round as a swift action. It runs out after this round though.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras will head over to attack the woman who tripped Seventh.

Trip attempt: 1d20 + 21 ⇒ (17) + 21 = 38

Attack 1 w/Pa: 1d20 + 21 ⇒ (18) + 21 = 39
Damage 1: 4d8 + 24 ⇒ (6, 1, 6, 5) + 24 = 42

HP 77/124 DR 10/Adamantine 0/110 Resist electricity 30 Resit fire 120 points


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Round 1: Breath of Life (maximized) on Bel.
8 + 8 + 8 + 8 + 8 + 12 = 52
Round 2: Heal Bug with Cure Light Wounds (maximized)
8 + 5 = 13
Round 3: Heal Bel with Cure Light Wounds (maximized)
8 + 5 = 13

HP 77/124 DR 10/Adamantine 0/110 Resist electricity 30 Resit fire 120 points


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

what happened to Thomas?


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

HP 77/124 DR 10/Adamantine 0/110 Resist electricity 30 Resit fire 120 points


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras shifts up to the caster and attempts to trip then attack the man.

As Kuras has spells cast at him one of the comets around his head peal off and attempt top hit the wizard

Touch attack 1: 1d20 + 11 ⇒ (2) + 11 = 13

Damage 1: 1d6 + 3d6 ⇒ (4) + (4, 4, 4) = 16 1d6 cold 3d6 bludgeoning

Reflex save: 1d20 + 9 ⇒ (8) + 9 = 17

Trip attempt: 1d20 + 21 ⇒ (18) + 21 = 39

Attack 1 w/PA: 1d20 + 21 ⇒ (8) + 21 = 29
Attack 2: 1d20 + 14 ⇒ (2) + 14 = 16
Attack 3: 1d20 + 17 ⇒ (10) + 17 = 27
Damage 2: 4d8 + 24 ⇒ (3, 7, 2, 7) + 24 = 43
Damage 2: 4d8 + 24 ⇒ (8, 3, 8, 4) + 24 = 47
Damage 3: 4d8 + 24 ⇒ (5, 6, 5, 8) + 24 = 48


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras doesn't have haste he has rightous might giving him the extra attack. That being said his final totals should all be +1 because of the heroes feast I had forgotten that was active. Also forgot the temp hitpoints.

HP 108/124 DR 10/Adamantine 0/110 Resist electricity 30 Resit fire 120 points

EDIT: Okay thought the roll was for Thomas not us all, but I'm happy since it is higher than my roll ^_^


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Oh I thought the penalty was only -2, and I was including that in the attacks. Is it really -4?


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras shifts forward, and attacks the cleric.

Trip attempt: 1d20 + 21 ⇒ (2) + 21 = 23

Attack 1 w/PA: 1d20 + 19 ⇒ (5) + 19 = 24 +2 if the trip succeeds
Attack 2 w/Pa: 1d20 + 12 ⇒ (14) + 12 = 26 +2 if the trip succeeds
Attack 3 w/PA: 1d20 + 17 ⇒ (20) + 17 = 37 +2 if the trip succeeds
Crit?: 1d20 + 17 ⇒ (12) + 17 = 29 +2 if the trip succeeds

Damage 1: 4d8 + 24 ⇒ (6, 6, 5, 8) + 24 = 49
Damage 2: 4d8 + 24 ⇒ (7, 6, 2, 7) + 24 = 46
Damage 3: 4d8 + 24 ⇒ (4, 3, 5, 5) + 24 = 41
Crit damage?: 4d8 + 24 ⇒ (6, 5, 2, 1) + 24 = 38


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Question does the cleric look like a hobgoblin?


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Will save: 1d20 + 12 ⇒ (15) + 12 = 27


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Reflex save 1: 1d20 + 7 ⇒ (2) + 7 = 9

Kuras will move forward, and cast a spell as he gets closer.

Casting Righteous Might, and moving 20 ft. closer.

HP 95/124 DR 10/Adamantine 0/110 Resist electricity 30 Resit fire 120 points


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras moves forward, and throws out his hand electricity flowing from it towards the men.

Casting a maximized Chain Lightning at all the enemies Kuras can see. The main hobgoblin is the first target so he has to make a DC 21 reflex saving throw. The saving throw for the rest of the targets Kuras can see is 19.

66 electricity damage to those who fail 33 to those who succeed.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Spellcraft: 1d20 + 14 ⇒ (6) + 14 = 20 Haste


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Preparation, and already had Magic Vestment up.

Round 1: Stoneskin Communal on everybody, and draw blade
Round 2: Vengeful Comets
Round 3: Divine Power
Round 4: Cape of Wasps
Round 5: Aspect of the Wolf, and swift action blade now bane versus goblinoids

Taking the +2 to attacks, AC, and reflex saves from blessing of Fervor

DR 10/Adamantium 0/110 | AC 28 | Resist Lightning 30 | Protection from Fire 120 points


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Still deciding what buffs to use, but I will place up the spellcraft checks now. Also, seeing as how Richard can't be in the competition I assume that one of us has the wafinder of revelation now correct?

Spellcraft: 1d20 + 14 ⇒ (8) + 14 = 22
Spellcraft: 1d20 + 14 ⇒ (20) + 14 = 34
Spellcraft: 1d20 + 14 ⇒ (7) + 14 = 21
Spellcraft: 1d20 + 14 ⇒ (18) + 14 = 32
Spellcraft: 1d20 + 14 ⇒ (20) + 14 = 34

Spellcraft: 1d20 + 14 ⇒ (6) + 14 = 20
Spellcraft: 1d20 + 14 ⇒ (9) + 14 = 23
Spellcraft: 1d20 + 14 ⇒ (12) + 14 = 26
Spellcraft: 1d20 + 14 ⇒ (4) + 14 = 18
Spellcraft: 1d20 + 14 ⇒ (14) + 14 = 28


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Going to be changing some of my spells on account of the incense of meditation.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Alright I will use it this night.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Will save: 1d20 + 12 ⇒ (18) + 12 = 30


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras is going to walk up to the emissary and give what he thinks the answer is.

"Is the answer Memories?"


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

May I ask for clarification on how the riddle is solved? Do we yell out the answer, or do we write it down somewhere? Can we try and answer it before we have read all the totems?


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras's will save: 1d20 + 12 ⇒ (19) + 12 = 31

If we are allowed to go the totems out of order Kuras will run to the third one, and try to read that one so he can yell it out to Bug. If not then he will just try to follow Bug as soon as he can.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Also, can I grab that fullplate +2 we got off the fighter? It is +1 more than my old one.

EDIT: Nevermind my Fullplate is actually +2 already, I was looking at my Sword. Also, seeing the challenge now are we allowed to go to a pillar ahead of another one or do we have to do them in order?


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras smiles at his accomplishment, but lets the others take the glory this time.

I suggest that either bug or belsiard gets the boots, also kuras will be purchasing 500 gold worth of diamond dust.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras will throw out his hands once again and try to get as much magic off of this creature as possible.

casting dispel magic greater it will dispel the two highest effects that it can

caster level check: 1d20 + 11 ⇒ (19) + 11 = 30

Sr roll if needed: 1d20 + 11 ⇒ (16) + 11 = 27

Edit: kuras will also move 30 ft closer to the creature.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Sense Motive: 1d20 + 20 ⇒ (16) + 20 = 36
Spellcraft: 1d20 + 14 ⇒ (6) + 14 = 20

Let's smoke this creature!

Kuras throws a hand out at the creature, and unleashes some lightning at it.

Casting Chain Lightning at the creature DC 21 reflex.

SR roll if needed: 1d20 + 11 ⇒ (20) + 11 = 31

Damage: 11d6 ⇒ (2, 3, 3, 4, 4, 4, 2, 3, 3, 4, 6) = 38 Lightning damage


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras will travel into the boat after the woman who ran, and he will look for the paladin as well.

perception: 1d20 + 34 ⇒ (3) + 34 = 37


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras once again lets his blade begin to feel anger against humanity, and he swings his sword at the man with the greataxe.

Bane against humans, and I'm taking the +2 to attacks, reflex saves, and ac since Righteous Might already grants a third attack.

Attack 1 w/PA: 1d20 + 21 ⇒ (12) + 21 = 33
Attack 2 w/PA: 1d20 + 14 ⇒ (14) + 14 = 28
Attack 3 w/PA: 1d20 + 19 ⇒ (12) + 19 = 31
Damage 1: 4d8 + 2d6 + 26 ⇒ (8, 5, 4, 1) + (1, 4) + 26 = 49
Damage 2: 4d8 + 2d6 + 26 ⇒ (7, 2, 5, 6) + (4, 2) + 26 = 52
Damage 3: 4d8 + 2d6 + 26 ⇒ (4, 7, 7, 7) + (4, 1) + 26 = 56

AC 28 HP 110/134 DR 5 /evil

EDIT: Also Richard will Dimensional Door to Kuras since those two got turned to sludge.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Since we didn't specify what got the silence cast on it I am assuming it is on Seventh, so he should charge the magical chick so that she gets put in the range of the silence spell.

Kuras will charge the woman who spoke to him on the boat though he will try to be careful.

Attack w/PA w/charge w/nonlethal: 1d20 + 21 - 4 ⇒ (19) + 21 - 4 = 36
Damage: 4d8 + 26 ⇒ (8, 2, 3, 3) + 26 = 42
Crit?: 1d20 + 21 - 4 ⇒ (8) + 21 - 4 = 25
Damage: 4d8 + 26 ⇒ (2, 8, 8, 4) + 26 = 48

AC is 24 for this round | DR 5/evil | HP 134/134


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Alright my last post got eaten so here's the plan once again.

Round 1: Kuras casts divine power, Seventh casts resist energy communal (electricity), and everybody else drinks a potion of fly.
Round 2: Kuras casts righteous might, seventh casts blessing of fervor, and belsiard UMD's the invisibility sphere (if other people can make people drink potions then someone gets seventh drinking a potion of fly).
Round 3: Kuras casts vengeful comets, Seventh casts silence.
Round 4: We start flying towards the people on the boat.
Round ?: We attack everybody on the boat with a charge, and Richard activates the invisibility purge from the wayfinder of revelation.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Perception: 1d20 + 34 ⇒ (6) + 34 = 40


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Will save: 1d20 + 11 ⇒ (10) + 11 = 21

"I cannot, but Belsiard is good with activating magical items, so why don't you let him try?"


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Kuras quickly warns the others of this threat silently.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Perception: 1d20 + 34 ⇒ (4) + 34 = 38

Richard's perception: 1d20 + 23 ⇒ (19) + 23 = 42


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Yes unfortunately.

Kuras will use his Magic vestment spell to increases his armor, and once they reach the building right before they go in he will activate his bane against humans, and cast aspect of the wolf.


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

"Kill them all for this outrage."


Male Human Paladin 7 (Oath of Vengeance) HP 67/67 | AC 20 | T 10 | FF 20 | CMD 21 | Fort +12 | Ref +7 | Will +10 | Init +2 | Perc +11 | Sense Motive +10

Fort: 1d20 + 7 ⇒ (3) + 7 = 10
Fort: 1d20 + 7 ⇒ (5) + 7 = 12
Fort: 1d20 + 7 ⇒ (11) + 7 = 18
Fort: 1d20 + 7 ⇒ (3) + 7 = 10
Fort: 1d20 + 7 ⇒ (15) + 7 = 22
Fort: 1d20 + 7 ⇒ (15) + 7 = 22
Fort: 1d20 + 7 ⇒ (7) + 7 = 14
Fort: 1d20 + 7 ⇒ (7) + 7 = 14
Fort: 1d20 + 7 ⇒ (5) + 7 = 12
Fort: 1d20 + 7 ⇒ (7) + 7 = 14

Ouch 7 failures

Nonleathal: 7d4 ⇒ (4, 2, 2, 3, 2, 4, 4) = 21

So 53 nonlethal damage total

Kuras finishes the final idol shivering, but oddly happy that he did it all.

Any prize for doing all the idols?

Full Name

Brokenbane

Race

Human

Classes/Levels

Life Oracle/ 11

Gender

Male

Size

M

Age

24

Alignment

NG

Deity

Sarenrae

Languages

Common

Occupation

Taveling Healer

Strength 12
Dexterity 8
Constitution 13
Intelligence 12
Wisdom 14
Charisma 19

About Brokenbane

HP: 75

Saves: Fort + 5/ Ref + 3/ Will + 10

AC: Total= 13/ Touch= 9/ Flat-foot= 13

Attack: + 1 Sap 10/5 = 1D6 + 2 Nonlethal

Curse: Haunted

Revelations: Channel, Enhanced cures, Healing hands, Safe curing

Feats: Extra channel, Skill focus (Heal), Craft potion, Quick channel, Extra revelation, Good summons, Martial weapon proficieny (Sap)

Skills: Diplomacy + 17, Heal + 22, Handle animal + 9, Knowledge(History) + 8, Knowledge(Nature) + 8, Knowledge(Planes) + 8, Knowledge(Religion)+ 8, Profession(Healer) + 13, Sense motive + 11, Spellcraft + 11, Survial + 11

Spell:0= Mage hand, Ghost sound, Create water, Detect magic, Detect posion, Read magic, Purify food and drink, Mending, stablize, Spark/ 1st level(7/Day)= Cure light wounds, Deect undead, Death watch, Protection from evil, Shield of faith, Endure elements, Remove sickness/ 2nd level(7/Day)= Levitate, Minor image, Cure moderate wounds, Lesser restoration, Make whole, Resist energy, Summon monster 2, Spear of purity, Admonishing ray/ 3rd level(7/Day)= Cure serious wounds, Neutralize poison, Remove Blindness/Deafness, Remove Disease, summon monster 3, Remove curse/ 4th level(7/Day)= Cure critical wounds, Restoration, Tongues, Freedom of movment, Summon monster 4/ 5th level(4/Day)= Mass cure light wound, Breath of life, Dispel evil, Rase dead, Telekiness

Gear: + 1 Sap, + 1 Quilted cloth, + 1 light wooden shield, Type 1 bag of holding, 1000GP in diamond dust, Cloak of resistance + 1, Headband of alluring charisma + 2, Amulet of natural armor + 1, 3 Healer's kit, Masterwork surgron's tools, Oracle's kit, Ioun torch, Exilr of hiding, 2 Potions of cure moderate wounds, Potion of lesser restoration, 2 Potions of cure light wounds, Holy water, Traveler's outfit, Wooden holy aymbol, 17GP

History: Brokenbane started his career as an adventure. In his first fight he found himself scared and ran away returning later after his party was already dead. It was then that he began to see himself as a bane to people. He travelled around till he found himself drunk telling his to a priest who set him onto the path of redemption. At this point he began traveling around with the goal of giving healing and help to those who need it. He also charges very little if any at all. He sometimes joins adventuring parties to fight monsters that are harming those who cannot defend themselves. Usually encountered alone he is sometimes found with his friend and fellow traveler Lila Boggy-Hillocks (NPC Codex, page 248).