Supreme Hunter

Kul Tiryaki's page

196 posts. Alias of Sarta.


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Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

I have no idea what we are doing -- exploring or resting. Kul would move with the group, trying to stay toward the front in order to open doors and interpose himself between the party and any threat.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul begins clearing rubble.

When given a chance, out of Pent's earshot, Kul says to Mahdi, "I'm not so sure that Pent is our best translator. I need someone else to translate what he says. Is it hard to understand strange languages? Would a wand work?"


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Sorry, I assumed you would shoot me a private message using Paizo's mail system. You can reach me at willj at cvpathfinder dot com (remove spaces and fix special characters first).


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 2

Kul delays.

"Pent, are they a threat or not?"


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 1, Init 19

Kul pushes his hair out of his face and asks, "Are elementals lawful outsiders? Should I be using the axe?"

He then prepares to swing his falchion at the first elemental to approach:

Falchion Attack - Power Attack: 1d20 + 10 - 2 ⇒ (7) + 10 - 2 = 15
Damage + Power Attack: 2d4 + 6 + 6 ⇒ (4, 2) + 6 + 6 = 18

Readied action -- so will drop in init to that of the elemental next to me.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Only prep is that my falchion is drawn.

Kul heads in and stares closely at the Northeast statue.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul follows Amiamble and Mahdi deeper into the temple

At work and unable to log into Roll20 until later tonight.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 1, Init 10
Kul grins wildly at the creature made from water and takes a swing:

Falchion Attack - Power Attack: 1d20 + 10 - 2 ⇒ (18) + 10 - 2 = 26
Falchion Damage + Power Attack: 2d4 + 6 + 6 ⇒ (2, 1) + 6 + 6 = 15

I assume it cannot be critted. If I'm wrong, I'll attempt to confirm.

He yells back to his companions, "What is this thing? Is it an outsider?"


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Congrats!


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul moves forward past Amiamble, falchion drawn, and scans the room for attackers.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 1, Init 10

Kul draws his falchion as he approaches the bat.

Falchion Attack - Power Attack: 1d20 + 10 - 2 ⇒ (6) + 10 - 2 = 14
Falchion Damage + Power Attack: 2d4 + 6 + 6 ⇒ (1, 2) + 6 + 6 = 15


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

"Thanks for the assist, Amiamble."

Kul waits quietly until he can no longer hear the rocks outside shift. He then moves back to the entrance and starts gingerly removing rocks from the opening.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 4

Kul picks himself up again and continues hustling, looking for any form of cover to take shelter behind.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 3

Kul stands, takes inventory of all the others. Once he confirms they are all running, he does the same.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 2
Pointing downhill and to the left, Kul yells, "I vote for downhill, angling to the side. It gives us more time to hopefully find some cover. Go! Go! Go!"

Kul waits to see that everyone is moving.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Same, I'm very happy to kick in some cash.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round One

Ignoring Amiamble and Pent's grab-assing, Kul spends time carefully cleaning his falchion, sheathing it, and securing his gear from the rain.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Sorry for being incommunicado there. I made an early night of it last night and have been in meetings all day.

Kul examines the bite on his side: Heal: 1d20 + 1 ⇒ (20) + 1 = 21

His face relaxes as he feels the healing power channeled by Pent. "Thanks! That guy was a jerk."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 1, Init 22

Kul gives up on stealth and rushes the Flind, moving towards its flank.

Falchion Attack - Power Attack: 1d20 + 10 - 2 ⇒ (3) + 10 - 2 = 11
Falchion Damage + Power Attack: 2d4 + 6 + 6 ⇒ (4, 3) + 6 + 6 = 19

Kul speaks in Gnoll:
"Look, I'm not having a good day. I know I'm not sneaky. You don't have to make matters worse."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Knowledge Local: 1d20 + 9 ⇒ (8) + 9 = 17
Stealth: 1d20 - 3 ⇒ (13) - 3 = 10

Kul crouches in the bushes, waiting for his companions to move closer, knowing that once combat begins he can pounce on the flind.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 2, Init 10 It looked as though the snake went on 10, so I've adjusted my Init down to match due to my readied action in round 1.

Kul has no idea what the strange cat-like creature is that is bearing down on him, but he doesn't let ignorance prevent him from attempting to bisect the beast:

Falchion - Power Attack: 1d20 + 10 - 2 ⇒ (10) + 10 - 2 = 18
Falchion Damage + Power Attack: 2d4 + 6 + 6 ⇒ (3, 2) + 6 + 6 = 17


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 1, Init 12

I have no idea on the map where the snake is. I can see a gold cat near us and a black dog to the NW, but no snake. As a result, I'm uncertain which direction to move in.

If I can reach the snake in 30', I'll take an attack. Otherwise, I'll walk 30' toward it and ready an attack.

Falchion - Power Attack: 1d20 + 10 - 2 ⇒ (11) + 10 - 2 = 19
Damage + Power Attack: 2d4 + 6 + 6 ⇒ (3, 2) + 6 + 6 = 17


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Perception 1: 1d20 + 1 ⇒ (15) + 1 = 16
Stealth 1: 1d20 - 3 ⇒ (20) - 3 = 17

Kul starts sneaking along and begins looking pretty confident.

Perception 2: 1d20 + 1 ⇒ (19) + 1 = 20
Stealth 2: 1d20 - 3 ⇒ (6) - 3 = 3

Kul's face drops as his lamellar armor makes a sharp shearing noise as he steps around a rock.

I'm back and set on Roll20


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul sighs and begins trudging in the indicated direction. Looking back over his shoulder to the boy he knocked out earlier, Kul gives a bashful wave as he walks away. Clearly still feeling guilty for attacking him.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul seems lost in thought... and frustrated to be so.

"I don't know what it means, but it was written by the same person who wrote that they were betrayed by the floating head. That corroborates the boy's story."

"It sounds as if we may need protection from fire when we clear the basement. In the meantime, let's keep scouting and try to think up with some sort of trap for the floating head."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Same, I'll be in Los Angeles Thursday - Monday for Strategicon.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)
Aldebert Piddlespot wrote:

"An unpleasant thought. I wonder when it will be back?"

Aldebert looks down at the boy.

"Kul, was that really necessary? I understand your frustration, but did you have to knock him senseless?" He shrugs.

Kul blushes and says, "I stand by my decision -- especially considering the illusions."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 1, Init 17
Kul drops his Falchion, draws his short bow, and shoots at the monstrous creature:

Bow Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Regular Damage: 1d6 ⇒ 4

Kul watches disappointedly as his arrow breaks as it bounces off the creature ineffectively.


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Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

OOC Stuff:
I wasn't sure if I said it or not, but figured that Kul was out of his depths and getting frustrated. Eliminating one of the possible threats seemed the most logical step for him to take.

Kul checks the child to ensure he isn't dying from the head wound:

Heal: 1d20 + 1 ⇒ (12) + 1 = 13

He then takes a defensive stance over the fallen child's body, waiting and watching impatiently for the next threat.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Surprise!

Kul screws up his face in confusion. Finally he gives out a small grunt and charges the boy-rat (partial charge). Just before making contact, Kul slides his grip in order to use only the flat of his falchion's blade.

Falchion Attack + Charge - Power Attack - Non-Lethal: 1d20 + 10 + 2 - 2 - 4 ⇒ (10) + 10 + 2 - 2 - 4 = 16
Cold Iron Falchion Damage + Power Attack: 2d4 + 12 ⇒ (3, 2) + 12 = 17

"Gah! I'm knocking him out, we can sort this later with fewer variables."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Knowledge Local to tell what Ratboy is?: 1d20 + 9 ⇒ (4) + 9 = 13

Kul remains perplexed and waits to be told what to do.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Sense Motive: 1d20 + 6 ⇒ (18) + 6 = 24

Kul squints his eyes looking at the child, as if doing so might help him penetrate the disguise the child wears.

"Show us your true self, deceiver! I can understand the need to deal with this floating head of the gnolls, but I will not be manipulated into doing so by perhaps a worse evil. If you wish our help, we need honesty from you... and that starts with who you are."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul waits for an enemy to show itself, prepared to spring into action with his Falchion once he has a target.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Round 1, Init 7

Kul draws his Falchion as he runs towards the snake, ignoring the illusions around him. He spring attacks, positioning himself to the right side of the snake, so that he and Aldebert can eventually maneuver into a flank.

Falchion Attack - Power Attack: 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 21
Damage + Power Attack: 2d4 + 6 + 6 ⇒ (2, 4) + 6 + 6 = 18

"Mahdi, what's going on? Who would create these illusions?"


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Fortitude Save vs. Heat: 1d20 + 6 ⇒ (15) + 6 = 21

"Guys, do you know anything about a floating head? I found this piece of paper stuck in the bricks.", Kul says as he offers the paper to any who wishes to see it.

The paper says, "Betrayed by the floating head."in Gnoll.

As we move on, Kul splits his attention between the tracks in front of him and Amiamble out front. Confident Ami is on the same trail, he picks up his pace.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul examines the gnoll markings on the wall (Kul speaks and reads Gnollish if that also helps).

Kul's Kn. Religion: 1d20 + 6 ⇒ (20) + 6 = 26

Squatting, he then examines the animal tracks:
Survival: 1d20 + 7 ⇒ (18) + 7 = 25

Looking at Pent, Kul pushes his hair out of his sweating face and says, "I may be able to help with tracking these animals. They appear to have gone this way."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul looks relieved that he didn't have to deal with the mass of rats. He strides outside, stretches, turns his face to the sun and then back to his friends.

"Thank you Mahdi for so handily dealing with those pests. I hate when they crawl all over me."

He patiently waits for his companions to resolve how to cope with the heat before starting to walk in the direction they indicate should be explored first.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul's eyes go wide at the change in plans. He sighs and mutters, "Soldier of the Sun ask not...." and shrugs his wide shoulders.

Squatting down, Kul brushes aside the debris at his feet with his scarred left hand. He grabs a stick and begins to draw a rough sketch of the town and Almah's camp.

"I'm uncertain what you may have explored before my rescue. Let's figure out what remains and do a quick perimeter sweep."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Heya Lareg! Cheers for even considering helping us out.

Will J


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul spends the night praying while watching Kardswann. Several times per hour he throttles the unconscious jann to keep him from waking -- resisting the strong desire to strangle him completely.

In the morning Kul looks grateful when Pent shows up.

Pent Arotha wrote:
Pent makes good on his promise to Kul, bringing the restoring touch of Sarah to the warrior, steeling him against the darkness that lies hidden away from the Light. Cast Lesser Restoration

STR restored by Lesser Restoration: 1d4 ⇒ 1

Only a 1, so still down 1 STR, but that removes my penalties, so I'm happy

Kul stretches and smiles as his weariness and muscle aches are relieved. "Thank you Pent. I feel much better. I'm sure I'm on the road to recovery."

Kul joins the others for breakfast. Hearing about the axe Mahdi identified, Kul picks it up and gives it a few practice swings.

"Normally, I prefer the blades favored by Sarenrae. However, the magic you describe may come in handy. If it is acceptable, I will wield this axe today and then happily allow it and the longsword we found earlier to be sold. I have plans to purchase a pair of scimitars with our new found wealth."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Yeah, I agree regarding the Axe. I have a feeling that an outsider bane weapon may come in handy, but Kul is more interested in heavy blades and scimitars. I'll carry it until we've made the town safe. Afterwards, we can sell it and the +1 Longsword I also have.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

DM Are, you'll need to roll a Fort save for me the next morning for the Gray Pox. I think I have another day before the Filth Fever kicks in. Hopefully you will roll better. ;-)


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul grimaces at the idea of spending the night.

"I'll stay up watching Kardswann over night. Pent, can you cast that restoration spell on me tomorrow morning? It helped with this disease this morning and woke me up at the same time."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

"I am happy for you, Pent! We would not have succeeded were it not for you and your underwear."

Kul takes the cup with a smile, pauses, and asks, "It's just wine, right?"

Assuming an affirmative, Kul drinks from the cup and starts to hand it back before a worried look clouds his face. "I'll wash this for you and return it once I'm healthy. I do not want to get you sick, my friend."

Kul thrusts the cup into his pack, hoists it to his back, checks the draw on each of his weapons, and joins his companions for the march.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul lightly rests his left knee on the Emir's chest while taking a firm grip of his right arm. Kul prepares to shift all of his weight onto the chest of the emir, should he begin thrashing around.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)
Amiamble Piddlespot wrote:
Seeing the look on Kul's face, Ami rushes over to give Kul a big hug on the leg. He beckons the man to lean over so that Ami might whisper to him.

Kul blushes and looks uncomfortable. He awkwardly pats Amiamble on the shoulder and says, "The dawn brings new things to be thankful for. I am happy Haleen has been found."


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul comes down the stairs, dragging Kardswann behind him, legs and feet bouncing over each step. Kul's scarred face is red and sweaty from the effort. Hearing Amiamble, Kul smiles, drags Kardwann over to Haleen, and lets him drop.

"Here's your ward. I wouldn't let him wake up until we get back. Perhaps your merchant friends can help with that."

Wiping his face with his forearm, Kul frowns as he is reminded again of the grey pox marks riddling his skin.

He looks to his companions and says, "Are we done here? If so, let's finish this. It's been a long week."


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Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)
DM Are wrote:
She regards Kul, Mahdi, and Pent for a few moments. "So. Enough about me. My skinny friend here is Juluce, the woman is Kalyx, and the one with the nasty bump is Gorundal. Who are your companions?"

Kul sheaths his falchion after staring hard at the three merchants. "I am Kul Tiryaki, the sole survivor of the Lions of Senara. My companions and I were held hostage and tortured just outside the doors of your battle market. I hope their death rattles didn't hurt sales."

Kul spits on the ground and then heads back upstairs to drag the body of Kardswann downstairs.


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul will take a look at the contraption to see how it works:

Craft Alchemy: 1d20 + 5 ⇒ (16) + 5 = 21

To extract the liquids(?):

Craft Alchemy: 1d20 + 5 ⇒ (19) + 5 = 24
Craft Alchemy: 1d20 + 5 ⇒ (10) + 5 = 15
Craft Alchemy: 1d20 + 5 ⇒ (2) + 5 = 7
Craft Alchemy: 1d20 + 5 ⇒ (16) + 5 = 21
Craft Alchemy: 1d20 + 5 ⇒ (11) + 5 = 16
Craft Alchemy: 1d20 + 5 ⇒ (7) + 5 = 12
Craft Alchemy: 1d20 + 5 ⇒ (8) + 5 = 13


Male Human Tactician Fighter 4
Stats:
HP 37/40;AC 19 (T 12 F 16); F 6, R 2, W 2; CMB +8 CMD 19; Init: +4; Per +1 (normal)

Kul returns and sits near Kardswann. He starts bandaging his wounds and says, "I'm sure she's nice and I don't want to be a jerk, but she was, at the very least, allied with Kardswann. Maybe he was blackmailing her and still has leverage over her. I don't know. I just don't think it is safe to leave him with her. I'd rather drag the both of them back to the camp and sort things out. I'll carry or drag Kardswann."

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