Male grippli ranger (poison darter, skirmisher) 1
N small grippli
Init +4; Senses: Darkvision 60 ft, Perception +7
DEFENSE
AC: 19, touch 15, flat-footed 15 (+4 dex, +4 armor, +1 size)
CMD: 15 (+1 BAB, +1 str, +4 dex, -1 size)
HP: 11
Saves: Fort +3, Ref +6, Will +3
OFFENSE
Speed: 30 ft, Climb 20 ft
Melee: silver warhammer +3 (1d6+1/x3), dagger +3 (1d3+1/19-20)
Ranged: mw composite longbow (+1 str) +7 (1d6+1/x3), dagger +6 (1d3+1/19-20), blowgun +6 (1/x2), net +6 (entangle)
Debilitating Venom (3/day - standard action to create, move action to apply to weapon) - injury; Fort DC 13; 1/round for 4 rounds; effect 1d3 Dex damage; cure 1 save
Toxic Skin (1/day - swift action create, standard action to apply to weapon) - contact or injury; Fort DC 12; 1/round for 6 rounds; effect 1d2 Dex damage; cure 1 save
Can give up daily Toxic Skin use for 1 additional use of Debilitating Venom
STATISTICS
Str 12, Dex 18, Con 12, Int 12, Wis 16, Cha 7
Base Atk +1; CMB +1; CMD 15
Traits: Observant (+1 sense motive and becomes class skill), Poisonous Slayer (+1 to hit with poisoned weapon)
Feats: Point Blank Shot
Racial Abilities: Climb speed 20, Darkvision 60, Weapon Familiarity (nets), Toxic Skin
Class Abilities: Track (+1/2 level to follow tracks, min +1), Poison Use, Debilitating Venom
Favored Class: Ranger (+1 racial bonus to swim)
Skills:
Climb +7
Craft (alchemy) +5
Knowledge (dungeoneering) +5
Knowledge (nature) +5
Perception +7
Sense Motive +4
Stealth +10
Survival +7 (+1/2 level to track) (+2 to avoid getting lost)
Swim +4
(-2 armor check penalty on physical skills, already included in above)
Languages: Common, Grippli, Polyglot
Magic Items: 3 Potions of Cure Light Wounds
Combat Gear: MW Composite Longbow (+1 str rating), 40 cold iron arrows, Net, Blowgun, 20 blowgun darts, Dagger, Silver Warhammer, Chain Shirt,
Other Gear: Explorer's Outfit, MW backpack, fish hook, flint & steel, signal whistle, small waterskin, 2 oil flasks, 3 acid flasks, 1 alkili flask, 1 alchemist's fire, 1 antiplague, 1 antitoxin, 10 gp, mule
Mule Carries: Pack saddle, bedroll, map case, mapmaker's kit, grappling hook, 50' hemp rope, whetstone, 4 days trail rations, medium waterskin, small tent
PFS: Grand Lodge faction, 1 xp, 2 Fame