Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Kraz drops his sword and pulls his magic hammer to see if it has a better effect.. Getting somewhat desperate he activates Reckless attack as well. +1 Warhammer: 1d20 + 6 + 1d4 ⇒ (7) + 6 + (1) = 14
2nd Attack: 1d20 + 6 + 1d4 ⇒ (20) + 6 + (4) = 30 nice!
Dam: 1d10 + 6 ⇒ (9) + 6 = 15
Not sure why I wasn't using the hammer the whole time.. Note that the elemental has advantage on it's attack vs Kraz..
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) I just figured 3 rounds.. If he has less time remaining let me know.. And yea an earth elemental is a challenge without the wizard involved. Luckily said wizard has to maintain concentration or it could attack him as well, which should limit him a little..
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) He raged before hacking the door down so he has 7 rounds left, take 9 damage. Kraz takes the blow and roars back at the creature before attacking! Attack 1: 1d20 + 5 ⇒ (2) + 5 = 7
But can't manage to hit the huge rock man in front of him..
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) let's be honest here, the element of surprise was already lost.. Kraz rages and swings again. Attack 1: 1d20 + 5 ⇒ (20) + 5 = 25
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) So it appears to be a never ending drip then? "Kraz will come carry your canoe!" He rushes over to where Nilelane is, taking a bit of Acid to the back. 1d10 ⇒ 2
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) I had no idea we were that far away from them, not were there that many of them.. This gonna get interesting.. Where are the male dwarves located on the map? I assume the ones in the bottom right are the women/children?
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Kraz seems to be split between killing the drow and saving the dwarves.. Finally after a moment he lowers hit weapon.. Go then.. If Kraz see’s u again he’s gonna kill yea..
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Kraz’s good friend here thinks you drow’s are tryin to trick us.. Drop you’s weapons and group up or Kraz is gonna start killin! If the drow with the knife so much as breaths heavy he’s getting charged..
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Kraz puffs up before speaking, hefting his greatsword on his shoulder. "Kraz thinks you better listen to him.. Run on along before I slice yea up!" Intimidate: 1d20 + 1 ⇒ (14) + 1 = 15
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) "Kraz thinks he being truthful.. Not saying Kraz thinks he is trustworthy though.. Kraz thinks if you help like you say you can go free. What does Kraz's friends think?"
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Never quite understood the double on the second diagonal. It's the same distance. Glad to know though for the future.. Kraz instead moves to block the drow's escape..
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) "NOT SO FAST HELPER!!" Move and attack.. Attack 1: 1d20 + 5 ⇒ (7) + 5 = 12
Dam 1: 2d6 + 5 ⇒ (3, 4) + 5 = 12
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Dam that sucks.. Done that one before myself. Not fun at all.. Hope you get to feeling better. Kraz moves over the boat and engages the drow warriors.. "MORE WIZARD HELPERS FOR THE SLICING! AHAHHAAHAH!!!!" Attack 1: 1d20 + 5 ⇒ (16) + 5 = 21
Dam 1: 2d6 + 5 ⇒ (6, 6) + 5 = 17
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Do I need to go twice? Kraz moves over and attacks a shaggy twice. Attack 1: 1d20 + 5 ⇒ (17) + 5 = 22
and lands two vicious blows! YOU MESSED UP SHAGGY, WIZARD HELPER! Dam: 2d6 + 5 ⇒ (3, 3) + 5 = 11
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Kraz continues his assault on his spider, hoping to down it before he faces the shaggies.. Attack 1: 1d20 + 5 ⇒ (4) + 5 = 9
Dam 1: 2d6 + 5 ⇒ (6, 5) + 5 = 16
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Kraz's head leans back as he howls and enters his raging form. his muscles swell as the frenzy takes him. He lashes out at the spider next to him.. Attack 1: 1d20 + 5 ⇒ (9) + 5 = 14
Dam 1: 2d6 + 5 ⇒ (5, 3) + 5 = 13
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Kraz will try to put down the creature next to him before moving after the other one.. Attack: 1d20 + 5 ⇒ (5) + 5 = 10 but i guess he is drunk atm..
Dam: 2d6 + 3 ⇒ (6, 4) + 3 = 13 He will move after the other one if this one falls.
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Attack: 1d20 + 5 ⇒ (4) + 5 = 9
On his trun and attacks it again. Attack 1: 1d20 + 5 ⇒ (5) + 5 = 10
Attack 2: 1d20 + 5 ⇒ (7) + 5 = 12
but is not doing a very good job..
Saves: HP 16/39 | AC 15 | Init +2 | Passive Perc: 13 Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1 Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2) Kraz attacks the one on him with a snarl.. Attack 1: 1d20 + 5 ⇒ (18) + 5 = 23
Dam 1: 2d6 + 3 ⇒ (4, 5) + 3 = 12
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