Grazzt

Krakas's page

328 posts. Alias of Codanous.


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HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Nodding, blowing the smoke of his hands, "I will remember you told me you can take a Fireball for next time, good to know!"


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HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

haha my bad, I was like damn, 4 colossal swarms, let's get started

Krakas sights in the much smaller, swarm and launches a much smaller ball of fire at it.

Ignition cantrip: 1d20 + 15 ⇒ (2) + 15 = 17
damage - fire: 4d4 ⇒ (2, 4, 2, 1) = 9


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas sights down the tunnel where the swarms are coming in from and a launches a fireball as deep into the Swarm as he can.

Added a fireball template to the map, not sure how much I am able to affect A or D as I don't know how the tunnels really connect etc

Fireball Reflex DC 25: 6d6 ⇒ (4, 5, 3, 3, 6, 4) = 25

"We aren't going to be fight them all off, may need to make a break into the Caves and hope we can handle their stings and bites while we hunt for the queen,"


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas will follow Avenger's example, as an expert, and climb down after him.

athletics: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27

"I'm curious to hear about this camp business, Tabil, what's going on?"

Krakas looks around now that they are at the bottom, keeping an ear open for Tabil and an eye open for an ambush.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Nature DC 25: 1d20 + 9 ⇒ (14) + 9 = 23

Shaking his head, "I'm not sure, I hate to think the only way is through, perhaps killing this queen would disperse the swarm but, not sure we can get close enough without being overrun ourself,"

Krakas consults his spellbook, taking some time to prepare his spells as he thinks might benefit the group.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Nodding, "I will defer to the judgement of the group. This gives me time to learn the spell that demon was using, a wicked looking spell, a line of dark energy ripped through you all,"

Learning Grim Tendrils, Level 1 arcane spell.

arcana dc15: 1d20 + 15 ⇒ (16) + 15 = 31

Crit success, I expend 1 gold of resources to learn it!

Looking to the others after learning his new spell, Krakas sets about helping haul the dead bodies of the vanquished creatures into a heap together, "No doubt we will want to burn these away, cleanse the evil and all that. I am not the most knowledgeable of consecrating grounds but I'll help if I can,"

Religion +9, otherwise Krakas will set about helping clean the area


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

"Can we afford to delay three or four days for this? Maybe we leave a contingent of soldiers with a cleric or two to bless the area and catch up to the main force?"


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

religion: 1d20 + 9 ⇒ (13) + 9 = 22

Looking at the others, "That creature's last word was in Cthonic, though it was crying out for a deity, Kabriri, the demon lord of ghouls, graves, and secrets kept by the dead. A particularly nasty demon lord the worships cannibalizing your own family," shaking his head, distraught, "Yeah, I felt some of the draining effect, though not as much as others, it certainly wasn't great. I am getting pretty burnt on spells, I have maybe one or two fights left in me, think we can make it back to camp or are we going to have to rest here?"


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas speaks Chthonian, is the word they said Kabriri the translation?

Breathing heavily, "Little delayed, but maybe that bell really did summon this guy, he seemed tougher than anything else we fought inside"


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Apologies, was kind of watching and waiting to see how things shook out.

Krakas will cast another spell trying to weaken the creature's mental defenses. "This is starting to not look so good guys"

Agonizing Despair

mental damage, will save DC 23: 4d6 ⇒ (6, 1, 6, 3) = 16

And then follows up with a trust force dart.

force dart: 2d4 + 2 ⇒ (1, 4) + 2 = 7


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas steps back and finds his cold iron dagger he threw earlier and launches it again at the creature.

Telekinetic projectile: 1d20 + 13 ⇒ (18) + 13 = 31
damage: 4d6 ⇒ (3, 3, 6, 3) = 15

Calling out, "Does anyone know what this thing is weak too?"


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

fort save vs drain: 1d20 + 11 ⇒ (10) + 11 = 21

Krakas continues to watch the demon creature closely, drawing out his cold iron dagger and then launching it telekinetically at the demon.

telekinetic projectile: 1d20 + 13 ⇒ (18) + 13 = 31
damage - cold iron/piercing: 4d6 ⇒ (3, 1, 6, 2) = 12

fort save vs aura: 1d20 + 11 - 1 ⇒ (2) + 11 - 1 = 12

ouch that is probably not good


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Can Krakas use his mythic spell recording to identify how the demon casts that spell, so I can learn it later. It uses my reaction to identify and memorize the spell so I can learn it later! Its normally a secret roll, though as an Expert in Arcana I can auto succeed on recognizing spells up to Rank 4. If you want to roll though I am a +15 to Arcana!

Krakas looks at the window, and tries to punch a hole through it so he can target the demon with spells.

Athletics to punch the window?: 1d20 + 10 ⇒ (14) + 10 = 24 feel like that would be a success?

Then he climbs through and launches a tiny force dart at the creature.

focus spell force dart: 2d4 + 2 ⇒ (3, 4) + 2 = 9

If I wasn't able to punch through the window, let me know, I'll figure something out


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Unsure what manner of creature it is, "It's probably a Demon, its speaking Demonic, besides that I don't know, I think it may be that creature we killed's boss!"

Krakas then runs back inside the church to view the fight from the window, trying to get a better angle and avoid the bottle neck.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Looking aghast at the winged creature, "The bell did work! Now what manner of Demon, Daemon or Devil are you creature?"

First action to recall knowledge, Religion +9, Arcana +16, Occultism +13, Nature +9

Will post other 2 actions based on if we get any knowledge on this thing


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Finishing up with Merlin's shield, "Ah well you're too kind, on the farm we had to fix all sorts of our own equipment, now I feel like I've uncovered even the secrets to fixing and crafting magical items,"

Nodding to Perla, "It is not a bad idea, though we should be prepared first for a fight that I'm sure such a ringing announcement would make,"


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas is indeed Expert in Crafting!


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas watches Merlin struggle with repairing his shield, before Krakas jumps into lend his help, "Ooo ah, yeah, ya see, what you're doing there, oo yikes, okay, let me just help you a bit,"

I have a +15 crafting, can I help him?


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas, still empowered by his mythic rod, he launches another volley of three more force missiles at the creature.

Force Missiles + Mythic power: 3d4 + 3 + 1 ⇒ (2, 2, 3) + 3 + 1 = 11

His fingers smoking slightly as he he fires off this barrage.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas steadies himself, then thinks to his mythic artifact, activating its latent energies to empower his spell, before launching 3 force missiles at Nulkineth.

free action, activate mythic rod

3 action force missile: 3d4 + 3 + 1 ⇒ (3, 4, 4) + 3 + 1 = 15


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas looks around the room for any thing that could help in this fight, before looking at his own empty hands, determined, he then casts a spell, attempting to rip the Mace out of the creature's hands.

Telekinetic Maneuver to Disarm: 1d20 + 13 ⇒ (3) + 13 = 16

Telekinetic Maneuver to Disarm: 1d20 + 13 ⇒ (1) + 13 = 14

"Mysterious magic, works in mysterious ways, sometimes,"

Feels about right lol

Flailing, failing, Krakas launches a last ditch force dart at the creature.

force dart focus spell: 2d4 + 2 ⇒ (3, 2) + 2 = 7


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Merlin please don't forget, you are Hastened at the moment

Krakas strides into the room, then snaps his fingers, pointing at the demon, causing flames to leap toward it.

ignition ranged spell attack: 1d20 + 13 ⇒ (7) + 13 = 20
damage: 4d4 ⇒ (4, 4, 3, 3) = 14


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas peeks around the corner of the door, launching an electric arc, zapping Ghouls D and Ghouls A, trying to help without entering the room just yet.

Electric Arc Relfex DC 23: 4d4 ⇒ (3, 3, 1, 1) = 8


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas will also try a RK on the unique winged demon thing, before casting a spell on Merlin, hastening him.

RK Arcana(Ex) +16, Nature +9 Occultism +13, Religion +9, Society + 13

Krakas shouts, "Don't let your guard down, Merlin, we have no idea what thing is capable of!"


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

the room we are staged in, isn't the room of silence right?


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas stands in the middle, looking behind the meaty muscles in front of him, but also looking at the Shackles in this room, wondering to himself how old they are and why a church would have a room like this anyways.

Drifting off in thought about the possible reasons for this, and what the implications of such a room mean.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Preparing to step in to help Avenger, Krakas pauses as Avenger grows in size, lifting the gate as he does so, "Talk about a growth spurt," Krakas then looks around for anything he could use to prop the portcullis open so Avenger isn't stuck holding it.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Chuckling at the sight before him, "I hope Trudd doesn't mind, but I can't resist this opportunity," Krakas uses his arcane bond and launches another fireball, engulfing the group of ghouls in it.

Reflex Save DC23: 6d6 ⇒ (5, 3, 6, 5, 5, 5) = 29 trudd be with me

He then strides into the room, in and too the side to avoid bunching up at the entrance.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

I think we'd spend the 10 minutes

Krakas takes in the area, "Trudd, interesting, I am not very familiar with that one," Krakas continues to poke around the ruins, checking the other doors out, poking through rocks and debris for any thing else interesting.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Nodding, "I agree, we should collect them for our army to use unless one of you would be able to use these better, that longspear is pretty nice," Krakas will pocked one of the three cold iron daggers to use as an implement for Needle Darts if nothing else.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Frowning, begining to cast prestidigitation to repair damage that the gargoyle did to his robes, "Good arrow, Tabil, they were weaker than I expected, or maybe we are stronger than I guessed. Still lets look around this place, its small, we may be able to split up,"

Still slightly wounded, Krakas walks over to the nearby doors the two gargoyles he fried were guarding and opens them up.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas calls out to the other spellcasters, "They are clumsy and have poor mental defenses!"

He then summons a small bead of fire, and launches it at the two gargoyle creatures, A and B, that are next to each other.

Reflex DC 23 vs Fireball: 6d6 ⇒ (3, 6, 4, 4, 5, 5) = 27

Laid down a template to verify I wouldn't scorch anyone else


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

We'll just go with what is their worst save?


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

I too am hoping to RK on them asking to know their worst save or if they have any immunity to mind effecting!


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas eyes the creatures, trying to identify them before casting any spells.

recall knowledge, Arcana +16, Religion +9, Nature +9, Occultism +13


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas, proficient but not an expert, defers to Avenger's ascension skills, unusual as they may be.

athletics: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31
athletics: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

“Dream or no dream, if the man’s faltering, we can’t just stand around pickin’ it apart,” Krakas said gruffly, turning his gaze from Sosiel to Tavos. “If he’s still breathing, then there’s still something left worth saving. Maybe he needs someone to remind him of that.”

Adjusting his Staff and robes as he walks through the rugged terrain.

“I ain’t good with signs or gods’ whispers,” he said over his shoulder. “But I’ve seen what happens when a man starts thinkin’ he’s alone out here. If Iomedae’s really left him, we’ll find out soon enough. But if it’s just doubt gnawin’ at him. maybe we can show him there’s still a way to fight, even when it feels like you’ve already lost.”


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas casts a spell, one he has yet to debut, "This is the end for you, demon!"

2 action, cast Agonizing Despair Will Save DC 23

He then scatters from the group to avoid the risk of splash damage from the demon.

Always using my reaction moving forward to identify any spells the demon may try to cast


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas will donate a fire ball, 3rd level spell, to the army's cause!


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas kicks the body of the demon, then picks up the fallen sword looking it over, eyes flaring with magical sight.

anything magical about the demon's sword? Arcana +15 to identify

"Did anyone catch that demon's name, worth writing down in case it comes back,"

He looks forlornly at the fallen tiefling army, looking to Perla, "Its a shame our kin have chosen this path, that we couldn't have figured out a way to speak to them,"


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Looking affronted when the demon translocates without casting anything, "I was pulling you to me anyways, you're right where we want you, dumb demon,"

Krakas will take a 5 step back after Merlin's attack, and cast a spell, launching a large rock at the Demon's head.

telekinetic projectile: 1d20 + 13 ⇒ (12) + 13 = 25
damage: 4d6 ⇒ (5, 5, 1, 2) = 13


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

reflex save: 1d20 + 12 ⇒ (1) + 12 = 13
reflex save hero point: 1d20 + 12 ⇒ (5) + 12 = 17 at least it isn't a 1

Krakas takes 21 fire, he has 5 fire resistance now

Krakas darts for the trees, patting out the lingering fires from the enemy's fireball, patting himself shouting, "Spread out, don't group up,"

Then he reaches out a hand and casts a spell, making a yanking motion at Umestil.

2 action cast Gravitation Pull, fort save DC 23, on a fail its pulled 20 feet towards, a crit save its also knocked prone. Succeed nothing happens :9.

If the demon tries to cast another spell, Krakas will use his reaction to try and identify it. Arcana +16, Religion +9, Occultism +13, Nature +9. Not sure if he is casting Arcane/Divine/Occult/Primal spells lol


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas wouldn't be able to contribute much out in the wild like this. Does make sense we'll need additional food, and is the intent to retake Drezen and then return to Kenebras or do we need to take Drezen and hold until we can receive reinforcements with supplies? Either way we need as much food as we can carry, though we can only carry 50 units of food so like Tabil said, if we get any less than 10 units from this, we are at a net negative from if we just pushed on.

Krakas takes in the scenery, thinking about what he might know about Valas' Gift society +13 . "I'd be hesitant to split our forces, would just be opening us to greater losses. I see the value in your suggestion, Tabil. We should take advantage and look around, there may be leftover stores still or perhaps even survivors from the attack that can shed light on what happened,"


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

learning those spells,

the 4 1st level spells are DC 15 arcana, on a success its a crit success, a fail is a success, crit fail is just a regular success, anything other than a 1 is a crit success to learn with my +16 arcana.

4 rolls: 4d20 ⇒ (16, 12, 19, 18) = 65

4 crit success's, means each spell costs me 1 gp to scribe/learn.

the level 2 spells are a little tougher with a DC 18, which also means on a 2 I crit succeed, on a 1 fail.

8 spells: 8d20 ⇒ (16, 1, 20, 3, 15, 20, 15, 18) = 108

I failed to learn Darkvision, losing the gold for it in the process, otherwise crit success on the other 7.

Costs me 3 gp * 7 spells = 21 gp, I lose 6 for the fail. = 27 gp.

trying again to learn darkvision after a week.

darkvision roll, no whammys: 1d20 ⇒ 19 cool beans, costs me 3 gp to learn.

all told, I spent:

1st level spells: 4 gp
2nd level spells: 30 gp


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

the righteous medal of valor grants a +2 to CMD, converting would that be a +2 bonus to Fort saves vs Trip/Grapple/Disarm checks basically?

GM I'm looking for a Mage's Hat, would I be able to find one of those for sale in the ruins of Kenebras. Its a lvl 3 common item, 50gp.

Also I'd be using this downtime to try and learn/research a couple spells:

1st:

carryall
500 toads *of note this is considered a rare spell because its from NPC Core
kinetic ram
grease

2nd

darkness
darkvision
laughing fit
marvelous mount
see the unseen
far-flung fetch *of note this is considered a rare spell because its from NPC Core
gecko grip
Water Breathing

Figure now is the time to try and learn spells before we hit the road.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas bowed his head low as Galfrey dubbed them Knights of the Fifth Crusade, his hand tightening.

“I will wear the name, Majesty,” he said, voice gruff, “but I’ll not pretend I feel worthy of it. Not yet. My blood is what it is, and some will never see past that. But if serving as a knight means carrying the fight to Drezen, if it means winning back the Sword of Valor, then I’ll see it done.”

Looking at the knights and soldiers, remaining quiet, whispering slightly to the group, "I'll leave the leading to you guys, I doubt Crusader's will be able to look past the horns. . .my parents were crusader's and they certainly couldn't" adding the second part with sarcasm from many years of overcoming the pain of being abandoned.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

For what it counts too, Krakas took magical crafting which let him learn 4 level 2 common formula's.

For the most part all he learned was how to craft scrolls primarily, if there are a couple other common level 2 magic items y'all want me to learn let me know.

Would like to find the formula for wands, those are a level 3 formula, which would only cost 3 gp, so I imagine pretty easy to find.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Krakas lowered his head, his voice quiet but steady.

"Your Majesty, I know what I am. My blood marks me as something foul, even if I’ve done nothing to earn it. I’ve felt those stares my whole life, and part of me will always carry the shame of it. But my parents were crusaders, true and loyal, and whatever curse I was born with, their blood runs in me too. I don’t know why they left me behind, but I mean to follow their path, and one day I’ll find them and the truth of it."

He tightened his grip on the drained rod, holding it close to his chest.

"The wardstone’s light chose us. If it’s mine to bear, then I’ll see it used to defend Mendev, no matter what people think of me. Drezen. . . the Sword of Valor. . . I’ll fight for them. For you. For the crusade. And if redemption is possible, I’ll prove it in the only way I know—by standing on the line and not turning back."

Krakas has Lore Nerosyan, the capital city of Mendev, could I maybe use that to know anything more about Queen Galfrey, Lore: Nerosyan +13


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Ehh I'd be worried if the wardstone chunk counted as metal because then we could use it to enhance the cantrip Needle Darts.

per the spell "The needles impart any special properties of the metal that forms them; for instance, cold iron needles deal additional damage to creatures with weakness to cold iron. All the needles are made of the same metal, and the metal returns to you after the attack."

To that point I would like to find a chunk of cold iron though.


HP: 62/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5, | Spells Prepared 1st 4/4 2nd 4/4|3rd 4/4 Focus pts 1/1 | Hero Points0/1|Arcane Bond 1/1

Going off the inventory google sheet, there is about 602 gp worth of items listed for sale.

there is that brazen minotaur head, giving some time Krakas would investigate and identify the item in a few days.

If we are able to sell all the stuff, it would be 86 gp for each of us.

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