Name : Kragath Lightbringer
Sex: Male
Race: Half-Elf
Class: Unchained Summoner 5
Age: xx
CG Medium Humanoid
Init +1; Perception +9
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DEFENSE
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AC: 20 , touch 11, flat-footed 16 (+1 Dex, +6 Armor, +3 Shield)
HP: 49 (6d8 + 2 Con/LVL {4 + 1 + 2/LVL})
Fort +7, Ref +3, Will +8
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OFFENSE
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Speed 30 ft.
Melee: +1 Shortspear +7 (1d6 + 3, x2)
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SPECIAL ABILITIES
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Weapon/Armor Proficiency: Summoners are proficient with all simple weapons and light armor.
Spells, Cantrips, Eidolon
Life Link (Su):
At 1st level, a summoner forms a close bond with his eidolon. Whenever the eidolon takes enough damage to send it back to its home plane, as a reaction to the damage, the summoner can sacrifice any number of hit points he has without using an action. Each hit point sacrificed in this way prevents 1 point of damage dealt to the eidolon. This can prevent the eidolon from being sent back to its home plane.
In addition, the eidolon and the summoner must remain within 100 feet of one another for the eidolon to remain at full strength. If the eidolon is beyond 100 feet but closer than 1,000 feet, its current and maximum hit point totals are reduced by 50%. If the eidolon is more than 1,000 feet away but closer than 10,000 feet, its current and maximum hit point totals are reduced by 75%. If the eidolon is more than 10,000 feet away, it is immediately returned to its home plane. Current hit points lost in this way are not restored when the eidolon gets closer to its summoner, but its maximum hit point total does climb to the levels indicated and eventually returns to normal.
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RACIAL BONUSES
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+2 to One Ability Score : Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Humans have a base speed of 30 feet.
Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light.
Ancestral Arms: Some half-elves receive training in an unusual weapon. Half-elves with this racial trait receive Exotic Weapon Proficiency or Martial Weapon Proficiency with one weapon as a bonus feat at 1st level. This racial trait replaces the adaptability racial trait.
Elf Blood: Half-elves count as both elves and humans for any effect related to race.
Elven Immunities: Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses: Half-elves receive a +2 racial bonus on Perception checks.
Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.
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SPELLS KNOWN
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0: 6
1: 4
2: 3
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STATISTICS
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Str 12, Dex 14, Con 14, Int 10, Wis 10, Cha 18
Base Atk +xx; CMB +xx; CMD xx
Feats
1: Extra Evolution
1: Weapon Proficiency
3:
5: Extra Evolution
Carrying Capacity Light: xx lbs. Medium: xx-xxx lbs. Heavy: xxx-xxx lbs.
Lift Over Head: xxx lbs.
Lift Off Ground: xxx lbs.
Drag or Push: xxx lbs.
Currency: xx gp, xx sp, xx cp
Total Weight: xx lbs.
Home:
Background:
Appearance
Height: xxx
Weight: xxx lbs.
Hair: Brown
Skin: Caucasian
Eyes: Brown