Numerian Gunslinger

Korvan Vosh's page

237 posts. Alias of Talomyr.


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Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Oh that may very well still happen, and I'll certainly lurk long enough to see how this plays out.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Given the number of times I've had to be poked to post in the recent past and the fact that my life is not getting any less busy, I will be taking advantage of Korvan's death and removing myself from the game.

This is in no way a reflection on the game itself or GM_DBH, just a personal choice.

GM_DBH, thank you for running the game.

To the rest of you, happy continued gaming.

Here's a list of Korvan's possessions to be distributed as you all and GM_DBH see fit:

+1 Keen Adamantine Greatsword
Masterwork Dragoon Pistol
- 30 Dragoon Cartridges
+1 Morningstar
Dagger
"Battered" Rifle
- 24 bullets/powder

+3 Mithral Chain Shirt
Explorer's Outfit

Gunslinger's Kit
- Masterwork Backpack
- [Contents]
- Gunsmith's Kit
- Flint and Steel
- Powder Horn
- Iron Pot
- Mess Kit
- Rations (5 days)
- 50 ft Silk Rope
Belt Pouch
Bedroll
Waterskin
Alchemist's Fire (3)
Acid Flask (2)
Belt of Mighty Constitution +2
Cloak of Resistance +2
Ring of Protection +1
Amulet of Natural Armor +1
Headband of Inspired Wisdom + 2
(3) Oil of Magic Weapon
(3) Potion Cure Light Wounds
(3) Sunrod
(2) Potion of Darkvison
Potion of Enlarge Person
Potion of Longshot
Pale Blue Rhomboid Ioun Stone. (+2 Str)

Money: 4,067 gp 9 sp 10 cp


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Ok got it, my readied action never went off.

The assault of claws and pincers is too much for Korvan to bear, as he ultimately falls limp in the mechanical monstrosity's arms - never to move again.

Won't bother with the save, as Kovan is dead.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

okay, when I posted my action, the robot eas still down the hall 15 feet, so if I got too close, you and Raktar are even closer. If the thing has pounce, I guess I'm screwed. If my readied action went off. It would have to be into the room partially and you and Raktar would have a flank...


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |
GM_DBH wrote:

Olimpia & Korvan both hammer the Robot with serious damage.

As it's only target is Korvan it lashes out at him with it's many clawed arms.

[dice=talon] 1d20 + 21;
[dice=talon] 1d20 + 21;
[dice=talon] 1d20 + 21;
[dice=talon] 1d20 + 21;
[dice=talon] 1d20 + 21;
[dice=talon Crit?] 1d20 + 21;

5 hits, 1 a critical. :)

[dice=damage] 1d6 + 6;
[dice=damage] 1d6 + 6;
[dice=damage] 1d6 + 6;
[dice=damage] 1d6 + 6;
[dice=damage critical] 2d6 + 12;

54 points damage.

Korvan a DC26 Fortitude save or you are blinded.

[dice=grapple] 1d20 + 31;

And Korvan is grabbed by the claws.

The party may now act.

Not sure how I'm the only target as it has to pass by Raktar and Olimpia to get to me. My action was a readied attack if it came through the door...


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan grabs his greatsword and moves next to Raktar, waiting for the mechanical monstrosity to come through the door.

Readied Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 ⇒ (16) + 20 = 36
Damage: 2d6 + 19 ⇒ (6, 3) + 19 = 28


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan fires off a shot of his rifle.

Battered Rifle: 1d20 + 14 ⇒ (15) + 14 = 29
Damage: 1d10 ⇒ 1


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan is just about ready to charge headlong into danger again, as is his normal mode of operation, when Raktar speaks up. Stabbing his greatsword into the ground in front of him for easy access, he un-slings his rifle and takes aim.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan steps up to the yellow-hued robot and takes a pair of swings.

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 ⇒ (12) + 20 = 32
Damage: 2d6 + 19 ⇒ (6, 4) + 19 = 29

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 12 ⇒ (14) + 12 = 26
Damage: 2d6 + 19 ⇒ (6, 1) + 19 = 26


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |
GM_DBH wrote:


20 points nonlethal if your Touch AC is 14? Your AC line is confusing. :)

Yes it is, between the Penalty for Raging, the boost of Dex for my character's version of rage, Reckless Abandon...it's complicated. It's part of the reason this edition is sometimes called Mathfinder. ;)

With the green-hued robot destroyed, Korvan moves on toward the yellow one.

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 ⇒ (12) + 20 = 32
Damage: 2d6 + 19 ⇒ (1, 2) + 19 = 22


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan rushes in and takes a swing at the green hued robot.

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 ⇒ (2) + 20 = 22
Damage: 2d6 + 19 ⇒ (2, 1) + 19 = 22


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Hearing sounds of combat, Korvan hustles after the Olimpia and Raktar.

Double move.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

@DM - Did you update the map to reflect red moving back before shooting? If so, shouldn't I get an AoO? I currently have 10 ft reach.

Korvan badly wounded and blinded by rage hacks away again.

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 ⇒ (17) + 20 = 37 - potential crit
Damage: 3d6 + 21 ⇒ (2, 2, 1) + 21 = 26

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 12 ⇒ (8) + 12 = 20
Damage: 3d6 + 21 ⇒ (4, 5, 4) + 21 = 34

Confirm Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword?: 1d20 + 20 ⇒ (18) + 20 = 38
Extra Damage: 3d6 + 21 ⇒ (4, 4, 2) + 21 = 31

AoO if Needed:

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 ⇒ (4) + 20 = 24
Damage: 3d6 + 21 ⇒ (2, 3, 2) + 21 = 28


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Despite being badly wounded, Korvan pushes forward and takes a heavy hack at the red painted robot.

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 ⇒ (2) + 20 = 22

Damage: 3d6 + 21 ⇒ (6, 5, 1) + 21 = 33

Of course...


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

In southwestern Illinois the situation isn't much different than what Olimpia is seeing in Indiana.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Yep. But as it is, I'm getting my ass kicked...


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan moves forward and readies an attack against any enemy that enters his reach.

Readied Attack:
Readied Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 ⇒ (17) + 20 = 37 - potential crit
Damage: 3d6 + 21 ⇒ (4, 5, 2) + 21 = 32

Confirm Readied Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword?: 1d20 + 20 ⇒ (11) + 20 = 31
Extra Damage: 3d6 + 21 ⇒ (3, 1, 3) + 21 = 28


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Having been seen and anticipating a fight, Korvan quickly drinks a potion before resuming his battle ready stance.

Potion of Enlarge Person


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

"Agreed." Korvan says, joining Raktar in looking for any signs of trouble.

Perception: 1d20 + 16 ⇒ (6) + 16 = 22


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Kovan nods in agreement with Raktar and Olimpia. "Lead the way. he says, readying his sword.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan listens in, opting to stay quiet feeling even less diplomatic than usual. Yay CHA drain!


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan stands by, waiting to see how Figgy's diplomatic efforts play out.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

"Might be wise to check out that hidden passage first, less likely to be guarded or trapped than the direct route." Korvan says.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |
GM_DBH wrote:
After resting...

How long has it been since the last encounter?


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Following Raktar's lead, Korvan drinks a pair of healing potions to remove some of the lingering aches.

CLW Potion: 1d8 + 1 ⇒ (2) + 1 = 3
CLW Potion: 1d8 + 1 ⇒ (1) + 1 = 2

Well those were pretty s~~#ty potions...


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

AoO Raging, Power Attack, Reckless Abandon +1 Morningstar: 1d20 + 20 ⇒ (4) + 20 = 24
Damage: 1d8 + 12 ⇒ (5) + 12 = 17

Will Save 1 DC 17: 1d20 + 11 ⇒ (9) + 11 = 20
Will Save 2 DC 17: 1d20 + 11 ⇒ (11) + 11 = 22

Korvan shakes off the worst the spell effects from the creatures before gripping his morningstar with both hands and swinging away again.

Raging, Power Attack, Reckless Abandon +1 Morningstar: 1d20 + 20 - 2 ⇒ (19) + 20 - 2 = 37 (shaken for one round)
Damage: 1d8 + 19 ⇒ (3) + 19 = 22 (two-handed swing)

Raging, Power Attack, Reckless Abandon +1 Morningstar: 1d20 + 12 - 2 ⇒ (1) + 12 - 2 = 11 (shaken for one round)
Damage: 1d8 + 19 ⇒ (3) + 19 = 22 (two-handed swing)


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

While caught in the grip of the tree-like creature, Korvan drops his greatsword and pulls his morningstar and takes a swing.

Raging, Power Attack, Reckless Abandon +1 Morningstar: 1d20 + 20 ⇒ (19) + 20 = 39
Damage: 1d8 + 12 ⇒ (3) + 12 = 15


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |
GM_DBH wrote:
Looking though what I've been given I have decided a DC21 will save is wrong. It is a DC18 will save vs confusion. So Korvan you act normally.

Got it. Ignore the previous post attacking Raktar.

Korvan enters a rage and charges at the northernmost tree like creature, hacking away as he arrives.

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 + 2 ⇒ (5) + 20 + 2 = 27 (charge)
Damage: 2d6 + 19 ⇒ (1, 1) + 19 = 21


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

His mind addled by the psychic blasts, Kovan steps toward Raktar and takes a heavy swing of his sword.

Raging, Reckless Abandon, Power Attack +1 Keen Adamantine Greatsword: 1d20 + 20 ⇒ (3) + 20 = 23
Damage: 2d6 + 19 ⇒ (5, 1) + 19 = 25


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Will Save: 1d20 + 9 ⇒ (19) + 9 = 28
Will Save: 1d20 + 9 ⇒ (11) + 9 = 20


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan, heeding Raktar's warning, stops, draws his blade, and looks around the area as well.

Perception: 1d20 + 16 ⇒ (16) + 16 = 32


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

DC 10 Assists, so let's give it a try...

Knowledge (Nature) Assist: 1d20 + 0 ⇒ (6) + 0 = 6 Nope...


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Thank you for the well-wishes. Most appreciated.

I'm home from the hospital. I'm still a bit drained but I should be posting regularly again in the next day or two.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Well folks, it seems I've landed in the hospital with my current illness and will be out of action a while longer. Sorry, hopefully I'll be back soon.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

I'm around. Just sick as a dog for the last week or so...


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

"Not a damned clue, but I agree it doesn't look good."


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Knowledge (Engineering) - Aid Figgy: 1d20 + 13 ⇒ (5) + 13 = 18

"I can give it a try." Kovan says to Raktar's question.

Survival: 1d20 + 14 ⇒ (18) + 14 = 32


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Perception DC30: 1d20 + 16 ⇒ (20) + 16 = 36 - pass
Survival DC20: 1d20 + 14 ⇒ (6) + 14 = 20 - pass

Knowledge (Engineering) DC20: 1d20 + 13 ⇒ (19) + 13 = 32 - pass

Survival DC32: 1d20 + 14 ⇒ (12) + 14 = 26 - fail

Survival DC21: 1d20 + 14 ⇒ (15) + 14 = 29 - pass

Korvan nods affirmitive to Olimpia's observation. "Looks like crater was mostly caused by plasma and concussive blasts."

Scouring the area a bit closer, he points out a set of humanoid footprints leading away from the crater. Toward Area F.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

With 19k + 1k I had stowed away, I think I'd like to have keen placed on my greatsword (8,000 gp), increase my mithral chain shirt to +3 (5,000 gp), and increase my cloak of resistance to +2 (3,000 gp)

I'll save the other 4k for a later time.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

*waves* Still here.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan winces from the force of the blows and electricity coursing through his body before hacking away at the humanoid pile of eels.

Raging, Reckless Abandon, Power Attack +1 Adamantine Greatsword: 1d20 + 20 ⇒ (10) + 20 = 30
Damage: 2d6 + 19 ⇒ (6, 6) + 19 = 31

Raging, Reckless Abandon, Power Attack +1 Adamantine Greatsword: 1d20 + 12 ⇒ (1) + 12 = 13
Damage: 2d6 + 19 ⇒ (5, 2) + 19 = 26


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan scowls as he rushes in to strike at the odd creature.

Raging, Reckless Abandon, Power Attack +1 Adamantine Greatsword: 1d20 + 20 ⇒ (14) + 20 = 34
Damage: 2d6 + 19 ⇒ (2, 2) + 19 = 23


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan stands by, greatsword in hand, ready to strike at any foe.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Perception: 1d20 + 16 ⇒ (10) + 16 = 26


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan stands by and looks around the chamber while others decide where to go next.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan enters his rage for the purposes of strength and agility and climbs up the muddy ship and looks around.

Climb: 1d20 + 10 ⇒ (16) + 10 = 26

Perception: 1d20 + 16 ⇒ (14) + 16 = 30
Survival: 1d20 + 14 ⇒ (9) + 14 = 23

Will I need to make climb checks for every round I'm up on the ship or just the one? Asking for purposes of maintaining rage or not.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Perception: 1d20 + 16 ⇒ (9) + 16 = 25


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan, not being one to ask too many questions, rushes in - while doing his best to avoid any incoming attacks - before taking a swing of his own.

Enter Rage. Acrobatics to avoid AoO on the off chance this thing has combat reflexes. Attack.

Acrobatics: 1d20 + 11 ⇒ (16) + 11 = 27

Raging, Reckless Abandon, Power Attack +1 Adamantine Greatsword: 1d20 + 20 ⇒ (10) + 20 = 30
Damage: 2d6 + 19 ⇒ (6, 3) + 19 = 28


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

Korvan doesn't have any idea, he just assumes Figgy knows what he's talking about.


Male CG Kellid Human Barbarian (Savage Technologist) 7 / Gunslinger (Techslinger) 3 | HP: -14/98 | AC: 23/25 (21/23) Rage/22 (20) RA; 16/18 (14/16) Rage/14 RA Tch, 18 FF) | CMB: +13 (+15), CMD: 27 (31) | Fort +12, Reflex +10 (+12), Will +9 (+11) | Initiative: +5 | Perception: +16, Sense Motive: +14 | Speed 40ft | Active conditions: DEAD | Rage 17/24 | Grit 3/3 |

"We won't stop you." Korvan says, echoing Figgy's comment.

"In fact we'd strongly encourage it." he adds, wanting to be rid of the foul creature.

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