Roper

K'kth'ki's page

13 posts. Alias of Idiot Cube.


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Sampet wrote:

Sampet hoists his gun and follows after K'kth'ki. He makes conversation, whether or not the creature is interested.

"You know what I like about you, K'kth... K'kht... mate?," the human asks. "Yer a creature of action, you are. Ponce at the bar don't know his eyeball from an a@+#&#%+, folk like you and I don't give a damn - we go lookin' for answers ourselves. Real direct-like." He begins whistling, not very well.

K'kth'ki actually seems glad for the conversation, especially since the subject is himself.

Yes. We Rog'yulans are not burdened by the indecision that paralyzes other, non-telepathic creatures. Our will is unbreakable; our minds are the perfect tools. Why should we ever hesitate and doubt ourselves?

He shivers. You begin to notice just how pale he is, and the alarming redness of his eye.

That said...K'kth'ki hopes he will live long enough to face Borak. Rog'yulans have a belief, similar to your human "afterlife". For our psychic essence to persist beyond our mortal bodies, we must be granted the death of a noble warrior. Those who die in shame, accomplishing nothing, are doomed to eternal nothingness. If K'kth'ki is felled by this disease, squirming uselessly on the ground until he just...stops...

You suddenly feel a shiver down your own spine. It seems he is unintentionally projecting his own fear into your mind while he's "talking" to you.

It cannot come to that. It mustn't. Not after all this.


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K'kth'ki takes a casual glance at Murphy's surface thoughts.

Sense motive, but more telepathically: 1d6 - 1 ⇒ (1) - 1 = 0

Murphy seems to be thinking about nothing. Literally nothing. That must mean that he is some sort of mindless automaton! Or maybe K'kth'ki's virus is affecting his psychic powers.

He decides not to dwell on that, as he proceeds to the engine room.


K'kth'ki waves a tentacle at Retzack.

This was all a misunderstanding. Ten credits will suffice.

Jedi Mind Trick: 1d6 ⇒ 4
Jedi Mind Explode: 1d6 ⇒ 4


After chugging eighteen cups of water (It's free, after all!), K'kth'ki follows the gang to the cargo bay.


Despite having no interest in human food, K'kth'ki follows the group into the place that produces "burgers".

I hope they have curry...

No, ignore that! K'kth'ki does not desire curry. That was an empathic reverberation of the desires of the guard from earlier. It happens when a psychic link is interrupted without warning. He glares pointedly at Sampet.

You up there. With the crimson garb. Please order a substantial quantity of water for K'kth'ki.


K'kth'ki is jolted out of his mind-reading trance. Then he sees why: The mind he had been reading now has two large holes in it.

Fools! He might have known something useful!


K'kth'ki notices his tentacles are turning paler and developing unsightly yellow spots. And although he can't see it, he is certain that his eye is becoming at least a little bloodshot.

He shambles toward the one remaining guard, pointing a blaster at the back of his head.

You are defeated. Your secrets are forfeit.

He tries scanning the guard's mind for information about Borak.

Hostile Mind-Reading: 1d6 ⇒ 2

However, he gets trapped in the guard's extensive mental collection of curry recipes.


K'kth'ki must utilize an ancient Rog'yulan technique to vanquish these foes!

K'kth'ki coils his tentacles into springs as he shoots, dampening the recoil of his rapid-fire blasts.

1d12 ⇒ 8


K'kth'ki draws six blasters, specially designed to be held by tentacles, and gleefully opens fire on the guards who were just doing their jobs.

Pew pew pew: 1d6 ⇒ 2

Turns out, it's quite difficult to compensate for recoil when one's limbs don't have any bones.


K'kth'li slams its tentacles against the weapons control panel, unleashing a furious barrage of blasts, beams, and explosives. It fires indiscriminately, destroying anything that gets near the ship.

RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!!!

Shooting: 1d6 ⇒ 6


K'kth'li continues firing.

Shootin': 1d6 ⇒ 5

K'kth'li easily conquers all foes, just as K'kth'li's ancestors easily conquered planet Rog'yul! Our minds are superior! Our will is unbreakable!


K'kth'ki clicks cheerfully as it mans one of the guns. It uses four of its tentacles operate the controls, targeting the station's defenses, while flailing the other two tentacles excitedly over its head.

Yes! Destroy them all!!

Bang bang bangity bang bang: 1d6 ⇒ 4


With an unsettling *squelch*, an enormous squid-like creature emerges from one of the sleeping pods. The bizarre alien known as K'kth'ki sleepily blinks its singular eye, and drags itself toward the bridge.

Seeing the crew in a panic, it begins telepathically reading their thoughts. From past experiences with the crew, it has learned not to probe too deeply - these humanoids get so upset when you delve into their private matters.

Within moments, Kithkii understands the situation.

Borak. it "says", projecting its "voice" into the minds of those nearby. Must make him pay. Must destroy him.

But first. Must get into station. Sneaking is good plan. But K'kth'ki dislikes it. K'kth'ki would rather shoot something. K'kth'ki help with guns. Destroy station's weapon, in case sneak plan fails. Yes.

Kithkii slithers to the gunnery, and begins fiddling with the weapon systems.

Boost the guns: 1d6 ⇒ 3

Sadly, its tentacles prove to be inadequate tools for dexterous machine work.