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(Link to the Post and the Vote in question) Of the choices, I think I like "comet" the most. They're all appropriately Space-y, of course, but comets are out there, zipping around, visiting space systems, and doing things. They're dynamic, in a way that rings, nebulae, and moons just aren't.
Like you, I also think my favourite scenarios have been the non-meta ones, so far! 1-02 and 1-06 have been delightful, and while I haven't played or GM'd 1-10 yet, it looks fun, too! Of the upcoming releases I think I'm most excited about non-meta ones, as well, like 1-17 Corpse Fleet Conflict, or 1-23 Psychic Echoes as a follow-up to 1-02. Nothing against the metaplot, mind you - Akiton and First Ones just aren't gripping to me, personally.
he/him
Campaign Coins, and other accessories, are officially back on the table, now! They updated the Accessories Page to make it clear PF2 and SF2 perks are in line now :)
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In case anyone was still wondering about this but hadn't seen it yet - upcoming scenarios are back on the Starfinder Society scenarios store page :)
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I will also admit I, too, am snared by the siren's song of GM Widgets...but, for me, I think the bigger draw for wanting sanctioned adventures is getting XP. It would be nice to get GM prestige for, say, running my home group through Murder in Metal City - buy it would be great to add +12 XP to one of my sweet, beautiful, precious, -27XX babies for running my home group through Murder in Metal City (and I'm pretty sure most players would prefer gaining XP as well.) While it's still early days for SF2 org play and there literally aren't any scenarios for levels higher than 2, this is less meaningful. But that content is right around the corner - and, the more higher tier content there is, having ways of getting to those tiers becomes more and more valuable. Sure, we now have the ability to make PCs at higher level, and that's great. But I think, given the choice, players will always prefer to play a PC that got to any given level organically, rather than one that is seeing play for the first time at a higher level. (Again, stressing that being able to make higher level PCs is amazing; I just find that so much of my PCs' characters, and growth, and mannerisms, come from natural stuff organically happening at the table.)
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I think Frog is on to something. Verdant says: Verdant wrote: You don't need to eat, drink, or sleep if you're exposed to natural sunlight for at least 4 hours per day. Which is all well and good, but, it doesn't mention breathing. Which makes sense - khizars are plants, and plants still need to breathe. Heck, in 1e, they had a species ability called "Carbonic Respiration" which specifically called out that while they do breathe, they breath CO2, not Oxygen. So ... yeah, RIP petrified khizars in space, I guess? Unless there's some way to add upgrade slots to their petrified armour so you can install basic environmental protections, or there's a different item/spell/etc to let you remove the Exposed trait, that doesn't require an upgrade slot?
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While slowly learning about all of the stuff in PF2, I had a thought: conrasu really feel like a Starfinder species. In SF1 they were mentioned as an important part of the Nebula Union, the civilization on the other side of the Jatembe's Jaunt Drift Lane, but that was never really explored.
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They very explicitly said: The Blog-O-Blogs wrote: Additionally, Starfinder Society will not have a GM ranking system akin to the previous system of stars, glyphs, or novas at launch. This will return at a future date in some form, though not necessarily the one you may be used to. So we know it's coming. Just not yet. That whole blog post is worth reading, if you haven't seen it.
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Driftbourne wrote: to add to that, the precog was combined with the Witchwarper, so we have 9 of the original 13 Sf1e classes. Yeah, but ... all that the 1e and 2e Precogs have in common are the name :( The 1e precog was beautiful - playing with predestination with your banked Paradox d20 rolls, interesting and useful applications for even low Paradox rolls, and incredible build diversity: there was support for blasty casters, utility casters and/or off-healer, ranged attackers, or even (my personal favourite) a dodge-tank style melee build. 2e Precog is ... a -5 ft speed penalty to enemies in your zone /cry(Not to detail the thread; I miss the 1e Precog though.)
he/him
Just so it isn't buried behind a spoiler - I rolled a 1 for our Piloting Init, womp womp. Is everyone okay if I use one of the rerolls we earned from Mustering on that?
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Mark Stratton wrote: Those of you saying “this isn’t a big deal” - it may not be a big deal for YOU. But as someone who organized conventions, sometimes you have to hand a GM a scenario and ask them to run it on the fly. “But, Mark, they can use their phone to get the stat blocks!”. It isn’t that simple. Some convention halls don’t have good cell reception, and most don’t have available wi-fi. I can’t tell you how many times *I* have been asked at a con to run something on the fly. Christopher Waterfield wrote: Mark, I agree with everything you just said. I started in 2010 and my experiences have been the same. This is a significant barrier to growth and participation. That's fair enough - running something cold, with no prep time, feels like a very fair and valid reason to want to have all the stat blocks in the scenario. But - how often are people running things cold? I mean, I don't claim to be the most prolific GM, but I've been GMing in Org Play for nine-ish years, I've got my Five Thingies, I've GM'd at three Gen Cons (six, if you count online Pandemic ones) and dozens of local game days and conventions, both IRL and online. And I can count the number of times I've been asked to run cold on one hand, with fingers to spare.I get it happens, but - does it really happen often enough, to warrant being a major, or even a significant, driver of policy?
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Chocolate Milkshake wrote: I'm excited, but I also really hope some sort of shared ancestry feat system is on the books so that they don't get overshadowed by the core races. I really agree - this would be a great way to add more "Starfinder" flavour to the game. At one point during the Playtest I thought it would be neat to see groupings of feats for Species with similar physiologies or characteristics, called, I dunno, "Phylum feats" or "Clade feats" or something. (Don't @ me biologists, I know that different species couldn't possibly share taxonomic categories; it's just an easy short-hand for "species must be similar to take these feats.) But like, a handful of feats for Flying species, or multi-armed species, or a handful of feats for Plant or (plant-like) species, or aquatic / amphibious species, etc etc, would be both flavourful, and distinguishing for Starfinder. (also: please gib stellifera) (...or hanakan) (🤍)
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A player at one my games pointed out that, although they have a Campaign Coin, by RAW, it doesn't do anything at a SFS2 table, since there is no RAW. Which leads me to ask: are Accessory Perks still a thing for SFS2e? To be honest I had just default assumed "use the same Accessory Perks as PFS2." But it would be good to have something official to point to, or relevant SFS2 entries on the Accessory Perks page.
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I'm honestly surprised at how big of a deal so many people think this is. I just bring a side-device with me (in my case, an older mobile phone from two upgrades ago) to have stat blocks available on. If I'm going to be GMing somewhere with no / questionable internet, then part of my scenario prep is to rip said stat blocks from a PDF/AoN ahead of time, and plop them onto my side device as a local file (pdf, jpg, whatever.) I dunno, doesn't feel especially onerous or deal-breaking to me. Maybe I'm just used to doing a bunch of digital prep work ahead of time, from all those years of Pandemic VTT, though ¯\_(ツ)_/¯
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Driftbourne wrote: Kishmo, you could spend a hero point to reroll your diplomacy check. Oh, that I could! I spent all of my space-hero points on frivolous re-rolls of the Operation: Seaside Park gacha boon, trying to get a jumbo plush squox XD
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With the release of SF2 GM Core, and its Character Options Entry listing everything in it as Limited for use in Society, I find myself wondering: what does Limited mean? Same with Restricted, for that matter. Unless my search-fu critically failed, these terms aren't defined anywhere. They're mentioned, but not defined, on the Character Options page. Same goes for the Starfinder Society 2e Guide - those terms are used, but not defined. I even tried the Pathfinder Society Second Edition guide, and same thing: it tells you that some deities or items may be Limited or Restricted, but again, no further details. I don't think it's a Rules thing (that's what common, uncommon, and rare are for, which are defined) but I even tried SF2 AoN. Same thing - some stuff is listed as Limited or Restricted, but not what it means to be Limited or Restricted, or the difference between the two. It's gotta be somewhere, right? Someone help a space-enjoyer out?
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I don't disagree that Wild Bond's additional movement speeds are great, but - it's really the 2 abilities from Eldritch Bond vs only 1 from Wild Bond that shoot EB way ahead in usefulness. Eldritch Bond granting, say, Mental Resistance and 10 ft Reach, or Darkvision and 10 ft Reach, or ... literary anything and 10 ft Reach, at lvl 2? Pretty hard to say no to that.
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I think Eldritch Bond and Wild Bond need some errata, even beyond Perpdepog's excellent point, above. Or, at least, Wild Bond does, because it is just empirically worse than Eldritch Bond.
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I'm also hopping onto the bandwagon!
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kaid wrote: I am not sure that is true that AI have a soul in game. Anacite's at least in descriptions I have seen are called sentient but didn't have souls or at least mostly didn't I think some SRO may be anacites that acquired one. I am 90% sure that somewhere, in some long ago Starfinder Wednesday (GOSH, who remembers Starfinder Wednesdays <3 "He's trying, folks!" XD ) Rob G McC or Owen K.C. Stephens clarified that yes, SROs and Anacites are complex, ensouled, creatures. I('m pretty sure I) remember this, because I am 90% sure I asked this very same question, once, in The Before Time :D
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What Perpdepog said. To expand on that, in First Edition, there was a distinction between:
In short, though: as computers/software/machines/whatever gain more and more complexity, the odds that they attract actual souls from the River of Souls and stop being tech or VIs, and become true AIs, increases.
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The write-up specifically says "This weapon is an extension of yourself, and you can change its form with meditation," so you can determine its general shape and appearance, however you like. It's probably still recognizable as a weapon made of coherent energy, so it probably wouldn't pass as, like, a physical mundane sword made of metal or whatever; but that feels like the kind of thing you could discuss with your GM. For what it's worth, in 1e, it was generally the same, but the write-up had more details:
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I think you just roll with it. In 1e, there was a blanket rule that said "unless specifically stated, all gear works with all physiologies." I haven't read the 2e Core book cover-to-cover yet, so I'm not sure if that wording is still in there, but I think the spirit is, for weirdo offbeat species like Astrazoan.
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I'm sure they're coming, but, I can't wait for some of the more whacky super-science / super-magic-science weapons from 1e. Stuff like: the black hole cannon! Man-portable rods-from-gods deliverers! The transmutation rifle that turns your enemies' kidneys into stones! The sniper rifle that doesn't fire projectiles, but instead targets bits on your enemies' insides, and teleports them to their outsides! And like others have pointed out, stormcaller, my beloved <3 Can you imagine a 2e Soldier with the flexible line?
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The Burning Archipelago doesn't come up in Galaxy Guide, but, there is some stuff to do with Mataras, the Pact Worlds' star.
Spoiler for Dawn of Flame, SF2 Society Season 1 Plot Stuff: Noma, a bubble-city deep within the sun, was first discovered during the events of Dawn of Flame. The city is filled with robots that are similar to, but also different from, the anacites of Aballon. Both in-game and IRL it's never confirmed, but, most believe that the so-called "protocites" of Noma are, like anacites, a left-over from the First Ones. So - it could come up, throughout the course of Season 1.
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I remain in the "disgruntled about the 2e Environmental Protections nerf" camp. Especially because many of us pointed this out as a potential massive problem in the Playtest. It doesn't make sense in-universe (outside of convoluted "Megacorps said so" rationalizations) and I struggle to understand the nerf outside of universe, either. I am left to conclude that this is another sacrifice on the altar of "to make the game more compatible with PF2's meta-states?" but even that doesn't feel satisfactory. It's basic starfaring exploration gear, and enabled the kinds of stories that Starfinder is meant to tell: exploring arctic moons, the chromosphere of a star, a super-chilled server farm, or who knows what else! If a Pathfinder character got access to it - they should be able to laugh their way through environmental challenges! And to those who say "oh 1e Environmental Protections were too powerful, they obviated too many classic environmental hazards" - if that's your attitude, why are you even playing Starfinder? If you want to worry about a room flooding with water, or smoke, or poison gas, go play Pathfinder. Not mention - you can still have meaningful environmental hazards in Starfinder! You just have to come up with a rationale that makes sense. And - it's Starfinder! That's not even hard! Breathing in poison gas can just as easily be breathing in protections-shattering nanites. Room filling with water just as easily becomes room filling with acid. If an atmosphere-impermeable shell stymied all of your environmental threats, then it's time to sit down and dream up different environmental hazards! Bah. Environmental Protections didn't deserve this. (And don't even get me started on Spoilers for 1-02 Mystery of the Frozen Moon: 1-02, which, as written, is almost guaranteed to TPK because VC Arvin didn't read the 2e patch notes and still thinks Environmental Protections keep you safe from Extreme and Severe Cold which are prevalent on the eponymous Frozen Moon.)
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Amazing - thanks, Jessica & everyone who made this happen! So, all told, that's what - ten ancestries in the Core, six in Galaxy Guide, one in Metal City, and now two here in the Player's Guide, for a total of nineteen species available at launch? (And that's not even counting the PF2 ones?) Including some mechanically bonkers, or very iconic "Starfinder" species, like Contemplative, Skittermander, Astrazoan, and Barathu? It feels like a Cantina up in here :)
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It's not always (or even often) possible, but I like to try and experience things first as a Player, and then GM it - either for home / IRL groups, or Online, or whatever. In practice, this ends up looking like playing new scenarios as they come out at the big online conventions (either VTT or PbP) and then GMing them, in whatever medium you want. One piece of advice, though - when you're juggling which PCs can play a scenario or receive credit for GMing them with multiple play modes, do recall that, although the rules are very clear on PCs only being able to participate in one adventure at a time, Chronicles from GMing can still be assigned, even during a long PbP adventure - they just don't take effect until after.
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Echoing others: I like the idea of a casual AMA stream with just whatever random stuff going on for visuals. The chibi-Iconics were lovely, and it was pretty cool to see their creator getting rep'd in Chat! But, also like others: I don't know much about Warframe, and didn't get much out of that specifically. Especially since that aspect was mostly watching hyper-acrobatic space-ninja jumps. Made me a little motion sick :D Something a bit less ... frenetic, may be a better choice. I'd def watch again with, I dunno, Darktide or Helldivers 2 or something!
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Thank you, everyone, for your congratulations - and thanks to all those who've played in my games! I couldn't've done it without you, and the Online Region (because I live in the city from Footloose that hates dancing, but also TTRPGs, strangely? Some day, our Kevin Bacon prince will come.)
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I can't wait to - deceased - has not participated in any online campaigns. |
