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HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "In the end the hellknights are people too. They try hard to accomplish what they think needs doing. I can't say I agree to their beliefs, but I do respect there zeal." Kintampo offers his opinion while keeping his feet firmly under his own chair. ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Attack, haste, flank: 1d20 + 12 + 1 + 2 ⇒ (10) + 12 + 1 + 2 = 25
Attack, haste, flank: 1d20 + 12 + 1 + 2 ⇒ (1) + 12 + 1 + 2 = 16
"You missed me.." Kintampo taunts while he punches the orc in the face with his quarterstaff. He tries to repeat the action, but his second attack fails dramatically. ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Kintampo casts another shocking grasp and runs towards the monster and orc. He hits the monster hard, discharging the spell. Attack: 1d20 + 12 - 2 + 1 ⇒ (16) + 12 - 2 + 1 = 27 Add 3 for metal
Total 39 damage ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Reflex: 1d20 + 6 ⇒ (11) + 6 = 17 Kintampo's eyes are drawn to the glowing runes, fascinated he traces them in the air with one finger before suddenly averting his eyes when he realizes what is coming. ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Kintampo casts intensified shocking grasp and moves behind one of the casters. When he is there he lashes out with his staff from invisibility. Attack: 1d20 + 12 - 2 + 1 ⇒ (9) + 12 - 2 + 1 = 20 add 3 if it has any metal
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HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Knowledge (Arcana): 1d20 + 6 ⇒ (20) + 6 = 26 Before initiative
Round 1
Kintampo multiplies into several copies, all distorting and moving through each other! While invisible he moves closer to the orcs and wills his staff to do fire and shocking damage. Standard: cast mirror image, Move to move and Swift to get Flaming and Shocking on the +2 end of my staff ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "Hmmm, you lay a tough choice before us. Please allow us to discuss this amongst ourselves for a moment." Part of the briefing:
GM wrote:
Kintampo thinks back on their briefing by Zarta Dralneen and Sheila Heidmarch and then addresses his fellow Pathfinders "Our superiors have not put any priority in our dual mission of assisting the Hellknights and investigating the Temple of the Sky. In my opinion civilization is more important than ancient history. Therefore I would prefer to help the Hellknights." ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Kintampo scrambles back on his feet "Well, that could have gone better" He moves towards Eadie, standing next to her "I agree with my companion. Killing an enemy is one thing, killing someone who has been defeated is another. These orcs are only trying to survive. They are a victim of that Wormcaller and should at least be treated as prisoners. If that is not possible we should let them go." Diplomacy aid: 1d20 - 1 ⇒ (10) - 1 = 9 ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "Is it save to approach now Eadie? If she answers affirmative "You heard the lady! Get down!" Kintampo shouts while he moves forward. Unfortunately he missed a hole in the ground and falls flat on his face... Intimidate, aid Eadie: 1d20 + 5 ⇒ (2) + 5 = 7 ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Eadie Navhelan wrote: "Roland, Kintampo, Lucija, STAY BACK!" Kintampo was busy identifying the magical items when Eadie shout calls for his attention. Standing up the magus immediately readies his staff, not knowing what is going on. ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "Ok, let's gather anything magical that they might have been carrying. I will attempt to identify things. Avert your eyes when looking at those orcs, those runes are dangerous." Kintampo will gather the magical items and identify them Perception 1 Orc Woman DC10: 1d20 + 11 ⇒ (5) + 11 = 16
Spellcraft rolls:
Spellcraft Spoiler Elder Orc 1 DC18: 1d20 + 12 ⇒ (20) + 12 = 32 Spellcraft Spoiler Elder Orc 2 DC20: 1d20 + 12 ⇒ (16) + 12 = 28 Spellcraft Spoiler Elder Orc 3 DC20: 1d20 + 12 ⇒ (7) + 12 = 19
Spellcraft Spoiler Elder Orc 4 DC20: 1d20 + 12 ⇒ (18) + 12 = 30 Spellcraft Spoiler Orc Archess 1 DC18: 1d20 + 12 ⇒ (20) + 12 = 32
"Hmm, I do not know what these last two item are from the orc woman, but the others are two potions of bulls strength, two +1 falchions, two rings of protection +1, and finally a potion of cure moderate wounds Edit: ninja'ed by Miklos ![]()
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HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Casting it to get another attack through spellstrike ;-) Arcane mark is a touch attack, so a magus can use his weapon to deliver it. With spellcombat I get to attack AND cast a spell. If that spell is a touch attack I can use my weapon to deliver it. That effectively gives me two attacks. I assumed I was not hasted, given that I had already gone of to help the hellknights in round 1. Otherwise a full attack with haste would be the better option. ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Trip, spell combat: 1d20 + 17 - 2 ⇒ (4) + 17 - 2 = 19 Kintampo attempts to trip the nearest standing orc and then casts arcane mark provoking Next thing is to try to deliver it
Total damage 13 ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Trip, spell combat: 1d20 + 17 - 2 ⇒ (3) + 17 - 2 = 18 Kintampo attempts to trip the nearest standing orc and then casts arcane mark provoking Next thing is to try to deliver it
[ooc]Total damage 13[/dice] ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() GM, I only see hellknights at the top of the map, not their targets. Therefore I am taking some liberties here, assuming you will correct anything that is wrong. Please move me to the right place on the map. Kintampo casts a shocking grasp spell and moves to the biggest threat that is within 30 feet. While he moves one end of the quarterstaff starts to crackle with flames. Within the flames tiny bolts of lightning are crackling. Once he is next to the enemy he brings his staff down! Power Attack: 1d20 + 12 ⇒ (6) + 12 = 18 +2 if he is wearing metal armor or has a metal weapon
Swift to spend arcane point for shocking and flaming.
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HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Kintampo quickly uses his wand of shield before he drops it on the ground. He looks to see where his assistance is most needed and decides to ignore orders and assist the hellknights "My companions have everything well in hand there, I will assist you." Swift: springloaded wrist sheath, standard: activate, move to move ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Weird, I thought I posted this morning. Nevermind Spellcraft: 1d20 + 12 ⇒ (2) + 12 = 14
Kintampo casts detect magic and tries to determine what the trap is about (assuming it is magical in nature). He then gets his grappling hook and attaches it to his rope. "Shall I try to drag the corpse away, so we can investigate the ground around it?" ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Knowledge Planes aid Lucija: 1d20 + 6 ⇒ (4) + 6 = 10 Out of habit Kintampo has taken a drink, not used to the magics of the clear spindle. He joins Eadie and Lucija "Hmmm, I do think these are mentioned in one of the pathfinder chronicles. Was it issue 29?" ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Spellcraft: 1d20 + 12 ⇒ (20) + 12 = 32
Kintampo turns the clear stone over in his hands "This is usefull, a clear spindle ioun stone. Slotted into a wayfinder it will protect the wearer from mental control by others and also resolve any hunger or thurst. Who should take it?" In the camp Kintampo is about to confess he knows next to nothing about extraplanar creatures when Lucija comes to the rescue. sorry for absence. Paizo was down at the only moment I could post yesterday ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Perception: 1d20 + 11 ⇒ (1) + 11 = 12 "Let's be quick about it. We only have a couple of minutes so we should move." Kintampo walks to the stone structure, trying to determine what function it could have had. The rain and the discussion between Eadie and Roland distracts him... "Roland and Eadie, can you stop your chatting for a moment!" he snaps ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "Thanks for the offer Abraxia, I can take care of that myself." Kintampo retrieves a wand and uses it on himself. Over the course of the next minute his flesh slowly starts to knits together. Once that is done the garundi man uses two more charges of his wand. Marking of three charges of infernal healing ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Round 2
Attack vs the most damaged one: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33
Confirm Attack: 1d20 + 12 + 1 ⇒ (4) + 12 + 1 = 17
Round 3
Attack: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14
Haste Attack: 1d20 + 12 + 1 ⇒ (17) + 12 + 1 = 30
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HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Kintampo positions himself at the appointed place, knowing battle is not the time to discuss orders. He quickly twists his wrist and touches himself with the wand that springs from it's wrist sheath. After that he takes the time to put the wand in his waterproof bag and readies himself to attack anything that comes within reach. Swift to get wand of shield (springloaded wrist sheath), standard to activate and move action to put it away ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Climb Hellknight: 1d20 + 4 ⇒ (7) + 4 = 11
Kintampo waits in line for the rope. He assists anyone that he can help. "Put your feet there, keep looking at the next few feet and do not look down. One step at a time and you will get there" +9 on climb is autoassist Once the others are up he scrambles up the rope take 10 for 19 ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "My staff is as much a weapon as is the sword of Miklos. I don't use my weapon as a walking stick if it can be helped" Knowledge Arcana: 1d20 + 6 ⇒ (16) + 6 = 22
Kintampo waits patiently for what comes at the tree. ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "Well met Signifier Abraxia. I am Kintampo. I can't say that I have ever worked with Hellknights. Have you worked with Pathfinders?" Kintampo steps in stride with the signifier, with his staff in hand. He never uses it as a walking stick, and caries himself with ease in the mountainous terrain. ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "I don't know Eadie" At the clearing Kintampo has his staff ready when the Hellknight's appear. He relaxes slightly when the woman starts talking. "Hellknight, my name is Kintampo. Tell us what you'll have us do." ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "Errr, you do have not much experience with magic, do you? The shield spell is a personal spell. That means it has an effect only on the caster. So if I were to wave my wand at you, it still would only affect me. That's why I asked if you know how to activate it." ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() Thanks GM for the reminder about the wand. I indeed have a chronicle that allows me to buy a wand with 10 charges for 900. Buying that instead of the potions. "I was not intending to play with the Hellknights. I understand that we expect to get something back for our trouble, which is as it should be." "Eadie, if we expect a fight you can use my wand, but it only lasts a minute. I assume you know how to activate it?" Do you have UMD? ![]()
HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1
![]() "My apologies, but where will that teleport actually take us? 'The Hellknight expedition' is that a place or will we be landing in the middle of a siege or something like that?" Later
Buying three potions of lesser restoration for 900 total. I know it is more expensive than buying a wand, but we can't divide a wand after the adventure. I already have 2 antitoxins. Thanks for the warning GM. I will let you know if I think things are too disgusting, but am not easily shocked.
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