This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals, such as bats, lizards, monkeys, rats, ravens, toads, or weasels. The summoned animals must all be the same type of creature. As with animals summoned with summon monster I, you may apply one alignment-appropriate template to these animals. I was wonder what exactly I could summon with this spell. Can I summon stirges? They are tiny magical beasts? I know about the list of familiars, but what exactly is the restriction on this spell?
I was reading over eidolon evolutions and I was confused about the wording for certain ones: Energy Attacks (Su): An eidolon's attacks become charged with energy. Pick one energy type: acid, cold, electricity, or fire. All of the eidolon's natural attacks deal 1d6 points of energy damage of the chosen type on a successful hit. The summoner must be at least 5th level before selecting this evolution. Does that mean you need to be a 5th level summoner to choose it or can you be a PC with 5 total levels and 1 level in summoner and choose it?
I was wondering if the bone mystery oracle revelation, raise the dead, is affected by augment summoning? Raise the Dead (Su): As a standard action, you can summon a single skeleton or zombie to serve you. The undead creature has a number of Hit Dice equal to your oracle level. It remains for a number of rounds equal to your Charisma modifier. At 7th level, you can summon a bloody skeleton or fast zombie. At 15th level, you can summon an advanced skeleton or zombie. You can use this ability once per day plus one additional time per day at 10th level. |