Mutant Goblin

King Klearsaard Vaagz's page

53 posts. Organized Play character for Tyranius.


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Vigilant Seal

Thanks for the great game, sorry about that crazy trap everyone. :P

Vigilant Seal

Fort DC 20: 1d20 + 4 ⇒ (15) + 4 = 19

King Vaagz collapses to the ground as the fumes begin to get the best of him. His body twitches and convulses as he tries to breathe.

Dying 1.

Vigilant Seal

Fort DC 20: 1d20 + 4 ⇒ (13) + 4 = 17
Reflex DC 20: 1d20 + 5 ⇒ (14) + 5 = 19

King Vaagz looks over at the Doctor incredulously. "What did you push!?" he immediately begins smashing new buttons to try and get it to stop, all the while looking like he knows what he is doing.

Thievery: 1d20 + 5 ⇒ (12) + 5 = 17

Status:

HP 5/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: True Strike
Divine Font (Harm) 3/3

Vigilant Seal

Sure, what could go wrong.

King Vaagz feels the pull and heads towards the buttons, poking and turning them to see what happens.

Vigilant Seal

King Vaagz gets very, very curious as he looks at the buttons. "But what do they do. We can't report back what they do unless we try them all." He smiles as the curiosity pulls at him.

Vigilant Seal

King Vaagz looks around, patting himself to make sure he is still standing on his own two feet. He nods his scaled head up and down. "Ready!"

Vigilant Seal

King Vaagz steps back and and brings his axe down at the creature's neck.

Battle Axe: 1d20 + 6 ⇒ (16) + 6 = 22
True Strike: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d10 + 3 ⇒ (8) + 3 = 11

◆ Step
◆ True Strike
◆ Strike

Status:

HP 14/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: True Strike
Divine Font (Harm) 3/3

Vigilant Seal

King Vaagz rushes in with his axe, sweeping it at midrange before pulling back to safety. "They aren't so bad."

Here is my prior roll vs White:

Battle Axe: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d10 + 3 ⇒ (3) + 3 = 6

◆ Stride
◆ Strike
◆ Stride

Status:

HP 14/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st:
Divine Font (Harm) 3/3

Vigilant Seal

Underworld Lore: 1d20 + 3 ⇒ (9) + 3 = 12

8 Copper

Vigilant Seal

King Klearsaard won't be leaving this mission on his royal cot as he leaps in cleaving at the undead once more, trying to get a leg or two.

Battle Axe: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d10 + 3 ⇒ (3) + 3 = 6

Battle Axe: 1d20 + 6 - 5 ⇒ (5) + 6 - 5 = 6
Damage: 1d10 + 3 ⇒ (5) + 3 = 8

◆ Stride
◆ Strike
◆ Strike

Status:

HP 14/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st:
Divine Font (Harm) 3/3

Vigilant Seal

King Klearsaar bounds around to the opposing side, hacking at the local resident with his axe. he strikes once before moving inot a safer position.

Battle Axe vs FF (Flanked): 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d10 + 3 ⇒ (7) + 3 = 10

◆ Stride
◆ Strike
◆ Stride

Status:

HP 14/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st:
Divine Font (Harm) 3/3

Vigilant Seal

King Klearsaard stares at the cable. "Could always just step over it." He was quite familiar with traps and setting them off. He gently steps over it a couple of times, placing his body over the thin wire, straddling it to show the others where it is at.

Vigilant Seal

King Klearsaard looks back and forth. "This sounds less like exploring and more like fodder." Though he is a bit eager to claim a new warren as his own.

Vigilant Seal

Religion: 1d20 + 6 ⇒ (11) + 6 = 17

King Vaagz yells out. "Begone Spirit!" He waves the spirit off to get out of his way.

Vigilant Seal

The King of One opens his eyes as he rolls off the medical recovery cot. "What is slowing down my royal precession?" He stairs at the guardian. "What does it want?"

Vigilant Seal

It would probably help if this little gobbo wasn't trying to die at every opportunity. I will play better :P

Vigilant Seal

Fort Save DC 17: 1d20 + 4 ⇒ (6) + 4 = 10

Vigilant Seal

Definitely going to retrain this dude after this game.

Vigilant Seal

King Vaagz grabs his axe from the ground as his legs begin to wobble and wiggle on him. Running in with a similar gait to a toddler learning to walk he swipes his axe at the undead.

Battle Axe: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d10 + 3 ⇒ (1) + 3 = 4

◆ Grab Weapon
◆ Stride
◆ Strike

Status:

HP 5/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: True Strike, Heal
Divine Font (Harm) 3/3

Vigilant Seal

King Vaagz rolls to his feet and sends a decent amount of healing towards Lande. "Get back in there!" He commands, even though he just woke up from his third dirt nap.

Heal (Lande): 1d8 + 8 ⇒ (3) + 8 = 11

◆ Stand
◆◆ Heal

Status:

HP 12/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: True Strike, Heal
Divine Font (Harm) 3/3

Vigilant Seal

Fort Save 1 DC 17: 1d20 + 4 ⇒ (5) + 4 = 9
Fort Save 2 DC 17: 1d20 + 4 ⇒ (13) + 4 = 17

Dying Check DC 11: 1d20 ⇒ 16

King Vaagz goes still and serene as he amply passes out once more. He grows stable but no longer seems to be dying.

Vigilant Seal

I am lying on the floor dying so they probably walked right past me.

Vigilant Seal

Nvm ignore me I just saw the flat-footed. I will go back to dying :P

Vigilant Seal

Both of those look like misses? Was there a hit I missed?

Vigilant Seal

The self-proclaimed King of one grips his axe. "Not every beast can fell me on this mission." Though he has a feeling in the back of his head he is terribly wrong.

He rushes in looking to clear a path with his axe.

Battle Axe: 1d20 + 6 ⇒ (15) + 6 = 21
True Strike: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d10 + 3 ⇒ (2) + 3 = 5

◆ Stride
◆ True Strike
◆ Strike

Status:

HP 12/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: True Strike
Divine Font (Harm) 3/3

Vigilant Seal

"So if we refuse we become a knight?" King Vaagz sounds intrigued. "I refuse." He smiles delightfully.

Vigilant Seal

King Vaagz certainly keeps his distance as he follows around behind the others. [b]"You feel alright? You look sick."[b/]

Vigilant Seal

King Vaagz stands cross-eyed from rolling around. "I still have a few more hits left in me.", though he crashes the second he hits the bed.

Eando Kline it is!

Vigilant Seal

King Vaagz shrugs and shakes his head no. "I did two of those twice and it didn't work." he holds up three clawed fingers as he runs from the room.

Once out of the room he dives to the floor and begins frantically rolling around. "Sometimes it didn't even hurt."

Fire damage: 1d4 ⇒ 4 3 damage.
Persistent Flat check: 1d20 ⇒ 4

Fire damage: 1d4 ⇒ 1 0 damage.
Persistent Flat check: 1d20 ⇒ 8

Fire damage: 1d4 ⇒ 2 1 damage.
Persistent Flat check: 1d20 ⇒ 14

Status:

HP 9/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Status: Sickened 1 | 1d4 Persistent Fire
Spells 1st: True Strike, Heal
Divine Font (Harm) 3/3
Hero Point 2/3

Vigilant Seal

King Vaagz doesn't seem to learn, nor does he know when to give up, he just wants to finish this. He wobbles back to his unsteady feet, grippng his axe as he sweeps it through the smoke.

Battle Axe (Yellow); Sickened 1: 1d20 + 6 - 1 ⇒ (5) + 6 - 1 = 10
Hero Point: 1d20 + 6 - 1 ⇒ (12) + 6 - 1 = 17
Concealment Check DC 5: 1d20 ⇒ 16
Damage: 1d10 + 3 ⇒ (8) + 3 = 11

Persistent Fire: 1d4 ⇒ 1 0 damage after resistance.
Persistent Flat Check: 1d20 ⇒ 12

◆ Stand Up
◆ Grab Weapon
◆ Strike

Status:

HP 13/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Status: Sickened 1 | 1d4 Persistent Fire
Spells 1st: True Strike, Heal
Divine Font (Harm) 3/3
Hero Point 2/3

Vigilant Seal

Doctor, use my Campaign Coin.

Vigilant Seal

King Vaagz shakes back awake, unsure what wagon just ran him over. Looking up angrily at the rat rolls to his feet, grabs his axe and tries to smash it.

Battle Axe (Yellow); Sickened 1: 1d20 + 6 - 1 ⇒ (8) + 6 - 1 = 13
Concealment Check DC 5: 1d20 ⇒ 2
Damage: 1d10 + 3 ⇒ (3) + 3 = 6

Persistent Fire: 1d4 ⇒ 3 2 damage after resistance.
Persistent Flat Check: 1d20 ⇒ 16

◆ Stand Up
◆ Grab Weapon
◆ Strike

Status:

HP 3/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Status: Sickened 2 | 1d4 Persistent Fire
Spells 1st: True Strike, Heal
Divine Font (Harm) 3/3
Hero Point 3/3

Vigilant Seal

King Vaagz quickly heals himself, though he feels ill as the smoke inhalation begins to work its wy into his lungs, "where are they?"

Heal: 1d8 + 8 ⇒ (2) + 8 = 10

Battle Axe (Yellow); Sickened 2: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24
Concealment Check DC 5: 1d20 ⇒ 5
Damage: 1d10 + 3 ⇒ (4) + 3 = 7

Persistent Fire Damage: 1d4 ⇒ 1 Resist Fire 1
Flat Check; Sickened 2: 1d20 - 2 ⇒ (12) - 2 = 10

◆◆ Heal
◆ Strike

Status:

HP 12/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Status: Sickened 2 | 1d4 Persistent Fire
Spells 1st: True Strike, Heal
Divine Font (Harm) 3/3
Hero Point 3/3

Vigilant Seal

No Hero Point.

Vigilant Seal

King Vaagz steps closer to the group as he sweeps his axe across the pair of rats.

Battle Axe (Yellow): 1d20 + 6 ⇒ (10) + 6 = 16
Concealment Check DC 5: 1d20 ⇒ 10
Damage: 1d10 + 3 ⇒ (5) + 3 = 8

Battle Axe (Sweep Pink): 1d20 + 6 - 5 + 1 ⇒ (11) + 6 - 5 + 1 = 13
Concealment Check DC 5: 1d20 ⇒ 9
Damage: 1d10 + 3 ⇒ (10) + 3 = 13

◆ Step
◆ Strike
◆ Strike

Status:

HP 13/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: True Strike
Divine Font (Harm) 3/3
Hero Point 3/3

Vigilant Seal

The GM wanted me to let you know he will be absent momentarily. He had a family emergency and had to rush off to the hospital.

Vigilant Seal

Reflex DC 15: 1d20 + 5 ⇒ (6) + 5 = 11 2 Damage; Resist Fire 1
Fort Save DC 22: 1d20 + 4 ⇒ (19) + 4 = 23

King Vaagz whips his large axe out and sweeps it through the rat standing in front of him. "Standing Still!"

Battle Axe: 1d20 + 6 ⇒ (15) + 6 = 21
True Strike: 1d20 + 6 ⇒ (15) + 6 = 21
Concealment Check DC 5: 1d20 ⇒ 1
Damage: 1d10 + 3 ⇒ (6) + 3 = 9

◆ Draw Axe
◆ True Strike
◆ Strike

Status:

HP 12/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: True Strike
Divine Font (Harm) 3/3

Vigilant Seal

Religion: 1d20 + 6 ⇒ (18) + 6 = 24

King Vaagz looks over the room, namesly the sealed scrolls and bound books. "People have too much time to write their thoughts."

Vigilant Seal

"We shall call these ruins home." King Vaagz clangs his axe against the ground delighted.

Vigilant Seal

King Vaagz is unconscious most of the ride back to the camp as he allows his body the rest it needs. He is quite bruised and battered as several scales are cracked and will require mending. Sitting up he groans. "Perhaps, this Gorm will be a bit easier on us."

Vigilant Seal

The kobold king of one moves in behind Glorzia as he raises his battle axe up in both hands and chops it down at her back. "Don't forget about me."

Battle Axe: 1d20 + 6 ⇒ (3) + 6 = 9
True Strike: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d10 + 3 ⇒ (10) + 3 = 13

◆ Stride
◆ True Strike
◆ Strike

Status:

HP 14/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: Heal, True Strike
Divine Font (Harm) 3/3

Vigilant Seal

King Klearsaard wasn't expecting such a might blow and quickly steps to te side to try and catch his breath as he gasps for air. He manages to stifle a small healing spell through as he heals his injury. "You regret that."

Heal: 1d8 + 8 ⇒ (8) + 8 = 16

Status:

HP 14/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: Heal
Divine Font (Harm) 3/3

Vigilant Seal

The small kobold scrambles up the incline towards the structure as he reaches the front steps. Turning back he sees everyone bobbling behind. "No need to dawdle. Traps aren't going to set themselves off!"

Vigilant Seal

King Vaags pulls his crown from his head. "This is from teeth of many mighty drakes." He sets the crown down on the ground and takes a couple of steps back. Puffing his chest out proudly he breaths a small trickle of flames over the crown. He shows how the teeth don't burn.

Nature: 1d20 + 6 ⇒ (13) + 6 = 19

He speaks in reverance of the numerous drakes and dragons he has met in his lifetime, describing their colors, stash, demeanors, and even their height.

Deception: 1d20 + 2 ⇒ (16) + 2 = 18

Vigilant Seal

It seems near impossible for King Vaagz to parse those words together as he continues looking to the sky.

Vigilant Seal

Just out into the woods.

Vigilant Seal

I am headed out on vacation for the weekend and will return Tuesday. I should have WI-FI in the cabin but will be pretty sparse. I should still be able to post each day but if need to speed up then by all means BOT me.

Vigilant Seal

King Vaagz looks up to the sky for rain, holding out his hand he feels none. "It's not raining."

Vigilant Seal

Not with this character.

"They will have the full might of the entire Shrieking Scream-wing Tribe." King Vaagz assures Flora of his intention.

Vigilant Seal

Nature: 1d20 + 6 ⇒ (10) + 6 = 16

King Vaagz reiterates. "The Blackwood Swamp is filled with carnivorous plants, groups of violent humanoids, and the much-feared hydra." He seems quite confident. "Let's meet with Flora."

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