Monk

Vrolun Glirndolnack's page

97 posts. Organized Play character for Jonkar.


Full Name

Vrolun Glirndolnack

Race

Gnome

Classes/Levels

Monk 2 HP 31/34 | Speed 25 | AC 18 | Fort: (+8) Ref: (+8) Will: (+5) |Low-Light and Darkvision; Perception +3

Gender

Female

Size

3,5 ft.

Age

110

Alignment

NG

Location

Breechhill

Languages

Common, Gnomish

Strength 12
Dexterity 16
Constitution 16
Intelligence 10
Wisdom 10
Charisma 14

About Vrolun Glirndolnack

PFS ID: # 2387751-2004

Prestige points: 0
Fame: 0
XP: 0

General Info
Name: Vrolun Glirndolnack
Class & Race: Female Gnome Monk 2
Alignment: NG
Initiative: +1
Perception: +4
Vision: Dark Vision
Background: Local Scion

Defense
AC: 19 (+5 armor +5 shield +1 dex)
HP: 34/34
Fortitude Saving Throw: 9
Reflex Saving Throw: 9
Will Saving Throw: 6

Offense
Speed: 25 ft.
Melee - Fists +6 (1d6+1) 20/x2 B
Melee - Staff +4 (1d4+1) 19-20/x2 B
Ranged - Dart +6 (1d4+1) 20/x2 B

Statistics
Str 12, Dex 16, Con 16, Int 10, Wis 10, Cha 14
Base Atk +1; CMB +1; CMD 16
Feats:
- Unexpected Shift (Gnome Ancestry
- Umbral Gnome (Heritage Feat)
- Ki Strike (Monk Class Feat)
- Elemental Strike (Monk Class Feat level 2)
- Cat Fall (Skill Feat level 2)
- Monk Ki Spells: Divine
- Flurry of Blows (Monk level 1)
- Background feat: Specialty Crafting (Artistry)

Skills: Total (Ranks | Ability Mod | Misc)

- Acrobatics (Trained) +6 (3 | 3 | 0)
- Arcana +0 (0 | 0 | 0)
- Athletics (Trained) +4 (1 | 3 | 0)
- Crafting (Trained) +3 (0 | 3 | 0)
- Deception +2 (2 | 0 | 0)
- Diplomacy +2 (2 | 0 | 0)
- Intimidation +2 (2 | 0 | 0)
- Deception +2 (2 | 0 | 0)
- Lore: Breachhill (Trained) +3 (0 | 3 | 0)
- Medicine +0 (0 | 0 | 0)
- Nature +0 (0 | 0 | 0)
- Occultism +0 (0 | 0 | 0)
- Performance +2 (2 | 0 | 0)
- Religion (Trained) +3 (0 | 3 | 0)
- Society +0 (0 | 0 | 0)
- Stealth +3 (3 | 0 | 0)
- Survival +3 (0 | 3 | 0)
- Thievery +3 (3 | 0 | 0)

Languages:
- Gnomish, Common

Abilities
Unexpected Shift (Gnome Ancestry) (Reaction)
- Ki Strike (Monk Class Feat)
- Elemental Fist (Monk Class Feat level 2)
- Flurry of Blows (Monk level 1)

Equipment
Weapons:
- Staff (0cp, 1)
- Dart (1 cp, L)

Armor:
None

Gear:
- Artisan's Tool (4 gp, 2)
- Adventurer's Pack (7 sp, 1)
- Backpack
- Bedroll (L)
- Belt Pouch x2
- Chalk x 10
- Flint and Steel
- Rations x 2 (L)
- 50 ft. of Rope (L)
- Torch x 5 (L)
- Waterskin (L)

Currency:
- 10GP, 1 SP, 9 CP

Vrolun's Background:
Vrolun grew up was born in Cheliax, in Barstlewark namely. The first years of her lives were spent there, together with her family. Growing up in Cheliax presented challenges enough and for gnomes, being on the move and always having something new was always important. Thus, after a few years (From a Gnomish perspective, it was after 16 years) they moved on from Cheliax and roamed the world. Vrolun's father was a skilled Artisan, which meant there was never a shortage of work and places to go. Eventually, they ended up in Breachhill.

As Vrolun grew older, she developed an interest in making jewelry like her father and eventually dabled in that as well. However her true calling was something else. She was always interested in the unknown. In excitement, adventures and so on. At some point, a group of pilgrims visited Breachhill and stayed there for a while. Vrolun befriended one of them, an elderly Monk. He was such a contrast to herself. Quiet, stoic, disciplined and wise. They spent a lot of time together and eventually she was taught the was of a monk. What it meant, the philosophy and way of life. When the time came for them to live, Vrolun felt it was the right thing to do to travel with them. And so she did.

After many years, training and travelling with their troupe, eventually her friend passed away. Humans didn't live as long as Gnome's after all. Having learned a lot, but certainly not enough, she felt it was time for her to walk her own path. This led her back to Breachhill. Her own family had left already but she wanted to stay there for a while. With her father gone, there was yet again a need for a jewelrycrafter. And so she stayed. Combining her jewelry crafting with the life of a monk. However, the townsfolk didn't take her monastic lifestyle very serious. They just saw her as a jewelry crafter, even after many years. While a Monk shouldn't really care about how others viewed her, obviously she wanted some form of recognition. So when The Call for Heroes arrived, she partaken in order to prove herself.