Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
Sorry! Got distracted working on my Magic decks, lol! Kheldor taps into his magickal headband, trying to figure out what this creature is Swift action to activate the knowledge ability, which just gets me a 10 right now, next round will be higher He then moves a bit close 10ft and hurls a ball of shadow at their enemy, attempting to entrap it 1d20 + 7 ⇒ (5) + 7 = 12 Ranged touch, if that hits, its entangled for 2 rounds
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
Kheldor hurls a blast of shadows at the woman, attempting to not only wound her, but also blind her as well 1d20 + 5 ⇒ (16) + 5 = 21 Ranged Touch, Gloomblind bolts. No save. Does she have SR? 4d6 ⇒ (6, 5, 6, 2) = 19 and she needs to make a reflex save DC 18 or be blinded for 1 round
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
Sorry, my Aug has been insane, and my Sept will only get worse 1d20 + 3 ⇒ (14) + 3 = 17 Initiative "Must we continue doing this? Its only going to end in your death, not ours" Kheldor says with an exasperated sigh. I don't suppose you'd allow me an action before her Cone of Cold, hmm?
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
Kheldor laughs evilly as the villain plunges them into darkness "Why thank you good sir! Twas rather nice of you to offer me the cold embrace of the shadows! I feel right at home now!" He says with sincerity. Kheldor can see in magickal darkness! He then fires a draining ray at Daros 1d20 + 5 ⇒ (13) + 5 = 18 Ray of Enfeeblement vs his Touch AC. He takes a penalty of 1d6 + 2 ⇒ (3) + 2 = 5 to his Str if he fails a DC 16 Fort save. If he makes it, he takes half the penalty
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
Did we fight one of these before? I think I recall using my Headband to ID it last time, so we should all know its strengths and weaknesses. Khedlor does not seem at all phased by the flying fiend, though he does shy away some from the pillar of flame. 1d20 + 3 ⇒ (17) + 3 = 20 Initiative, I believe I shall! The shadow mage looks around, trying to spot any other threats 1d20 + 10 ⇒ (10) + 10 = 20 Perception
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
1d20 + 3 ⇒ (18) + 3 = 21 Initiative Emerging from the darkness like some sort of undead shade, Kheldor hurls a blast of shadows at one of the vile dogs. 1d20 + 5 ⇒ (7) + 5 = 12 Ranged touch, Binding Darkness. If that hits, its entangled for two rounds
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
I didn't think I had missed that. Nice to know I was right lol. Hey Kender, would you mind if I had a convo back at the thieves' guild? I've been getting settled into a new job and dealing with issues from my old, yet also current one. So kinda forgot.
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
Eastgate: "As do I my fiery friend, as do I. Let us go talk to some in an effort to learn something useful" He concentrates for a few moments, and his appearance shifts to that of a rather well off merchant with a slightly dangerous air about him. Using my Veil Pool power to adopt the disguise of a human merchant lord 1d20 + 22 ⇒ (14) + 22 = 36 Disguise and the DC to disbelieve the illusion is 20
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
When Erky mentions the underbelly, Kheldor brightens visibly. A neat trick seeing as how he's cloaked in shadows "I believe the seedy underbelly might be a good way to go. Though that lady guard could be useful as well. Perhaps our friendly fire orc and I can hit the underworld and Ms Xane, Erk and Sir Res can talk to the guard??"
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
Kheldor shakes his head "I am unsure. The Speaker, or at least those we've encountered who apparently serve him, are creatures of madness, insanity and chaos. I believe the Baron has fallen in with the forces of Hell. I have heard tales of this before, where the ordered legions of the Pit are called to battle the armies of the Abyss or some other chaotic realm, and it never ends well for the townspeople."
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
"Those wolf things can suck the life out of you. They will also turn aside all but magical blades. Be wary if we decide to fight them, as their claws and teeth are vicious." Kheldor readies an action to cast a spell on Xane if she decides to charge them. Readying Enlarge Person to go off as soon as Xane attacks
Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1
1d20 + 13 ⇒ (11) + 13 = 24 Know(Arcana) to ID the creatures "Are we going to just allow these fiends to take innocent people? I am pretty sure these priests and the other two haven't actually done anything wrong" Kheldor replies, also quietly. |