Almah Rovshki

Kharia's page

24 posts. Alias of Jason Lillis.


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DM Jesse Heinig wrote:
Kharia wrote:
[dice=Starting Gear]3d6 x 10 = 120 GP (just above average)

Please just use the average for your class, as shown on the table:

Starting Wealth and Money

Whoops - looking at two different recruitments. Sorry about that.


Starting Gear: 3d6 ⇒ (1, 6, 5) = 12 x 10 = 120 GP (just above average)


Meet Kharia, dwarven barbarian. This is her background, crunch to follow soon. :)

Random Character Background Generator:

Step 1—Homeland, Family, and Childhood
Core Race: 1d6 ⇒ 1
Homeland: 1d100 ⇒ 94
Parents: 1d100 ⇒ 68
Siblings: 1d100 ⇒ 34
Childhood: 1d100 ⇒ 84
Sibling Relative Age (If Necessary): 1d100 ⇒ 88
Sibling Race (If Adopted): 1d100 ⇒ 19
Unusual Homeland (If Necessary): 1d100 ⇒ 16
Circumstance of Birth: 1d100 ⇒ 58
Parents’ Profession: 1d100 ⇒ 29
Adopted Outside Your Race (If Necessary): 1d100 ⇒ 25
Nobility (If Necessary): 1d100 ⇒ 50
Major Childhood Event: 1d100 ⇒ 10

Step 2—Adolescence And Training
Class: 1d31 ⇒ 3
Best Ability Score: 1d6 ⇒ 4
Worst Ability Score: 1d6 ⇒ 2
Class Background: 1d100 ⇒ 78
Class Background (If Hybrid Class): 1d2 ⇒ 2
Influential Associates: 1d100 ⇒ 77

Step 3—Moral Conflicts, Relationships, and Drawbacks
Conflicts: 1d20 ⇒ 13
Conflicts (Nonevil Only): 1d12 ⇒ 9
Conflicts (Good Only): 1d6 ⇒ 5
Conflict Subject: 1d20 ⇒ 5
Conflict Motivation: 1d10 ⇒ 10
Conflict Motivation (Nonevil Only): 1d8 ⇒ 6
Conflict Motivation (Good Only): 1d4 ⇒ 3
Resolution Chosen: Sincere Regret
Optional: Crime: 1d100 ⇒ 26
Optional: Punishment: 1d100 ⇒ 22
Alignment Chosen: Chaotic Good
Deity Chosen: Desna
Romantic Relationships: 1d20 ⇒ 14
Romantic Relationships (Relationship Required by earlier rolls): 1d12 ⇒ 9
Relationship with Fellow Adventurers: 1d100 ⇒ 66
Optional: Drawback: 1d100 ⇒ 93

Step 4-Follow Up Rolls
Siblings: 1d4 ⇒ 4
Sibling Relative Age (If Necessary): 1d100 ⇒ 90
Sibling Relative Age (If Necessary): 1d100 ⇒ 3
Sibling Relative Age (If Necessary): 1d100 ⇒ 9
Relationship with Fellow Adventurers (First one didn't make sense): 1d100 ⇒ 13
Sibling Biological Sex (1=Female, 2=Male): 1d2 ⇒ 1
Sibling Biological Sex (1=Female, 2=Male): 1d2 ⇒ 1
Sibling Biological Sex (1=Female, 2=Male): 1d2 ⇒ 1
Sibling Biological Sex (1=Female, 2=Male): 1d2 ⇒ 2

Background (With apologies for the length: the generator just provides too much fun stuff to work with):

Kharia didn't know a dwarven homeland - just the streets of Magnimar. Her family was well enough off, thanks to her mother, Rusilka, who was a talented actress. Who knew that there was so much call for dwarven theater? Her family was large and seemed to be loving, but it all crumbled when her father, Morgrym, discovered Rusilka in an adulterous relationship and slew her in a fit of rage. This disintegrated the family, and when her father went to prison, Kharia and her siblings were forced to the streets to find their own way.

Kharia, quick of mind but slow of fingers, couldn't quite stay out of trouble, and quickly fell in with the wrong lot, a band of criminals with a viscious leader - Khessed of the Grey Cowl gang. Khessed found a way to trick Kharia into participating in a ceremony that infused her with fiendish power. He sent Kharia off into the night to capitalize on her raging prowess (followed by several other thieves), whereupon she smashed her way into a government office located near the temple of Desna (and storing criminal records), causing a chaotic brawl that resulted in the theft of Khessed's past crime reports. She was subdued by the official in charge of the office and his guardsmen, and her companions fled, leaving her to the judgment of the city.

When she came to, she found herself in the back of a Varisian travel wagon, bound to a chair, and facing down old Koya Mvashti, who was watching her with a critical eye, but offering an opportunity for the young dwarf who obviously had no control over herself. Koya explained that she was passing by while the guards were wondering what to do with Kharia, and convinced them to relinquish the young dwarf to her care, on the authority of the temple of Desna. After a futile struggle against her bonds, Kharia listened to Koya's offer for a new life: to help Kharia leave Magnimar forever, repent of the destruction she caused, and learn to control the fiend inside her. In return, Kharia would help Koya in her daily tasks, support the family with her skills, and - most importantly - help Koya in the future on a final grand adventure.

After years with her new ‘family’, Kharia still misses her three sisters and her brother, wondering what has become of them, but is mostly content to hone her combat prowess with her fellow adoptive ‘brother’, Sandru, and to offer assistance on the family caravan. There are still moments when her rage gets the better of her, but these are becoming fewer, further between, and much better controlled.

Kharia now feels ready to see more of the world than the family’s wagons, and ready to help her hometown, Sandpoint, with its troubles. When she meets the other adventurers at the Rusty Dragon, she’s quick to see an opportunity for adventure!


Female Dwarf Barbarian 1

Thoughts, folks? Still waiting, or are we inactive? Just checking, as we're now over a week.


Female Dwarf Barbarian 1

In case I'm AFK when Kharia's turn comes up...

Kharia curses that her shot is limited by the creature's proximity to Vesna, and steps forward to channel Densa's blessings out to the whole party. "Desna, guide our hearts and our arms!"

On her turn, Kharia moves forward to cast Bless upon as many members of the party as possible (50' radius).


Female Dwarf Barbarian 1

Kharia follows Delweir's lead by dropping her longspear on the ground, then drawing and loading her crossbow.


Female Dwarf Barbarian 1

Thanks for the heads up. Likely short on posts over the weekend here, as well, but we don't seem to be too worried about that at the moment.


Female Dwarf Barbarian 1
Merick Renarin wrote:
"Hmmm...Delweir's right. Maybe we could secure you with a tether, just in case it collapses under you. Marek and I could hold it."

”Good idea!"


Female Dwarf Barbarian 1

"Agreed, just give us a wave if you feel hat it is stable. we'll keep an eye on you from here for now."


Female Dwarf Barbarian 1

"No to both, I'm afraid - neither celestial, nor liking the safety of that bridge. Is anyone particularly well balanced that wants to give it a try?"


Female Dwarf Barbarian 1

Agreed - armor him up!


Female Dwarf Barbarian 1

I purchase one cold weather outfit.

Ready to fast forward whenever!


Female Dwarf Barbarian 1

"Aye, I look forward to the task! Ow, to see about some warmer clothes..."

Kharia makes a quick trip to the general store to see if there happens to be another set of warm clothes for winter travel, purchases them, then rejoins the party.


Female Dwarf Barbarian 1

Kharia does her best to gently slide a flagon of water in front of Marek, while pulling any remaining pitchers from his vicinity and taking them back to the bar.

"Now that'd be a sight to see - a land of perpetual winter! I wonder what grows there for them to eat?


Female Dwarf Barbarian 1
Delweir wrote:
Just waiting on my cue to join in, should I introduce myself at the inn?

That was my plan - I'd say entering right before the drunken tirade would be good.


Female Dwarf Barbarian 1

Kharia knocks back the remainder of her cup, then stands and stretches. "Too good an opportunity to pass up! My name's Kharia, and I look forward to seeing what I can do to help your town. Now, where might a stranger rest for the night? I'll also need to grab a couple supplies in the morning before we are off."


Female Dwarf Barbarian 1

Kharia takes the pitcher graciously, pours to her cup, and sets it on the counter. She pats her butterfly-shaped holy symbol on its string of wooden beads and says, "Just a wayfarer, following the lead of the lady. A frozen forest is a curious idea in the midst of summer - when you heal, will you be going back there? It is something I would very much like to see."


Female Dwarf Barbarian 1

Kharia turns to Marek when he approaches the bar. "Those are quite the frostbite scars, friend. How did you come by them?"


Female Dwarf Barbarian 1

Kharia leans her longspear against the outside wall of the tavern before heading inside. She whistles a song of worship as she enters the tavern, tapping her boots at the entrance to knock the dust off. She smiles at the general revelry, orders food and drink at the bar, and lifts a glass to Marek when he passes her at the bar.

Still reading the past posts. Hope to catch up tonight!


Female Dwarf Barbarian 1

Present. Sorry for day-long delay after the welcome. I'm playing a home game tonight, but will catch up on the campaign ASAP and you'll find Kharia hanging out in town when you are next there.


Kharia wanders into Heldren, whistling as she goes about.

Applying for healer!


I'll go with Elhona - more later today!


1d20 ⇒ 8
1d8 ⇒ 4

Half-Elf gunslinger, ready for background! I'm thinking pistol and sword, more details soon.

Starting Wealth: 5d6 ⇒ (6, 4, 6, 3, 3) = 22


For your consideration:

Kharia Lhoshad - LG Human Divine Hunter Paladin (Erastil)