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Kevin Mack's page

Goblin Squad Member. Organized Play Member. 4,100 posts (10,578 including aliases). 29 reviews. No lists. No wishlists. 22 aliases.


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There been a change on when pdf only purchases go up for sale? The physical book seems available for purchase but PDF seems unavailable.

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Dungeon Monkey wrote:
Kevin Mack wrote:
Before I take my action with Merle just want to check if this spell would count as offensive magic Telekinetic charge
It looks like it can only be cast on a ‘willing ally’ though

So would karrin be willing to be telkenetikly thrown at someone?

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Nice art on the cover is that the final or if not where is it from origonally?

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Havent been keeping up with the lore of the setting but does this mean the origonal background for Golarion dragons been completly reworked from the ground up?

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Jim Butler wrote:

Update: We've met for our greenlight today and we're still super close. We'll be meeting for a final time on Monday to make sure those gremlins have been squashed over the weekend. If that happens, Paizo.com will go dark at noon on Monday.

Thanks again for supporting Paizo!

-Jim

Any idea how long it will take to do the transfer over?

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Before I take my action with Merle just want to check if this spell would count as offensive magic Telekinetic charge

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Cory Stafford 29 wrote:
I just think it’s ridiculous and moronic that Paizos success came from presenting an alternative to the worst d&d edition ever published, and then they decided to give a big middle finger to all the fans of the game by making their 2nd edition essentially a clone of 4e. You exist because of how bad 4e was, and you did a 180 and made your own version of it.

I would have called it a masterstroke of marketing myself. I mean the fact that it's what 7ish years later and still going strong indicates going this route was not a mistake (and I say this as someone who prefers first and does think pf2e was at least heavily influenced by 4e.)

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Oh the irony I find this quite perplexing since I would say it's the opposite way round. I mean they have literally been doing the whole Noctilla possible redemption thing since either early pathfinder or maybe the 3.5 erra wheras the Arzani one basically comes out of no-where (It is pretty well done though I will admit.)

Maybe it's less Gaslighting and more they assumed people would have been following her story up to this point and not wanting to use a lot of the space retelling a story they already told elsewhere? (Since she has had a deity article before plus numerous entries in other god books and guides.)

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Aberzombie wrote:
dirtypool wrote:
Aberzombie wrote:

Has anyone watched the movie through VoD? I've heard they either made a change, or people are just now noticing a bit at the end which now casts doubt on whether or not...

** spoiler omitted **

It’s not new. People were citing on Twitter on day one.
Ah, so new to me. Since I don't twit. I wonder why Gunn would insist it was a real message? Maybe he actually is setting up for a future mystery.

If memory serves he never actually said yes or no about it being a real message. instead he said they tell you in the film.

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hate to be more negative but I see myself less likely rather than more getting ap's now Lot to plop down for a single purchase and previously I could buy the first volume and decide if I wanted the rest or not which I obviously cant do with this new format.

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To be fair I am not actually against redemption stories Noctilia great redemption story, Arzani great redemption story. (Also funnily enough all 3 happening within a relativly short time frame of each other and Sorshen is the weakest redemption story of the 3 IMO.)

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moar spoilers since the forum crashed when I was trying to add them to the previous post.

shadows at sundown spoilers:
When
Sorshen abandoned the Eurythnian Vault, she released
these vampires and their minions from servitude. They
flee the region rather than risk Sorshen’s return

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magnuskn wrote:
zimmerwald1915 wrote:
vyshan wrote:
What was the issue with Sorshen to begin with?
Being a Runelord entailed a lot of mass murder and enslavement as a matter of course. Sorshen decided to avoid starting up with that again not out of any realization that her actions were wrong but largely out of fear of the sticky ends her fellows met. And she was spectacularly successful in avoiding that outcome for herself, going above and beyond evading any negative consequences for her past deeds (not having to give anything up in reparation or as an earnest of her good faith) to maintaining or increasing her lavish lifestyle, personal and political power, and status. It comes across, at least to me, as a blatant exercise in narrative favor.

She spent 10.000 years in conscious stasis, I think that counts enough of a punishment. And actually the idea of imprisoning people is (at least in the civilized countries) to reform them, so I think her self-inflicted stasis absolutely counts as being successful in her case.

Kevin Mack wrote:
Oh also unleashing a small army of vampires upon the world once she woke up. that and the whole baving in the blood of people to become immortal so she could have that 'revelation' to begin with.

She did not "unleash an army of vampires". She released them to die and go to the great beyond. Source: Runeplage, page 67, bio of the Sorshen simulacrum.

Well either someone made a mistake or they since retconned it since thats a plot point in a certain module

Shadows at sundown spoilers:
When Runelord Sorshen
abandoned the Eurythnian Vault deep under Korvosa
to found New Thassilon, the minions and creatures
she’d kept imprisoned in the deep underground
chambers were set free. Most of these creatures fled,
eager to put as much distance as possible between
themselves and Sorshen, fearing a potential change
of heart from the notoriously mercurial runelord. But
some remained, including an ancient, deadly strigoi
vampire named Aliriel.

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Oh also unleashing a small army of vampires upon the world once she woke up. that and the whole baving in the blood of people to become immortal so she could have that 'revelation' to begin with.

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Admitadly now that allighment is no longer a thing I'm a bit less annoyed about the whole Sorshen thing these days.

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Also to be fair a lot of her acts are by this point are pretty well known to anyone who studdies Thasilonion but random bob who runs the shoe store no idea and since she is a sponcer of outcasts and people with no where else to go I would assume she is quite well liked in her own city/lands at least.

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Also they havent fully spelled out how these work. Using an example I'm familiar with it could be a case of when you check out next to or near the payment or payment methood button is one that says you have x discount do you wish to use it ? If it's like that you dont even have to really keep track of it if you dont want to.

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JoelF847 wrote:
I'm no longer a subscriber to anything at Paizo, so I don't really care either way personally, but my reaction to this is that it's simply too complicated to care. I shouldn't need a spreadsheet to figure out what discount perk I get. Just make it similar to before - subscribe to X things and get Y discount. Gaming rewards is far less fun than playing the games Paizo makes.

I suspect part of the point is to reward customers who are frequent but arent subscribers (Like me) as well as subscribers

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Wei Ji the Learner wrote:
Kevin Mack wrote:


When one has a subscription, one can cancel it if finances aren't looking so hot, the product line does not draw interest, or access means change.

When one is signed onto this new program again, Paizo is a business, and is making the business choices that they feel are good for their model it forces a situation of expected participation that could cause dramatic concern for some.

and with this system for me at least there is no fiddly messing around with subscriptions for things I do or do not want or cant afford etc why am I suddenly going to decide Oh i'm not interested in x product but I'll buy it anyway to get x points I dont do that when I'm ordering my 40k minis so I dont see why it would happen with this

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Wei Ji the Learner wrote:


This new set-up feels predatory and aimed at keeping 'whales' hooked, while stringing along those of us who do not have massive resources and or access means in a vague hope of getting 'bonus points'.

I understand and respect Paizo wanting to make money.

However, this does not feel like the best way to do it, as it appears to punish people like myself.

or maybe your just looking at it the wrong way. I mean how is this any more or less 'predatory' as the current subscription service which also encourages you to buy more stuff?

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Malith wrote:

Maybe it's just me. Maybe I just don't completely understand the new system, but this just seems like basically nothing more than the shady microtransactions stuffed in so many video games these days except for TTRPG's to me. It even seems to have the whole buy our gold to use for purchases included of various amounts.

I thought WOTC's old CEO tried or had plans to implement something of this sort for D&D that crashed and burned.

I think it is just you because the video game thing is having to trade real life money for fake video game money to buy stuff that often in the past would normally have just come with the game.

Now if paizo begins saying you need to spend £10 in order to get chapter 9 of the book you already bought or spend spend £20 in order to get the ultra deluxe super fighter of ultimate ownage then it might be close to the video game microtransactions but at the moment it's a reward scheme pretty much exactlly the same as every 3rd party website that sells tabeltop minatures Ive ever visited uses.

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dirtypool wrote:
Aberzombie wrote:


I think we're talking about the same point...

** spoiler omitted **

I, personally, see that as crapping on fans. I'm old and cranky at the best of times and have seen a lot of crapping on characters over the years. So I've become far less forgiving. Other people (such as yourself) don't see it that way, and that's okay. I think it's good for fans to argue and nitpick over actual comic lore like this.

In fairness, this particular change has been made before. Smallville did the same thing in Season 2, similar messages existed in the Post Crisis Eradicator introduction. This is not new. It is also left unresolved, so that it is likely setup for a future story. Perhaps involving a character who is alternatingly a superior intellect/a futuristic AI in control of a series of Matryoshka doll like robots/ Kryptonian AI construct/obsessive collector of long lost civilizations.

As did my adventures with superman to an extent.

Also considering who is responsable for said reveal it is possible that is not what was actually said or that it was made to be interpreted in the most harmfull way possible.

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I'm sorry untill they start literally sending the pinkertons to peoples doors I'm going to be say anyone comparing this to the stuff WOTC has done is frankly being ridiculous.

Yes they are changing how the the thing works and yes that does mean some people are going to be worse off than under the old system but also some (Like me) will be better off and others will basically break even.

Admitadlly I'm very used to buying model gaming stuff (GW) from third party supliers who often have point reward systems which this pretty much exactly is with a few extra bits (points for birthdays.)

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Just want to say still here but having a bit of writes block on what to post so just assume Merle is just fasinated by all the stuff going on (and maybe shooting a couple glares at the pervert skull.)

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keftiu wrote:


And again - the Drift travel that essentially makes the Starfinder setting possible is a product of a domino chain that starts with Casandalee's ascension. It feels really odd to minimize that!

Stop me if I'm wrong but technically is starfinder not a completly seperate timeline/ alternative timeline from the current golarion one so no quarantee what happens in one also happens in the other?

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Still here.

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Is that not what they already have the module line for?

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James Jacobs wrote:
magnuskn wrote:
(Talked about slavery and drow...)

EDIT: Spoilering to prevent wall of text syndrome...

** spoiler omitted **...

Spoiler:
Dont want to be putting words in your mouth but from what's been mentioned does this mean there will be a bit of a walk back from the inital described fate of the drow (Rather than plane not existed at all to maybe more a form of cave elfs or similair?
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Ectar wrote:

That's the thing we're all ostensibly trying not to be.

Yesterday in the Pathfinder Second Edition General Discussion channel, a thread was posted expressing consternation about a perceived lack of communication, spurned by the Runesmith/Necromancer playtest ending without a post about it on the website; though there were posts to Facebook and bluesky, and a concern for the company given the departure of certain developers.

It was not, general, a happy nor positive thread, though there was some push back trying to paint a somewhat brighter picture.

As of when I last read the thread, last night, the mood was dour. However, it had not devolved into personal attacks, hatred, or the like.

So I was very surprised this morning to find that thread deleted. Not shutdown, not locked, simply gone, as though it never existed.

Now, PF2 General may not have been the best venue for that thread, so I see every potential reason to move it somewhere more appropriate.
It's possible it might have devolved into something awful, as hinted at above. Perfectly reasonable to lock the thread and delete the hate.

But I think deleting the thread entirely goes too far, into the realm of over-moderation. I've done a bit of community moderating, certainly not on the scale of Paizo, though. One thing I've found pretty consistent is that the best way to upset people who are discussing something they don't like about an organizationis to shut down that conversation. It swiftly takes people from reasonable and upset/unhappy to furious and vindictive.
It's a great way to get people to leave your community forever.

It's kind of sardonically funny. The thread with a major theme of concerning lack of communication gets silently deleted.

I love Pathfinder. I quite like Paizo, generally. I disagree with the way they handled this situation and I think it does themselves more harm than good.

If you, fellow forum poster, feel a desire to post in this thread, I implore you to keep a civil tone. Open, honest, but...

I clearly havent been paying much attention which developers have left recently?

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Yeah honestly curtain call probably has way to much of it especially the second book where out of a 72 page adventure about a quater of it is victory point skill system after victory point skill system.

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Still going.

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I dont think that is the final cover art.

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Any of the old Azlanti gods mentioned at all? (Thinking specificly the evil female one who kind of game me bane vibes but for the life of me cant remember the name of at the moment.)

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Anyone care to mention the big spoilers from the godsrain novel (Most interested in how it links to the eye of Abadengo

(To be clear was meaning more pm rather than posting here.)

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The Raven Black wrote:
I feel that if Arazni (a lich) and Nocticula (a demon lord) can change their ways, surely a human such as Sorshen can change too.

I would also argue there is a big diffrence in that those two never really had a choice in the matter whilst Sorshen willing chose to do all that stuff (Also dosent help in the ap itself it comes across less as wanting redemption and more sick of the other runelords with a dose of not wanting ganked by the next adventuring party that comes along)

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Yakman wrote:

Paizo has THREE of these same characters:

Arazni, Nocticula, Shorsen

Each of them is IRREDEEMABLY EVIL. One is a bloody handed tyrant manipulator and schemer, the other is a DEMON PRINCESS, the last has controlled the bodies of others for millennia to do what they want, and advocated that more of this is better than less.

They do like, one kinda altruistic thing, and BOOM. REDEEMED.

They make for fun villains. They do not make for fun patrons.

As for me, Arazni is PERMA-DED in my homegame. She ain't gonna make that transition to divinity.

To be fair of those 3 the only one who I hate getting the redemption ark is Shorshen. As said Arazni was forced into the evil role and Nocticula If memory serves they had been working on her redemption arc before pathfinder was even pathinfer (Ie still 3.5) Shorshen on the other hand is a person that is a mass murderer, a manipulator, a slaver and well considering the number of concubines and her area of magic specalty certain other unfortunate suggestions as well.

On the matter of Arazni becoming one of the core 20 maybe I'm misremembering or new lore has been added in since the end of 1e but the impresion I had always got was she was completly uninterested in the whole being a goddess and followers thing so does strike me as a bit of a change in attitude to me.

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Still here

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Honestly I feel this thread is starting to do a pretty good job on showing why there is a downturn (Archaic website aside)

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Kevin Mack wrote:
As much as I would like to say Direct sequels I suspect at that point your just as well going back to doing 6 part AP's

Although I will say if by indirect sequals you mean stuff like the runelords trilogy I am quite found of that.

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As much as I would like to say Direct sequels I suspect at that point your just as well going back to doing 6 part AP's

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I could be wrong but I'm not sure he means litterly Dungeon magazine but rather the same format.

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Honestly might have worked better if they had held off for a few months on this one..

things that happen after this ap:
...and had this set after the godsrain and used that as the inciting incident that causes the inital outburst of violence (Since his falling 'blood' seems to increase battle and violent tendancies wherever it lands.) and had it been a shard of Gorums armour/essence be the thing that revivies Ruzadoya. I think that would have helped smooth over a lot of the problems in this ap

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Although now that I think it over I imagine the reason we never got as many in 1e is because they were all 6 part ap's and most the modules for 1e were to short.

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Wasn't dungeon crawls in general I was talking about and more what I meant is whan I say mega dungeons is basically where the ap takes place all in one dungeon. Also when I say a lot I mean compared to 1e (Only one that comes to mind over the whole 10 year run of 1e is the emerald spire). The other thing ive noticed is that all the megadungeons seem to always be low-mid lvl so might have been more interesting if it had been a mid-high lvl mega dungeon (Probably also has to do with me always viewing vampires as more high lvl foes.)

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So is this another mega dungeon ap? Just me or has there been a lot of these for 2e (Seven dooms, ghostlight and now this one.Oh also that absolm module If it ever comes out I'm guessing.)

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Maybe the odd one out but wasent a big fan of how it went down

prey for death:
Okay the set up itself is fine but the execution did not work for me since I thought the plan he wanted was die in glorious battle whereas the result was shanked from behind while distracted.

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Whats been announced?

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James Jacobs wrote:

Hope folks enjoy this player's guide! As mentioned in the feedback from "Seven Dooms for Sandpoint" we're not doing a big choose-your-own-adventure style thing to help you create your higher level PCs here, but went for a different way to help guide the creation of that backstory... especially since this one, more than any high-level Adventure Path we've published, really REALLY wants you to play a low level one first rather than to make new PCs fresh for it.* (Even at the risk of making this one harder to "qualify" for, I guess...)

* You CAN of course make a new group of PCs for this one, never fear!

Do you think using a party from a higher finishing Ap would work with this with a bit of handwaving/reasoning? (either been a while so they have lost there edge a bit so to speak or in the cases of an ap where they got powers from an outside source said powers have faded over time.)

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Calcryx666 wrote:
James Jacobs wrote:
Calcryx666 wrote:
I do hope for a Shalelu or Shroud cameo; it would be nice to see how they have evolved over 17 years (especially for the art) *fingers crossed*

From the office of expectation management:

** spoiler omitted **

Just wanted to thank you for the Shalelu update during the Adventure Path panel, veeeeeery interesting development

Mind sharing what the development was or is it something we already know? (Ie she is appearing in an upcoming AP?)

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