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Wondering how it all works out with say a gunslinger's Dead Shot or the Pummeling Style Feat... Both are very specific in how they get a critical hit but not what the effects of that hit are. The exception in the rule book under Combat Section: Damage says "Extra damage dice over and above a weapon's normal damage are never multiplied." But I am considering a whole attack's damage for a critical hit, not a weapons right? Was this meant to refer specifically to precision damage and weapon properties such as the exception under Critical hits or does it apply to these non-standard attacks confirming critical hits as well?
So I have recently finished running an adventure path(skull & shackles) for my pathfinder group and a couple of the players have expressed interest in receiving the credit as if playing pre-generated characters. I wish to accommodate them but have a few questions.
If you have any questions of me feel free to ask.
Hex Magus feature says the hex is resolved as if the magus levels were witch levels and specifically "that hex". Will a hex granted by Hex Arcana be considered as 0 levels as far as save DC, effect, etc... are concerned? If this question has already been answered(or included in errata), I apologize. I have spent the past hour or so browsing everything including "Hexcrafter" in the title within the rules questions board and not noticed anything regarding the question. So I have decided to put it up.
First off, No Spoilers Please
I have need for other advice(badly), but for my city founding thoughts skip to the end. My party consists of;
Which leaves myself;
SPOILER: Under a Tree:
Life debt due to a particular kobold jumping down a crevasse containing a huge centipede and myself and pouring a cure potion down my unconscious gullet. All the while the Paladin was trading blows with the centipede. Can't let my party exterminate them unless they start doin' evil, I'm honor-bound. Now while disaster seems looming, I can't help but think of how I would be building my own city differently with much different priorities. And wondering if I'll ever get the chance. Any suggestions for the above situation would definitely be considered, and it is a priority problem. What I would really like to talk about is a plan to put forth to my current leader for my own city. Now cost as far as I can tell equates to;
Once all this is established I should have an income of 1BP per turn for the +5 economy bonus. Because the size added is only equivalent to 4, the overall economy modifier is still at +1 to where it was, but loyalty and stability are down depending on stats for the economy buildings I build. The only way to make this worth my leaders while is to provide most of the initial cost, and give him an advantageous cut later on. So what do you guys think is a fair cut? My initial thoughts.
Probably take my whole life to make it past the first 2 stages(Lucky I have an heir, huh?) |