First off, No Spoilers Please
Second, my DM has banned all knowledge of the specific effects of city buildings so please do not mention stats for them. I have run into some inter-party relations problems and ask for others insight, especially in relation to Kingmaker kingdom mechanics. We are currently only 9 months into our Barony.
I have need for other advice(badly), but for my city founding thoughts skip to the end.
My party consists of;
LN Aasimar Cavalier- Tends to act like a Paladin except when he realizes being neutral would benefit him. Our current Baron, due to noble parents and none of the other parties interested were present when the charter was issued.
CN Halfling Bard- Seriously wanted to be ruler, passed quite a few notes in the last session while ignoring much of what was going on(planning a coup?90% probability)
TN Elf Rogue-Only his second true campaign, seems content with a supporting role under the Cavalier.
TN Dwarven Ranger- Seems obsessed with the gold mine, when first mentioned stated that his kin would mine it for us for a mere 50%. When everyone else shot this down, he promptly started making plans to have his dwarven relatives take and hold it by force. Possibly before we can expand there.
TN Human Inquisitor-Real life has caused him to revert to NPC mode about half the time. Maintains a full backstory, and spends much of his time in it rather than interacting with us other PCs. The only one who doesn't deliver finishing blows in combat, he prefers to interrogate foes before he kills them.
Which leaves myself;
CG Human Oracle of Heavens-Has issue with how prone to violence the rest of the party is. Currently championing the Kobolds due to a life debt, and anticipating complete and overwhelming internal strife.
Now while disaster seems looming, I can't help but think of how I would be building my own city differently with much different priorities. And wondering if I'll ever get the chance. Any suggestions for the above situation would definitely be considered, and it is a priority problem.
What I would really like to talk about is a plan to put forth to my current leader for my own city. Now cost as far as I can tell equates to;
3BP -Claim 3 plains Hexes
1BP -City District
4BP -2 Farmlands to Negate Consumption
??BP-Buildings to get to a +5 Economy modifier
Once all this is established I should have an income of 1BP per turn for the +5 economy bonus. Because the size added is only equivalent to 4, the overall economy modifier is still at +1 to where it was, but loyalty and stability are down depending on stats for the economy buildings I build. The only way to make this worth my leaders while is to provide most of the initial cost, and give him an advantageous cut later on. So what do you guys think is a fair cut? My initial thoughts.
1 BP = +5 economy(to the next stage will take years)
2 BP = +12 economy / Stability and Loyalty to cover my size
3 BP = +20 economy / Stability and Loyalty to cover my size
4 BP = +30 economy / Stability and Loyalty to cover my size
Probably take my whole life to make it past the first 2 stages(Lucky I have an heir, huh?)