Nickold Starweather

Kenchi Ma's page

21 posts. Alias of Rynjin.


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Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Sorry I haven't been posting recently, just couldn't think of anything for some reason, hard as I tried.

Kenchi walks off to visit one of the guard posts.

"Hello there, guardsman. I've been tasked with aiding you against the goblinoids. Is there anything you can tell me about them?"


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

"I have no love of goblins. I'd be more than happy to help wipe out the filth."


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

"What kind of trouble, exactly? More hobgoblins?"


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

"Old Bridge sounds good to me too. It'll be nice to have a warm bed for a change.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Kenchi's keeping his mouth shut. He's not very convincing and doesn't really care either way.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

"Tie him up, first off. Then question him to see why they attacked us all of a sudden."


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Kenchi heads for the one he saw casting spells, and slashes at them.

1d20 + 10 ⇒ (4) + 10 = 14
1d8 + 6 ⇒ (6) + 6 = 12

But misses, even with Entangled I assume.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Kenchi, seeing Karla dash off, takes off after her.

Can't let her chase these things down alone.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Sure. Kenchi will attack the spellcaster, and then 5 ft. step backwards.

Kenchi glares at the troublesome spellcaster and slashes quickly, using his magic to augment his speed.

Casting defensively check Arcane Mark: 1d20 + 8 ⇒ (16) + 8 = 24

Stop, Zorro time.

Attack 1: 1d20 + 8 ⇒ (2) + 8 = 10
Attack 2: 1d20 + 8 ⇒ (9) + 8 = 17

Damage 1: 1d8 + 6 ⇒ (7) + 6 = 13
Damage 2: 1d8 + 6 ⇒ (7) + 6 = 13

Done, he heeds Spica's warning and steps backwards, to the north.

Hope the second one hit.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Kenchi hears Spica's warning and shudders as she pulls the egg out of her pouch.

I have NO desire to experience that again. he thinks to himself, shuddering.

He runs to attack the enemy behind Flynn, flanking the flanker and striking hard at him.

Flynn IS the red one, right? Seriously, a key would be much appreciated.

Power Attack To-Hit: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d6 + 8 ⇒ (4) + 8 = 12


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

1d20 + 6 ⇒ (18) + 6 = 24

Does that break out of the Hold Person?


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Kenchi does his best impression of Plank.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Turning away from the ashes of the lead hobgoblin, Kenchi attacks the next nearest one, with a flourish, branding his name in the creature's body with the second attack.

Casting Defensively (Arcane Mark): 1d20 + 8 ⇒ (9) + 8 = 17

Attack 1: 1d20 + 8 ⇒ (17) + 8 = 25
Attack 2: 1d20 + 8 ⇒ (15) + 8 = 23

Damage 1: 1d8 + 6 ⇒ (1) + 6 = 7

Damage 2: 1d8 + 6 ⇒ (8) + 6 = 14

Kenchi is a big fan of Zorro.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Belated Concentration Check: 1d20 + 8 ⇒ (14) + 8 = 22

DC was 17, right? I'll post my next action in a few hours.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Seeing that the newly arrived hobgoblin seems to be some kind of leader, he decides to apply full force to him, in the hopes of taking him down quickly.

Spell Combat/Spellstrike Shocking Grasp.

1d20 + 8 ⇒ (11) + 8 = 19
1d20 + 8 ⇒ (3) + 8 = 11

Reroll on the second attack: 1d20 + 8 ⇒ (20) + 8 = 28

Crit confirmation: 1d20 + 8 ⇒ (10) + 8 = 18

Possible confirmation?

Attack 1: 1d8 + 6 ⇒ (8) + 6 = 14
Second attack plus Shocking Grasp: 1d8 + 6 + 5d6 ⇒ (8) + 6 + (4, 6, 4, 6, 5) = 39
Extra crit damage with Shocking Grasp if applicable: 2d8 + 12 + 5d6 ⇒ (6, 2) + 12 + (5, 4, 5, 4, 3) = 41

Whabam. Total damage (if crit confirms and both attacks hit): 94.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Ah, thanks for the reminder Spica. =)

1d20 + 10 ⇒ (10) + 10 = 20

Well, one better is still better. =)


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Kenchi, seeing none have taken up his challenge, yells
"No? Then I will come to you!" and throws himself at the nearest of the enemy.

Hit: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d8 + 6 ⇒ (7) + 6 = 13


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Sorry about that. Been moving the past couple of days.

Ride: 1d20 + 4 ⇒ (19) + 4 = 23

Kenchi gets his horse under control, and then dismounts.

He walks forward about 10 feet and takes a fighting stance. Motioning toward the creatures, he shouts "Come and get me, you cowards!"


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Kenchi twists his hands into a sign and shouts a word, sending a trio of magic missiles flying at the hobgoblin Karla tossed her javelin at.

3d4 + 3 ⇒ (4, 3, 1) + 3 = 11


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Can I identify the bad guys with Arcana or Planes?

Kenchi stops in his tracks.

Looks like you'll get to taste blood soon, Ilikthang.

I may end up doing like I did for another character who had an "invisible friend" and make an alias for the sword so he can talk without it getting confusing.


Human Magus (Bladebound) 5| AC 21 FF 16 T 15 | HP 36/36

Getting close, looks like. It'll be nice to rest, been a long day. Not that you care, I guess. he thinks with a grin, communicating telepathically with Ilikthang.

Aloud, he addresses his companions.

"Yes, we may as well push on to Drellin's Ferry. It's not far, after all."