Harsk

Kegmar Krausenbrew's page

29 posts. Alias of wakedown.


Full Name

Kegmar Krausenbrew "Kraus"

Race

Dwarf

Classes/Levels

Fighter1/Alchemist5

Gender

Male

Size

M

Alignment

CG

Strength 18
Dexterity 10
Constitution 18
Intelligence 16
Wisdom 10
Charisma 8

About Kegmar Krausenbrew

Init +0 Perception +9
HP: 72 of 72
AC: 18 (+2 Breastplate +7, +1 Amulet)
* Flat Footed: 18 Touch: 10
BAB: +4 CMB: +8 CMD: 18 (+4 racial vs trip/bull)
Fort: +10 Reflex: +4 Will: +1 (+6 racial/class vs poison)

Str 18; Dex 11; Con 16(18 with belt); Int 16; Wis 10; Cha 8

Combat:
+1 Dorn Dergar (normal) +10 (1d10+7)
{+4 BAB, +4 Str, +1 Magic, +1 Feat}
or +1 Dorn Dergar (power attack 2) +8 (1d10+13)

Thrown Bomb (8 per day; DC15 Reflex for half):
Regular +4 (3d6+3, Splash 6) + catch fire
* Applicable Discoveries = Explosive: 10ft splash, Precise: can exclude 3 targets

Extracts Prepared:
1st: Enlarge Person(x2), Shield(x2), True Strike
2nd: Bull's Strength, Cure Moderate, Spider Climb

Noteworthy Skills:
Appraise 9, Climb 8, Craft(Alchemy) 11, Disable Device 9, Fly 4, Heal 5, Intimidate 3,
Know(Arcane) 7, Know(Dungeon) 8, Know(Engineer) 7, Know(Nature) 7, Linguistics 6, Perception 9,
Ride 5, Survival 4, Spellcraft 12, Swim 8, Use Magic 3

Languages: Common, Dwarven, Terran, Goblin, Orc, Giant

Money and Gear:

Money: 363g 1s 5c

+1 Dwarven Dorn Dergar
+2 Breastplate
Belt of Health +2
Cloak of Resistance +1
Amulet of Natural Armor +1
Healers Kit
Travelers Outfit
Adventurers Sash
Masterwork Backpack
Chalk (5pcs)
Flint and steel
Ink 1oz
Inkpen
Rations,trail(3 days)
Horn,signal
Formulae book, traveling
Waterskin

Crafted Alchemy
Tanglefoot Bag
Sunrods(3)
Potion of Jump
Potion of Lesser Restoration(2)
Potion of See Invisibility(2)
Potion of Protection From Arrows(2)
Potion of Cure Moderate Wounds(5)
Potion of Levitate(2)
Potion of Invisibility(2)
Drow Poison (DC13; 1/min for 2min; uncon 1 min/2d4 hrs; 25gp/dose) (4 doses)
Blue Whinnis (DC13; 1/rd for 2rds; 1 Con/uncon 1d3 hrs; 40gp/dose) (4 doses)
Giant Wasp Poison (DC18; 1/rd for 6rds; 1d2 Dex; 70gp/dose) (2 doses)

Kegmar Carried Weight: 75lbs (100 for light)

Combat Trained Pony "Duke"
Saddle, military
Ale (gallon)
Alchemists Lab (portable)
Alchemical Solvent
Antiplague
Antitoxen

Background:

Several aspiring Pathfinders had gathered around the old dwarf's table as he tilted back a frothy mug. Wiping the foam off his beard with a meaty hand, he grinnned his crooked teeth and continued telling his yarn.

"Ach, dunna git me wrong lads. T'was quite a fight ta say tha least. The evil hill-man raised his meety arx a'me, but I dun run threw his legs to his hindquarters."

While drinking from his mug with his right hand, Kraus's left hand scanned his bodily possessions, fiddling with a vial here, a cork there before finally loosing a strap and holding aloft a bottle shaped not unlike a dwarven mug.

"Den I be drinkin' dis har vial and I be grewen' up to meet his size. Can ye believe? The size of a meety hill giant?" The dwarf cackles, foam and spit flying from his mouth onto the table, completely unnoticed by his eyes, which twinkled like polished gemstones at sharing this tale.

"Well den me axe was quite meety too, and I be swingin' it up'ta his groin. Suff'ta say, but me hill clans be safe fer then on."

Many of the young pathfinders glanced at each other, their brows furrowed as they fervently worked to decode the dwarf's speech - unsure whether it was thick with his racial accent or thick with inebriation. Finally, one of the young boys understood, his eyes growing wide and nodding at the dwarf's tale of besting a mighty hill giant.

Smacking his lips and looking about his audience, Kraus innocently looked at the others. "Now, who was buyin' again?"

Concept
Dwarven alchemist-warrior, originally was interested in brewing dwarven alcohol, but realized his brews were more potent than mundane liquors and took to the life of an alchemist.

His extracts/potions are all packaged like miniature dwarven brews.

Creation Notes:

Standard Pathfinder Dwarf
+2Con +2Wis -2Cha
Darkvision 60ft
+4 dodge vs giants
Greed: +2 Appraise
Hatred: +1 attack vs orc/goblin
Hardy: +2 vs poison, spells and SLAs
Stability: +4 CMD vs bull rush/trip
Stonecutting: +2 Percept for stone
Dwarven Weapon: treat weapons with "dwarf" as martial

Wilderlands Mountain Dwarf (Kazadaran)
Description: Tan or ruddy pink skin, fiery red hair, blue eyes, 4 ft. 5 in., 180 lbs, stocky build, typically Lawful Good.
Racial Traits: as per the PHB for Dwarf with the following modifications or additions:
Abilities: +2 Strength, -2 Dexterity, +2 Constitution, -2 Charisma.

S10 =>15(7pts) +2(racial) +1(4th) = 18
D10 =>13(3pts) -2(racial) = 11
C10 =>14(5pts) +2(racial) = 16
I10 =>16(10pts) = 16
W10 = 10
Ch10 -2(racial) = 8

--

Starting Purchases (16,000gp)
+1 Dwarven Dorn Dergar 50+300(MW)+2000(+1)=2350
+2 Breastplate 200+150+4000=1350
Belt of Health +2 4000
Cloak of Resistance +1 1000
Amulet of Natural Armor +1 1000
Scroll of Leser Restoration 150 (read; added to formulae)
Scroll of Protection from Arrows 150 (read; added to formulae)
Scroll of See Invisibility 150 (read; added to formulae)
Scroll of Invisibility 150 (read; added to formulae)

Healers Kit 50,1
Travelers Outfit 1,5
Adventurers Sash 20,3
Masterwork Backpack 50,4
Chalk (5pcs) 0.05,0
Flint and steel 1,0
Ink 1oz 8,0
Inkpen 0.1,0
Rations,trail(3 days) 1.5,3
Horn,signal 1,2
Formulae book, traveling 10, 1
Waterskin 1,4

[Crafted Potions]
Potion of Lesser Restoration(2) 200
Potion of See Invisibility(2) 200
Potion of Invisibility(2) 200
Potion of Protection From Arrows(2) 200
Potion of Cure Moderate Wounds(5) 500
Potion of Levitate(2) 200

Drow Poison (DC13; 1/min for 2min; uncon 1 min/2d4 hrs; 25gp/dose) (4 doses) 100
Blue Whinnis (DC13; 1/rd for 2rds; 1 Con/uncon 1d3 hrs; 40gp/dose) (4 doses) 160
Giant Wasp Poison (DC18; 1/rd for 6rds; 1d2 Dex; 70gp/dose) (2 doses) 140

Alchemical Solvent 8
Antiplague 17
Antitoxen 17
Potion of Jump 17
Tanglefoot Bag 17,4
Sunrods(3) 2,3

Carried Weight:75lbs (light to 100lbs, medium to 200lbs)

Pony "Duke", combat trained 45
Saddle, military 20,30
Ale (gallon) 0.2, 8
Alchemists Lab (portable) 200,40

Left: 763g 1s 5c

Alchemist5 +4F +4R +1W Skills:4+Int
Barbarian1 +2F +0R +0W Skills:4+Int
Class: Appraise, Craft, Disable, Fly, Heal, Arcane, Nature, Perception, Sleight, Spellcraft, Survival, UMD
Extracts: 4x1st 2x2nd
B1: Fast movement
B1: Rage
A1: Alchemy
A1: Bew Potion
A1: Trhrow Anything
A1: Mutagen
A3: Swift Alchemy
A5: Posion Resistance +4
A5: Bomb 3d6
Discoveries x2 (2,4)

Discoveries x2 (2,4): Precise Bomb (exclude 3 targets), Explosive Bomb (splash 10ft, catch fire)
Extra Discovery: Infusion

Formulae:
1st: Cure Light Wounds, Enlarge Person, Expeditious Retreat, Jump, Shield, True Strike
2nd: Bull's Strength, Cure Moderate Wounds, Levitate, Spider Climb, Lesser Restoration, Prot/Arrows

Extracts Prepared:
1st: Enlarge Person(x2), Shield(x2), True Strike
2nd: Bull's Strength, Cure Moderate, Spider Climb

HP: 12 + 5d8(5*6=30) + 30 (Con4 FavClass1) = 72

Leveling Feats Gained: 1, 3, 5

Feats:
1 Power Attack
3 Weapon Focus (Dwarven Dorn Dergar)
5 Extra Discovery

Skills Worksheet:

Skills:
4+3=7 ranks/level * Alch5 = 35 ranks
4+3=7 ranks/level * Bar1 = 7 ranks

Appraise 1R+3C+3A+2D= +9
Climb 1R+3C+4A = +8
Craft 5R+3C+3A = +11
Disable 6R+3C+0A = +9
Fly 1R+3C+0A = +4
Handle 0R
Heal 2R+3C= +5
Intimidate 1R+3C-1A= +3
Know-Arcane 1R+3C+3A= +7
Know-Dungeon 2R+3C+3A= +8
Know-Engineer 1R+3C+3A= +7
Know-Nature 1R+3C+3A= +7
Liguistics 3R+0C+3A = +6
Perception 6R+3C+0A= +9
Ride 2R+3C= +5
Survival 1R+3C= +4
Sleight 0
Spellcraft 6R+3C+3A= +12
Survival 1R+3C-1A= +3
Swim 1R+3C+4A= +8
UMD 1R+3C-1A= +3

Languages: Common, Dwarven, Terran, Goblin, Orc, Giant