Irabeth Tirabade

Kearra's page

105 posts. Alias of Larkos.


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Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

My computer version works fine and it's totally free.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"We're not here for our health, Ricard. Lead on then."


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Heads up: I will be in Ireland (I'm from the U.S.) for the next week or so so posting may be spotty but I'm still here.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Kearra pouts a little at the idea of the tactical retreat and at the lack of treasure but raises no objections. "Well, let's move on if there's nothin' here."


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"Cayden's empty tankard, this thing was made to make you super dead. Hammers and sawblades are fine in a factory but why the sword? Who were they expecting to attack?"


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"Left Hand Rule, damnit! Besides, traps are only traps if you don't see them coming. 'Nother one of dad's rules."


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Mine worked just fine...


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"My dad always used the left hand rule when exploring. So let's keep heading left until we bloody well find something."


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Thanks, Ricard! It's the page picture for half-orc on Pathfinderwiki but I was amazed how well it fit Kearra.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Kearra laughs as she takes the spot behind Ricard. "Caution is my middle name, Arendyl! I will be extremely cautious while Ricard here takes all the glory!"


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Here's roughly what she'd look like. I had her having white hair but that's a holdover from the original Kearra for SWTOR.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"Careful on this thing now; doesn't feel steady." Kearra cautiously advances forward.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"Me first!" Kearra says racing down the ladder.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Kearra dodges with near uncanny reflexes. "Ha! Gonna take more than that put me down, Neox!"

"If someone can see down there and see any more baddies then step right up."


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Reflex: 1d20 + 4 ⇒ (14) + 4 = 18


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Kearra looks at the trapdoor too. "Alright everyone, ready whatever you call a weapon and get ready." Once everyone has done so, she opens the trapdoor.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Kearra will too given that she's become a Human* Torch.

*Okay so a three-quarters Human Torch but close enough. I mean the original Human Torch wasn't technically human either.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Sometimes I wish I didn't get rid of Kearra's darkvision.

"Figures. He's probably not here then. Let's get some fires going and look around some."


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"And so I glow with inner peace. Thanks, luv," Kearra says with a huge grin on her face. She didn't need the light but it was fun to glow.

"Hey Neox!" She shouted. "Come on out if you're here! I'll hurt a lot less!"


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Sorry about the absence. Had a fancy party thing on Friday and I can't post on Sat (school+work) but I'm down for Sundays and every other day of the week besides Sat.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"20,000 will still buy a mighty fine pint, Ricard." Kearra said with a laugh. "Now that we're all best friends, let's go find that Neox guy and beat him up. I'll be knocking on the door; you guys can follow behind if you like."

With that, Kearra runs up to the door and punches it as hard as she can.

take 20 on the strength check for a total of 24


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Grandpa ghost throwing shade now? He wanna step up? 'Cause I will fight him! And lose because I can't hit him at this level!


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

What about Steam or Discord? I'm on those more often.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"20,000? Well I could get those bracers I had my eye with that, I guess." Kearra said a bit deflated. "Oh well, put 'er there." Kerra shook Arendyl's hand with a strong grip and a toothy grin. "Kearra Greilsdóttir. Good to meet ya. Your Grandpa a spirit? Think I know a guy who can put 'im to rest if you like."


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"100,000 gold!" Kearra shouted to no one in particular as she read over a transcription of the announcement. "I could start my open fighting pits. Maybe stay in here in Vadna; have people fight robots or whatever they're called. Just gotta bust some head and drag some dude back to the authorities. Easy money."


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

pretty awesome actually. All we need now is some labels and a legend.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Whoa whoa whoa, I'm not asking for Tolkien's map of Middle Earth here. Just a basic "where some things are" type thing. You can do it in MS Paint. It'd give some better context of where everything is and how big the countries are. And Roll20 is much better than theater of the mind for mapping out fights. We don't have a rogue but knowing where enemies are is important for charging and flanking. It also helps with crowd control.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

So we can't have maps for travel even if we have one in game? How about tactical maps when fighting? Roll20 is great for that.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Hey I include myself in the Tier 4s.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Good! We don't need those snotty magickers here anyhow. Except Arendyl. She's gonna have to carry this team of Tier 4s. :P


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Hey Resalth!

Since Ricard is going for battlefield control and I'm going for combat flexibility, what's your set-up like?


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Dot


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Gods are minor but are the churches? Can they still grant 9th-level casting to those of sufficient power? Do they still have their heralds?

You say "her rule constantly sapping and destroying the Cascade's economic strength" but you also said she had "vast wealth" which is how she completed her coup. So couldn't she just leverage her own wealth to avoid destroying the country?

There's no official story for how and why the Queen usurped the old king? Aren't nobles concerned with her lack of a family in terms of political continuity?


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

This should give you all you strictly need on the core deities and many of the other ones. Inner Sea Gods would tell you more and is a pretty awesome book in general. I have it and I'd suggest getting it.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

What's up with Aroden in this world? And Rovagug?

Who is the Queen really? How did she conquer so much so quickly without having a coalition form against her like it Napoleon? What do the people in the Cascade think about her? Do she have a family? Why did everyone accept her murdering the last king? Is she an iron fist type or does she go for a high public approval thing like Lex Luthor?

How can Hosawa stand up to any other nation without Magic or even magic-lites like ki? Why did Dragons f#** around with this nation as opposed to any other? Shouldn't Hosawa want magic, particularly divine magic, against the apparent Demon threat (Oni would fill the same role and be more appropriate to the Eastern theme.) Paladins by definition cannot do evil and would be a great help against Demons and Evil Dragons. Would they kill a magic-using foreigner who used magic in self-defense?

Where do the monstrous races live? Where are the Dwarves?

What were the old kingdoms like? Do most people want them back?

I hope these don't seem combative. I'm just curious.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Ah yes the mysterious ratfolk. "Anyone know who that mysterious stranger was?" "Yeah he's, like the only Rat guy within 500 miles." :P

But seriously sounds like fun. I wish Kearra could throw him up so He could do a cool spin move and hit every bad guy in the room.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Everything is fixed. Sorry about that. The sheet was from an old RP that allowed for 25 point buy. I'm down with starting whenever.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Kearra is a punchy Swiss army knife with some minor Ki abilities thanks to her mother's training. She excels at one-on-one fights with other melee people. Soon she will deflect arrows to mess with ranged people.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Sorry for keeping you waiting. I'm here and ready to kick ass!


Awesome!


Her mother was the monk and Kearra may have trained in Hosawa but she is from, lived in, and wants to return to a major city. I'm thinking her parents live in the Cascade but the fighting pits were in Irrida. Big city means lots of corruption and a need for entertainment for the lower classes.

Any problems with that?


Alright! Just let me know where Kearra would fit best in her backstory. Her wandering means she can be anywhere that's necessary for the plot.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Still here and waiting for some ass to kick.


Any movement on this, Taco?


Well she flunked out of Monk Training. As for the rest, I took some advice from here. Specifically, she is better than she will fight now but she's holding back because she's on the lam. This backstory serves to explain her archetype and martial flexibility and was intended for low to mid level. Level 1 is bit much, I agree, but not outside of the realm of possibility.


Here's the Brawler's alias. And here is her sheet

And here is the generic backstory. I can add names and such to tie her into the setting more later.

Backstory:
Born of a famous battle couple, Kearra has always had expectations on her. Her Human father, Greil, was fighter of renowned strength. Her Half-Orc mother, Mailoh, was a monk whose grace was unparalleled. The mix of chaotic fighter and lawful monk made them an interesting couple but left Kearra feeling like she was pulled in two different directions. She favored her mother's up close and personal style but had her father's temperament.

She eventually tried to get out of the craziness by training in her mother's monastery. She excelled at the physical side of being a monk; she quickly distinguished herself as the strongest trainee. The trainees were of course too serene to point out that her mother's tutelage gave her a headstart and naturally Kearra was far too mature to lord her prowess over them. Still, for some reason, Kearra didn't have too many friends at the monastery. What few could look past her brashness were friends for life.

As good as she was at the physical side of monk training, she was awful at the spiritual side. Though she could focus on a specific thing, Kearra just couldn't clear her mind enough to meditate. She found koans stupid, hated sitting still, and fell asleep during lectures.

So Kearra simply left the monastery and wandered the land. She couldn't face her parents even though she knew the monastery had mailed them. After she had made it to her first big city, she found her new love: pit fighting.

She noticed a crowd gathering in a seedier part of town and her natural curiosity took hold. Her training made her unafraid of the dangers of the slums. When she made her way through she found a large pit dug into the ruins of a condemned building. A promoter extolled the virtues of Fiona the Fury, the first woman Kearra had ever seen that matched her height and surpassed her muscle. the promoter said Fiona would take on any challengers so Kearra leapt into the pit before even learning of the fabulous 300 gold prize for even tying her.

Kearra's training served her well in her first outing as a pit fighter. Her comparatively graceful, controlled moves were novelty with the crowd and surprised Fiona. But in the end, the more experienced champion won. Kearra did receive 50 gold for lasting longer than any other challenger had. She was popular enough that the promoter, Anton, offered to take her on as a client and enter her into the pit fighting circuit.

From there, pit fighting became her life. She would wrestle bears, fight men twice her weight, and earn a comfortable wage. She couldn't save up too much however as she could only heal herself up using "official" clerics, oracles, and alchemists to prevent "cheating." These healers naturally cost the fighters quite a bit and were only one of the ways the bosses who ran the pits kept the fighters from getting too rich and too independent.

Though her famous upset against Mack the Crusher earned her the name Bruiser, she is only moderately well-known in the league and unknown outside of it. Her win/loss ratio is slightly above average and she was never seriously injured in the ring which makes her a friend -as much as one can be - to the bookies. Fighting against the many different brawlers taught her a more varied set of techniques than even her monastery could do. She fought against swordmasters with magically dulled weapons, Dervishes whose graceful forms were at once a combat style and a dance, disillusioned monks like herself, wrestlers, gladiators, and plenty of fierce creatures in her time.

She didn't know who truly runs the whole business: organized crime.

When she found out, she tried to do something very stupid; she tried to organize the fighters and take back the sport to make it legitimate. While some were generally amenable to the idea, they were too scared to support her openly. One of the fighters she talked to - Kearra doesn't know who - ratted her out.

The Bosses tried to kill her in her sleep. Fate intervened, it seemed, as a maid caught the hitman sneaking into Kearra's room. Her screams woke Kearra immediately. She overpowered the hitman and knocked him out. After gathering her few possessions, she and the maid fled the city. The life of an adventurer was not for Siobhan and so she stayed in a nearby village to work at another inn.

Kearra decided to wander for a while until she can find a way to fix her city's crime problem and redeem her profession.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"Do I know you?" Kearra says, still a little dazed.

"Not much longer 'til what?" Kearra narrows her eyes in suspicion.


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Sorry to hear about your family member but it's good to know you're still around, Melanie!


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

"Friend Dwarf, you know you shouldn't just barge in the middle of the performance, right?"


Female Half-Orc Brawler 1 l HP 12/12 l Init +1 l AC 13/11/12 l Fort +5 Ref +4 Will +1 l Perc +4

Reflex: 1d20 + 4 ⇒ (1) + 4 = 5

What the hells!?

Kearra's buzz prevented her from seeing the bright light at all until it had exploded. She too stumbles after Varian's fall.

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