Map Female Aasimar Inactive
Kazariah casts entangle, hoping to catch the creatures before they can get into range of the party. Putting a circle on the map to indicate where the spell is. DC 14 save. Text of Spell: Range long (400 ft. + 40 ft./level) Area plants in a 40-ft.-radius spread Duration 1 min./level (D) Saving Throw Reflex partial; see text; Spell Resistance no DESCRIPTION This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of effect or those that enter the area. Creatures that fail their save gain the entangled condition. Creatures that make their save can move as normal, but those that remain in the area must save again at the end of your turn. Creatures that move into the area must save immediately. Those that fail must end their movement and gain the entangled condition. Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell. The entire area of effect is considered difficult terrain while the effect lasts. If the plants in the area are covered in thorns, those in the area take 1 point of damage each time they fail a save against the entangle or fail a check made to break free. Other effects, depending on the local plants, might be possible at GM discretion.
Map Female Aasimar Inactive
Kazariah and Drake walk around the side of the lagoon to inspect the drake, seeming to confirm Daichi's theory of what happened. Kaz shares the information with the party. She also keeps an eye out for anything else out of place. Perception K: 1d20 + 17 ⇒ (7) + 17 = 24 (using aspect of the falcon).
Map Female Aasimar Inactive
Kazariah prays briefly at the shrine to her goddess. It's too bad I don't have any empty flasks to take some of the holy water with us, after having it provided to us so kindly. I wonder... do you think this is an indication that we will need it? I could empty out my extra waterskin and put holy water in it instead.
Map Female Aasimar Inactive
As Kazariah follows, she switches the animal aspect on Drake to Falcon, and applies it to herself as well. gives them both a +4 to perception She then looks around to see if there are any clues to recent travel or disturbances in the area. Perception: 1d20 + 17 ⇒ (4) + 17 = 21
Map Female Aasimar Inactive
Attack: 1d20 + 4 ⇒ (7) + 4 = 11 Looks like another miss. No need to roll damage. Sorry for the delay. I think I saw the notification for this while I was at work on Monday and told myself I would post when I got home, but then I was immersed in other games with new notifications and forgot. I apologize.
Map Female Aasimar Inactive
Swift Action--Aspect of the Beast (Wondertwin Powers Activate): Kazariah Aspect of the Tiger, which raises Dex by 2, giving me another +1 to attack with my bow), and Drake Aspect of the Monkey, which gives him +4 to climb. Kaz attacks the spider on the left. Attack: 1d20 + 4 ⇒ (17) + 4 = 21
She also tells Drake to attack.
Map Female Aasimar Inactive
Seeing that Shalelu is going, Kazariah doesn't hesitate. I don't need to think. I'm coming. I was only waiting around to convince Shalelu to travel with me anyway, so whatever the task and the danger, I'm in. She grins. Plus, I don't think I've ever been to a castle. Sounds fun.
Map Female Aasimar Inactive
Drake, come. Derric, everyone, meet Drake, my faithful companion. ... Don't be scared. He's very cuddly unless I ask him not to be... or he's hungry... Say hello, Drake Do you have to roll handle animal every time if they already know tricks? Rolling, but ignore if you don't have to: Handle Animal: 1d20 + 7 ⇒ (20) + 7 = 27
Map Female Aasimar Inactive
Kazariah walks over, and responds to the man that welcomed her with The pleasure is mine. After the story, she looks appropriately impressed. Wow. That's an incredible story, and kind of you to help Ameiko out like that. To Ameiko: A letter from the past. How fascinating. You'll have to tell me about it after you think it over for a few days. ... By the way, have you seen Shelelu? My job here ends in a few days, and I was hoping to get her to come with me to explore the next big thing. Haven't really decided what that is yet, but that's half the fun. To the rest of the table: You guys can call me Kaz if you like. Tell me about yourselves. Are you from here?
Map Female Aasimar Inactive
Still working, but this is probably enough to let you take a look. I haven't chosen weapons or bought equipment (most of that list is from a different character I was copying from. Will keep some but not all.)... also usually add more notes and stuff, but hey, I think the rest is done. ... take a look. Tell me I got anything wrong. Looking forward to joining you. Sorry this is taking me so long. |