Blobog

Kataro's page

3 posts. Alias of Lucendar.


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Here is Kataro's (the goblin archer ranger) missing background.

Background:
Kataro was born into the Darkskull goblin tribe, an up and coming tribe of about 30 goblins. He always felt different from the other goblins, more intelligent, as if he was meant for more than the raiding of farms and livestock that he and his fellow tribe members regularly engaged in. He also felt an empathy toward animals and always strived to defend the tribe's pets, especially the dogs from the goblins' wrath. This brought him disfavor from Chief Grobble who thought Kataro too soft. As the tribe's pursuits of conquering Sandpoint were not finding success, the Chief entered into an alliance with a local human mage. Together they would pool their resources and take over the town. Unfortunately for the tribe, the mage was a necromancer in hiding and just looking for new corpses to animate and he decided to run an undead goblin tribe as his new hobby. Upon seeing his fellow brothers die, their flesh melted off, only to rise seconds later as undead, Kataro fled the caverns of the tribe and sought refuge/asylum in Sandpoint. Thankfully, his intelligence saved him and he convinced the town sheriff of the imminent danger that the town was in due to the necromancer. Swearing vengeance on him, Kataro served as a guide and led a newly formed band of adventurers to the goblin caverns to deal with the necromancer. During the incursion, Kataro saved the life of the human hunter by the name of Dixon and eventually the band killed the mage and Kataro's quest for vengeance was complete. However, with no home or tribe remaining, Kataro was lost as to what to do. Thankfully, Dixon saw the good in his heart and took Kataro under his tutelage, further enhancing his the skill with the bow. Kataro followed his mentor's path and became a ranger and defender of the wilds and the weak. Kataro gained some notoriety over being a goblin ranger and hero to the people of Sandpoint and surrounding areas, so much so that the fellow goblin tribes put a bounty on his life. Kataro survived the attempts and eventually grew in power and experience, his agility, darkvision, and stealth proving quite useful. In his last adventure, he along with his fellow band mates, commissioned by a human noble, stopped a hill giant and his fellow ogres' pact to storm a nearby human keep. Unfortunately, though the threat was ended, only Kataro and Dixon survived the ordeal. After paying respects to his 3 dead comrades, Dixon bid Kataro farewell, disillusioned with the death of the cleric, Agatha, his love interest. Kataro knew Dixon needed time to grieve so he left the ranger alone. When Kataro went to collect payment for the dismissal of the threat, the leader of the Keep could not afford to pay Kataro for his services but offered him his most prized possession instead: a treasure map to a tomb of riches. Kataro took it and followed it, eventually leading to...


Here is my submission: goblin ranger archer (saw the team was missing ranged support). Will include background tomorrow (crunch in profile).


This is Lucendar and here is Kawa's amended history, DW. Crunch in profile.
Forgot description: He stand 5'6", with black hair and brown eyes and a Fu Manchu moustache.

Background and Personality:
Kawa Shiro was the second son of a rich and powerful aristocratic family in Tian-Xia. Unfortunately, his family made enemies in the region and one night, when he was five years old, a band of assassins led by a Ja Noi oni demon (hobgoblin-look alike) and sent by one of his father's political rivals, massacred his family. Thankfully for him, the mayordomo of the home, a man named Toshi Hirowata, carried Kawa away to safety. Fearing reprisals, Toshi sent the boy away to stay with some long-distance family of his in Sandpoint. Kawa grew up with fictional stories of his parents' fate, until he was told the truth at age 16. He then began planning his vengeance on the oni demon who killed his family and swore an oath that he would avenge them. He started learning archery as he was naturally dexterous. He helped some locals deal with the local goblin problem but eventually left them to join the Black Arrows, a group of rangers. Kawa specialized in the killing of evil outsiders, though the Black Arrows also taught him about the dangers of the undead and giants. He became one of the group's best trackers and archers. After a couple of years' experience with them, Kawa eventually left after he and a couple of survivors killed the deformed ogre family who had decimated the rangers. Kawa roamed around offering his hunting and tracking services in the region, seeking to kill evil outsiders, among them imps, demons, and devils.

When he turned 21 and feeling his skills had been honed to perfection, Kawa decided to return home to Minkai and seek his vengeance on the oni demon. Upon returning home, he learned of a plot by an Ogre mage named Akuma the Horned King to lead an army of oni demons and giants down upon the Dragon Empire. Enlisting the aid of some local adventurers, Kawa proceeded to join the band in raiding local outposts manned by the demons and the giants. After months of battles, as luck would have it, he confronted the oni demon who killed his family and inspired by his hatred, put 15 arrows into him in less than 30 seconds. Kawa wept that whole night, finally satisfied he had fulfilled his vow to his parents.
He continued his fight against the giants and Akuma. In the climactic fight, he faced a powerful erinyes (mortal hunter) named Helkaata summoned by the ogre mage. Almost losing his life, Kawa managed to defeat her and his band of heroes dispersed the giants and ended the alliance, though Akuma managed to escape. As a reward for his efforts, Kawa was handed Helkaata's legendary bow, Angelwing (beautiful composite longbow decorated with white feathers in the shape of a wing). He pledged to use the bow to rid the world of evil and in his service of the empire and the region, as they are his birth home.

Personality: Despite his fame, Kawa, now age 30, remains a quiet fellow, with unassuming physical build or looks. However, hidden underneath lies a speed and dexterity never before seen in humans and a skill unparalleled in archery. Kawa is very passionate about destroying his favored enemies and feels the ends justify the means as long as good is achieved in the long run. As he grew up outside of Minkai, he often feels like an outsider despite his name and ethnicity and retreats to his cabin in the mountains, where he lives as a trapper with his wife, Sakura.
3 events: death of his parents, avenging them, and finding Angelwing.