What are some other items like nets and bolas that serve a purpose such as tripping, entangling, sickening, dazzling, blinding, deafening, shakening basically all the combat maneuvers and in particular dirty tricks.
What are some weapons that have a primary purpose other than doing damage?
What are some items other than alchemist's fire, acid, smoke sticks - basically things that may or may not be in the core books RAW?
Looking for ideas to make each encounter memorable and having a group of monsters / NPCs use unconventional weapons / items / tactics is what I'm looking for.