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![]() Also wanted to chip in with a thanks. I was able to fill in 9 empty spots from my shelf from when my issues 309 to 334 were stolen. Unfortunately, numerically I'll have a gap as I couldn't get 326. It makes the numerically obsessive-compulsive side of me twitch, but other than that I'm a happy camper. ![]()
![]() Another villain absolutely despised by the PC in my campaign (only one, my wife's character in this campaign). Half-Fiend Yuan-Ti Pureblood. The despising part came from when the villain started "collecting" the PC. The PC had started to develop a following dedicated to her teaching. The villain used magic to assume the PC's likeness and usurped a group of the PCs followers, twisting her teachings. The PC had been adopted into a barbarian tribe and had a "brother" among them. Additionally, the PC's symbol is the mask she wears, which her adopted brother had tattooed around his eyes. The villain killed him and carved the flesh holding the tattoo off, using it as a mask of her own. The PC had befriended a halfling tailor who created custom outfits for her. The villain killed him and took the last outfit he had been working on for the PC, wearing it herself. The most hated villains, at least in my experience, make it personal. Make it so personal that the player despises the villain, not just the character. The next step for the villain is the PC's newborn son. I'm probably going to give the PC the chance to rescue the child before any serious harm is done because there is such a thing as going too far. ![]()
![]() It's all about how you play it. The scariest villain to date in my campaign has been a Loremaster. Yup, book in his nose, librarian type. Why? In his pursuit of knowledge, he has completely abstracted himself from interactions with others, seeing it as interfering in the natural processes he is attempting to study. He doesn't interact with the PCs. They ask him a question and he stares at them for a moment and says, "Half-Elven subject has posed an interogative. Coupled with a heightened emotional state and outside stimulus..." and he jots down notes in his research journal while his more...deformed experiments are pummeling the PCs. ![]()
![]() Sol wrote: Yah, it was a awesome adventure, (Bastion of Broken Souls) at least in ideas, I have never had the chance to run it. I was originally going to run an adventure path based upon Ashardalon and his draconic lineage. In the end I read the Prince of the Redhand and got sold on AoW. The one cool thing, I think they did in the WoTC Ashardalon AP was to have a dragon be an opponent (whether great or small) in every adventure, or at least thats what I recall was one of the goals. Heck you even fight one in the 1st level adventure! How cool is that eh? although I am sure by the 8th adventure everyone is rather sick of fighting dragons. Oh well. I ran the whole series while I was in the Navy, with the exception of Deep Horizon, which I read through and just couldn't get into whatsoever. The Sunless Citadel had a white dragon, the Forge of Fury had a black dragon, the Speaker in Dreams didn't have any dragons that I can recall, nor did The Standing Stones. Heart of Nightfang Spire had a dead dragon, with the party facing off against the beastie that killed it (a mooncalf). Deep Horizon didn't have dragons either, if memory serves, but I didn't run it so I could be wrong. Lord of the Iron Fortress had an opportunity to battle a couple of blues, and a half-red dragon duergar. And Bastion of Broken Souls had, of course, Ashardalon, as well as a number of his dragon and half-dragon offspring. So, the dragons are sparsed out enough that my players didn't have a problem with it. ![]()
![]() The Bastion of Unborn Souls is the centerpoint to the adventure from '02 called Bastion of Broken Souls. Bastion of Broken Souls was the final adventure in WotC's 3.0 original "proto" adventure path. It was a series of 8 adventures that were kind of related, though not as cohesively as the the Dungeon mag adventure paths. The Bastion itself is a font of energy on the positive energy plane where unborn souls are created. |