Thanks for the posts so far everyone.
I've updated the build to this:
Ancestry: Orc
Background: Perfection Seeker
Class: Monk
Level 1
Abilities: Str +4 / Dex +3 / Con +1 / Int +0 / Wis +1 / Cha +0
Skills: Acrobatics, Athletics, Intimidation, Lore: Warfare, Stealth, Survival, Thievery
Heritage: Battle Ready
Ancestry Feat: Orc Ferocity
Class Feat: Monastic Weaponry
Darkvision
Flurry of Blows
Powerful Fist
Free Feat: Cat Fall
Free Feat: Intimidating Glare
Level 2
Class Feat: Ki Strike
Skill Feat: Assurance (Athletics)
Ki Spell Type: Occult
@Lucerious
Changed level 2 class feat to Ki Strike; still not sure what I should change Assurance to for the short-term Beginner Box adventure. I would like to expand this build past level 2, though. Perhaps you can make some suggestions?
@Thaliak
Parry, Demoralize, Step, Stride, and Trip, are all things I was considering. Trip is on the Bo Staff. Would it be a separate action to use, or would it count as part of a successful strike with the Bo Staff? I like your suggestion of finding other environment uses.
@Everyone
I really like the idea of playing a Monk in a long-term campaign and would like to expand this build out.
Not sure of what overall theme I should go with, but here are some things that I definitely like the idea of:
1. Using Bo Staff and general idea of area control (Stand Still, Whirling Throw, Improved Knockback, ???)
2. Possible dedications (Fighter, Staff Acrobat, ???)
3. Possible stances (Fuse Stance, Tangled Forest Stance, Tiger Stance, Whirlwind Stance, ???)
4. Ki Spells (Abundant Step; don't know much else could/should be added in with all the other stuff above)
Here's some other stuff that sounds good, but I'm not sure is appropriate/would fit:
1. Dedications (Cleric, Rogue, Student of Perfection, ???)
2. Ornate Tattoo (tattoos in general)
3. Grappling
As before, any comments or suggestions are welcome.