They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
"Yes, a rest would be nice. Hopefully we have encountered the last of the resistance to our escape." Kal follows Colthan, using two healing serums on the way. mk 2 healing serum: 3d8 ⇒ (1, 7, 2) = 10
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Will: 1d20 + 7 ⇒ (1) + 7 = 8 The light from Kal's tentacle begins to spread throughout their body before flaring out like a starburst. Supernova, Fire damage, DC18 Reflex for half: 9d6 ⇒ (2, 3, 4, 3, 1, 5, 5, 3, 2) = 28 They then back away a few steps.
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Kal moves into the room and towards the two creatures to the north, attunes to photon, and strike out at yellow. Solar Tentacle vs KAC: 1d20 + 12 ⇒ (11) + 12 = 23
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Kal unleashes a flurry of plasma tentacle strike, hopeful that they will eventually do some damage. Plasma Tentacle Full Attack: 1d20 + 12 - 3 ⇒ (8) + 12 - 3 = 17
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
I don't know what I was doing when I set up this character sheet, but I entered the ACs, SP and HP were far lower than they should have been. I had EAC and KAC at 21 each when they should have been 24 and 26, and 48 SP and HP instead of the 64 and 62 that it should have been. I've updated the sheet now.
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
"This thing hits hard. Thanks for the inspiring words." Kal works through the pain and ignites their solar tentacle in a sheath of plasma, then strikes again. Plasma Tentacle: 1d20 + 12 ⇒ (9) + 12 = 21
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
"I'll keep an eye on our prisoner." Kal confirms for Colthan's benefit, "Athough, it may be useful to access her computer." The ijtikri guides Datch out from behind the desk and keeps her out of the way of the others.
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Umbro-187 wrote:
Part 3 started. Typically when that happens in specials, everyone immediately moves on to the next encounter, regardless of what you were doing.
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Having cornered the purple ysoki, Kal unleashes a flurry of tentacle strikes. Solar Tentacle Full Attack: 1d20 + 12 - 3 ⇒ (18) + 12 - 3 = 27
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
I'm assuming the stairs are no more than 30ft high. If that's not the case, Kal will move twice to get closer to combat Kal shoots up with their jetpack high enough to be level with the ysokis on the top of the stairs. The now fully photon-attuned ijtikri then charges towards Purple with a Stellar Rush. Stellar Rush vs 8+KAC: 1d20 + 12 ⇒ (8) + 12 = 20Fire, DC18 Reflex for half: 4d6 ⇒ (1, 2, 4, 1) = 8 Fire damage happens regardless of if Stellar Rush hits
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
sorry, I was just waiting to see what happens to red Kal activates their jetpack again to chase Blue, and strike out at their new target. Solar Tentacle: 1d20 + 12 ⇒ (6) + 12 = 18
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Kal immediately attunes to photon and rushes towards the ysoki with their jetpack, lashing out at red with their solar tentacle. Solar Tentacle: 1d20 + 12 ⇒ (12) + 12 = 24
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
"Yes... Uptown 1... I am in position. Subject is at the table. Currently all clear," Kal responds, somewhat confused, "I would like to note, we are not currently in a town. Would it not make more sense to refer to upcasino, down casino? Perhaps upstairs, downstairs?"
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Kal takes a look at the card as well. Mysticism: 1d20 + 12 ⇒ (9) + 12 = 21 "Yes, this certainly appears to be a threat. Have no fear though, we will ensure your safety." Kal takes a position beside Denanne, intending to remain at her side until the threat presents itself. "It is likely that any attack will occur prior to the tournament, to avoid making a spectacle of it."
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Once past the receptionist, Kal quickly runs to the restroom, coming out in time for Colthan to open the door and Sister Maggie to scream about infestations. They walk up to The Tam, "I see everything is going well." They then wait for Colthan to signal that the cameras have been turned off.
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Kal makes sure to drink several beverages on the way to the Golden Vault. By the time they get to the receptionist, they have a look of distress on their face. "Yes, hello. This is a little embarrassing, but I seem to have had a bit too much liquid intake, and well, I may have an emergency if I don't get to a restroom soon. May I please just pop in to take care of that? I'm afraid if I don't find relief soon I may end up standing in a puddle of ink." Diplomacy + Sidereal Influence: 1d20 + 18 + 1d6 ⇒ (1) + 18 + (4) = 23
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
"She seems very skillful, yes," Kal leans towards Umbro and lowers their voice, partially trying to remain out of The Tam's camera, "but let's see how Denanne's hand looks. Remember what Juta said about her."
They/Them Ijtikri Solarian 8 | E24/K26 | SP 0/64 HP 62/62 R 8/8 | F+7 R+4 W+7 | Init. +6 | Perc. +6
Kal speaks into their own comm "Yes, let us purchase some Luxx Bucks. Denanne may be more inclined to converse with us if we participate in the games." At the machine they exchange 250 credits for Luxx Bucks.
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