Bird

Kahl' Heel's page

53 posts. Alias of Ilmakis.


Classes/Levels

:
HP84/84 | AC31 (23FF, 20T) | Perception +32, Sense Motive +21 | +7 Init | Fort +4, Ref +15, Will +9* |

About Kahl' Heel

Kahl' Heel's
Imp (Pathfinder Campaign Setting: Book of the Damned Volume 1, Princes of Darkness)
LE Tiny outsider
Init +7; Senses darkvision 60 ft.; Perception +31
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Defense
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AC 31, touch 20, flat-footed 23 (+7 Dex, +1 dodge, +11 natural, +2 size)
hp 84 (13d10)
Fort +4, Ref +15, Will +9 (+4 morale bonus vs. Enchantment spells and effects)
Defensive Abilities evasion, improved evasion
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Offense
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Speed 20 ft., fly 50 ft. (perfect)
Melee sting +19/+14/+9 (1d4+15 + poison) or mwk cold iron rapier +19/+14/+9 (1d3+10/18-20)
Space 2½ ft.; Reach 0 ft.
Special Attacks poison
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Statistics
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Str 15, Dex 24, Con 10, Int 14, Wis 12, Cha 14
Base Atk +13; CMB +14; CMD 31
Feats Additional Traits, Alertness, Dodge, Power Attack, Skill Focus (Perception), Toughness, Weapon Finesse
Traits dangerously curious, spell intution
Skills Acrobatics +15 (+10 to jump), Bluff +21, Diplomacy +5, Disguise +5, Fly +23, Intimidate +5, Knowledge (arcana) +15, Knowledge (dungeoneering) +3, Knowledge (local) +3, Knowledge (nature) +5, Knowledge (planes) +15, Knowledge (religion) +5, Linguistics +3, Perception +32, Sense Motive +21, Spellcraft +10, Stealth +26, Use Magic Device +22
Languages Abyssal, Celestial, Draconic, Infernal, Osiriani, Shadowtongue, Undercommon; telepathy 50 ft.
SQ change shape (boar, giant spider, rat, or raven, beast shape i), devotion, multiattack / extra attack
Combat Gear wand of ill omen (50 charges); Other Gear mwk cold iron rapier, amulet of mighty fists +1, circlet of persuasion, eyes of the eagle
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Special Abilities
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Change Shape (boar, giant spider, rat, or raven, beast shape I) You can assume the form of a monstrous spider, raven, rat or boar.
Darkvision (60 feet) You can see in the dark (black and white only).
Devotion +4 (Ex) +4 morale bonus on Will Saves vs. Enchantments.
Evasion (Ex) No damage on successful reflex save.
Flight (50 feet, Perfect) You can fly!
Multiattack / Extra Attack Multiattack or second attack with primary weapon at a -5 penalty.
Poison: Sting-Injury (DC 16) (Ex) Poison—Injury; save Fort DC 15; freq 1/rd rd; effect Dex; cure 1 save.
Power Attack -4/+8 You can subtract from your attack roll to add to your damage.
Telepathy (50 feet) (Su) Communicate telepathically if the target has a language.

Spell like abilities:
- CL12 -
Detect Good (constant)
Detect Magic (constant)
Detect Evil (at will)
Invisibility (self only) (at will)
Grease 1/day (DC13)
Silent Image 1/day (DC13)
Suggestion 1/day (DC15)
Identify
Commune 1/week - 6 questions

Spells (spellcasting contract):
  • Cure Critical Wounds (3d8+14)
  • Divine Favor (+3)
  • Divine Favor (+3)