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i like the build you posted thx . will look into the the devine hunter archtype . my thought though was to use smite evil for BBEg's in certain encounters. I have to pick a mythic enouctner as a trait from wrath of the righteous and am going with chance encounter for the trickster role in the party .


anyone with advice ?


Ok without relegating the whole debate over snap shot/improved snap shot allowing you to be considered flanking or not. This is my plan to build a fairly functional ArcaneArcher for the WOtR game I'm playing. My plan is as follows ..
1st level paladin
2nd paladin
3rd - 5th ninja -- our current level btw is at 5 ..

This is where I wish to get advice from those more wise than I .. My plan is to use the ninja trick vanish and abuse it and get greater vanishing trick at level 10 so it becomes greater invisibility . There is also a feat in the mythic area that allows you to shot one arrow by using a mythic point as a attack action with all your other attacks granting the target no dex making them vulnerable to sneak attack . I plan to use stealth to get into position, then attack, vanish as a swift action , attack again being temporaily invisible , then repeat or use mythic power if BBEG is down to last few remnants of life. My thought is to take all my classes to maximize the chars Chr/Dex ..
My thought was to go 4 paladin (extra smite evil/day), 10 ninja getting andvanced Ninja trick vanish /1 sorcerer / 5 arcane arhcer .. I am wantign to get some ideas or comments on how or what may be a better path to follow . thx. I thought of somehow incorporatign shadow dancer but feats are at a premium doign the build this way for the archery aspects. thanks in advance for the help


then why would you not be gettign sneak attack with a bow if within 15 feet with snap shot / greater snap shot as you are threatening . If someone is within 15 feet of me shootign me with a bow its just as confusing as the guy swinging the halberg from 10 feet away and seemingly would make it hard to nto be confused and disorientated on which way to turn which is exactly how the sneak attack works . if not save money until you get a ring of greater invis and do it that way . lol


I have a question as I'm playing in a campaign and had this mapped out to be an Arcane archer in a wrath of the righteous game . My plan was to take 5 rogue levels/ 4 fgt levels / 1 mage level then 10 levels of Arcane Archer. My scheme simply was to use the combination of snap shot/ improved snap shot / point blank master with fgt weapon spec and then stand 15ft away and fire away . I realize i wouldnt get the bonus for flanking yes, but I am by all definition i have read and seen flanking for purposes of getting my Sneak attk dmg and this was also the consensus on our gm though it is a home game.. We felt that the rule for sneak attack is
Sneak Attack: If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. (( being flanked by a savage barbarian on one side and a archer shootign at you from the other to me qualifies ))

The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. (( flanking is determined as When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner.

When in doubt about whether two characters flank an opponent in the middle, trace an imaginary line between the two attackers' centers. If the line passes through opposite borders of the opponent's space (including corners of those borders), then the opponent is flanked.

Exception: If a flanker takes up more than 1 square, it gets the flanking bonus if any square it occupies counts for flanking.

Only a creature or character that threatens the defender can help an attacker get a flanking bonus.

Creatures with a reach of 0 feet can't flank an opponent.)))By this rule i would not get the +2 bonus as i am not using a melee weapon but by rules i am threatening (( as stated in the feats snap shot greater snap shot) the char so my friend on the opposite site would and we are considered flanking in all purposes therefore my doing sneak attack dmg is allowed in how we all intepreted these rules ))

This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.

With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.

The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment.

my thoughts are simply that if you like roleplaying then play what class makes you happy . I mylsef like to do a decent amount of dmg but usually am the jack of all trades char who does lots of things skill wise yet nothing supremely well. This char i have planned can do a very reasonable amount of dmg actually . I know there are people who will say thats not the way the rules read , but this is how we have decided to have ths work because there is no reason why it shouldnt by akll the definitions given . It doesnt state anywhere a rogues sneak attack is merely done by melee weapons. if you can flank with a whip at 20 feet why not a bow thats more dangerous if you give up the feats to be able to do so . just my view .