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BadBird wrote:
Can you post your build please? ![]()
Coming off of a 3+ year KM campaign, I played a pure Druid and loved it. The outdoors nature of KM is very forgiving when I comes to running around as huge elementals or animals. I also took a lot of magic item creation feats because time is never an issue. But you already have two rangers so you might have that outdoor thing covered. Also, if you ever wanted to play a mounted character, this is the campaign to do so. But one thing to consider - try to avoid dumping charisma. A well run KM campaign will have enough npc interaction to keep the whole party busy and not just the "face". ![]()
Downloaded it and tested it during a very boring conference call at work. :) So far everything looks great. I entered my hitpoints just fine and i like how you calculate all the bonuses based on the raw number. Also, the damage bonuses are showing correctly when I click on the attack button (i.e. bite). Finally the big cat data is correct. I created about 7-8 animals and couldn't find any problems at all. Great job! I only have two suggestions for the next version: 1) Add a "temp" category for damage as you have for attack and AC. That way if I always use something like power attack and i can have it pre-set separate from any magic bonuses. I suspect this would be an easy change on your part. 2) Take advantage of the ipad's extra space. I suspect you could consolidate all the tab views into one single page with bigger screen. However this sounds like a bigger change than #1. Definitely worth the $2 to anyone playing a class with an animal companion (druid, ranger, oracle, etc). I'll update my review on iTunes accordingly. ![]()
KSAC wrote:
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Left a 5 star feedback in expectation of these changes. BTW, now that I have the attention of some iphone pathfinder devs - what I'd love to see next would be an app that tracks a druid's stats in animal form. You enter your attributes (which are saved, of course), you various magic/misc bonuses, you select a wildshape version and an animal and it does the rest. For example, i input that i'm a 6th level druid, using beast shape II and a dire tiger with a +2 str belt and it give me all my combat stats. ![]()
GringoireDM wrote:
Cool By "Even more wrong" I was referring to hit points. Please default to the average (5 for a d8 animal) and it would be great. If you add the total damage bonus to the bite/claw damage popup that would make it perfect. ![]()
roccojr wrote:
That makes the app even more wrong. Please fix this hit point problem and i'll give you an excellent rating in itunes. ![]()
GringoireDM wrote:
Can you make it where i can input my starting hit points please? My DM isnt going to allow my app to determine my starting animals hit points. ![]()
I came across your iphone app and bought it. It has some potential, but i have the following suggestions/issues: Note that i own an iphone 3GS - I made a bear and noticed that it had max hitpoints at first level. Is that correct? I thought only player characters got that. - The first time I made an animal, the app crashed when I went to save it. After that it's been stable. - Would it be possible to fit the claw and bite damage somewhere on the main combat screen instead of having to click on the buttons to see it? Also, those buttons don't show the STR and other damage bonuses. For example, on my bear is shows bite as "1d4" when it should be "1d4 +2". You actually only see the bonuses when you click on roll. :( - on the main page, can you put both the animal name and type? For example: "Teddy, Bear" instead of just "Teddy". That way if you are tracking multiple animals it's easier. ![]()
Vic Wertz wrote:
I just got a mail from Amazon saying that are pushing back the delivery of the APG. To quote: "We're writing about the order you placed on June 08 2010. Unfortunately, the release date for the item(s) listed below has changed, and we need to provide you with a new delivery estimate based on the new release date: Jason Bulmahn "Pathfinder Roleplaying Game: Advanced Player's Guide (Pathfinder Chronicles)"
We apologize for the inconvenience caused by this delay." --- Can you think of a reason that they did this? Was it something that PAIZO told them? ![]()
Vic Wertz wrote: We're shipping subscription copies and preorders next week, which is also when subscribers will get the PDF. Non-subscribers will be able to purchase the PDF starting on August 5. When would you expect Amazon to have it in stock for them to ship out? I've pre-ordered already with them but I'm trying to decide if I should cancel that and instead order it directly from paizo. ![]()
David Empey wrote:
That was perfect. Any idea about #2? ![]()
KSAC wrote:
I forgot to mention that I'm using version 0_8_9 ![]()
Hello there. We're just starting up a Kingmaker campaign and I'm amazed of what you've been able to accomplish in Excel. Wow. Anyway, here's my questions: 1) I am creating a first level Summoner. Unfortunately on both my P-Abilities & Feat tabs and L-Abilities & Feat tabs, the Class Abilities says "#NAME?" 2) For my Eidolon, when I select Improved Bite Damage, it changes the die for my CLAWS from d4 to d6. Instead it should change the BITE damage from d6 to d8. Any idea what can I do to fix these issues? |