KBob's page

5 posts. No reviews. No lists. No wishlists.


RSS


I ended up picking a trait that gives handle animal as a class skill (beast bond), so that's covered. I'm not 100% certain the adventure path will have enough downtime to acquire and train an animal companion, though the GM might try to arrange something.
Of course there's the Sable Company Marine -feat also, so I might just go flapping around on a Hippogriff later on. I presume the adventure will offer some chance for it, as I don't think it would otherwise be included in the player's guide. Everything for a reason, and so on.

As my character creation method usually starts with finding a suitable image to base it on, here's the one I found.

http://img.memecdn.com/Young-Clint-Eastwood-holding-a-young-armadillo_o_946 32.jpg

KB


calagnar wrote:


Ranger: Urban Ranger (Skills. Damage, Animal Companion, and cure wands)

Urban ranger seems interesting, and might be fitting for a, atleast initially, an urban adventure. I was wondering though, how much will the lack of handle animal gimp the ranger and the animal companion?

KB


Hi,
Ok - thanks for all the suggestions. I guess I'll keep reading the guides and keep your advice in mind!

Ty!


Koshimo wrote:


is your DM giving you anything above standard to make up for only a 2 person party? NPCS higher stats mythic gestalt? etc?

Oh, forgot to mention that we're getting 25 point buy, but that's it I guess.


Hi!
Having played D&D 3.5 some years ago I'm now returning to D20 to play in the Curse of the Crimson Throne adventure path. The catch is, that there'll only be two players in addition to the GM. The other player has already made a shield slammin' tank paladin, and I'm now trying to come up with a viable character to pair with him.

I guess the best move would be to make a wizard/cleric summoner, to conjure up some cannon fodder, but I'd also like to consider other options. I've looked at a hard-hitting inquisitor, but haven't made up my mind yet. Something with heal spells in it's spell list might be a good idea, to take advantage of wands.

I'm not really looking for campaign specific spoilerish advice, but some pointers into what might synergise well with the character that's already been selected.

BR,
KBob