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![]() Why not just let the players have a bigger sized castle at each step up in the hexes claimed chart. 1-10 Keep sized as per Fort Tuskwater 11-?? Larger building with a few extras like turrets, a moat, a decently furnished throne room etc next level Larger than previous with upgrades and so on. Don't worry about what it costs or how long it takes. Make it a reward for the players growing their kingdom and let the cost/time play through behind the scenes. As they explore and grow, their castle is being repaired, upgraded, etc. There is enough in the kingdom building and adventure path as is. ![]()
![]() Ah, I do see that there could be a slight distinction between incorporeal attacks vs touch attacks. Makes for a book keeping nightmare! You could almost argue that there are four armor groups: Normal, Incorporeal, Touch, Flat-footed :/ So I guess I am correct in that Bracers will inherit the effect of the spell used to create it; however, I am somewhat mistaken as to what Mage Armor provides. Which changes the love I have for Mage Armor! ;) Thanks for helping me separate the two concepts: Incorporeal and Touch are not necessarily the same. ![]()
![]() Can someone point me in the direction of where it states that Bracers of Armor add to a character's touch AC? Trying to settle a minor dispute on interpretation. BoA state they give an armor bonus like mundane armor. It does this through an invisible but tangible field of force. Yet it does not explicitily state that it shields from incorporeal or touch attacks. I am making the assumption that because it is using Mage Armor to create this field of force and the Mage Armor entry states that it affects incorporeal/touch attacks that this effect is inherited by the bracers. Is this the general consensus? ![]()
![]() I have a first printing and so does a buddy of mine. We are also seeing a quick deterioration of the binding. Guess I might have to buy a new copy and save the first printing for staff signing like Wellard. Mok wrote:
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![]() [sarcasm]Yeah, I can't WAIT till I have to go to my doctor every time I want to buy cough syrup or advil for my sick child. Whoohoo!!!
Products like advil, claritin, robitussin, will no longer be available as OTC for those that have pre-tax health funds and will require a prescription. It is unclear if this will include non-health funds. [sarcasm]
Nasty Pajamas wrote:
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![]() Remember: Spoiler: Part of what's found at Bandit Camp K is the crate of green herbal liquor. This said liquor was SUPPOSED to be sent down to the Stag Lord because its his favorite and he's a drunk.
So when it doesn't arrive after a few days, it would make sense that the Stag Lord would send out a group to find out what's keeping his delivery. Bandits find the tossed camp and report back, or send word back and track the party back to Oleg's Either way, there could be many possibilities for the party to run into additional bandits. The party also needs to be reporting back to Restov to get the wanted poster for the Stag Lord. I used Kesten as a "spy" and sent reports back for the party to keep that going. ![]()
![]() Its one thing to have a baby here in the US and the parents are documented visitors to the US, its quite another when the intent of having a baby in the US is simply "anchor" themselves here. In order to create a solution, we need to understand the problem. Not all "anchor" babies are born here with ill intent, some are born here because their parents are escaping a bad situation (tyranny, genocide, etc). Is it within the spirit of the Constitution to say no to these people? I think not. Therefore, we need to allow for this. I'm just spit-balling here but what if we allowed "anchor" babies only in the case of documented visitors/immigrants and those seeking asylum. What is meant by asylum is that the undocumented immigrant turns themselves into the authorities and requests asylum. They are then documented and indoctrinated while their claim for asylum is processed. The problem I see with this is the increase of bureaucracy this will cause. However, it would reduce the influx of undocumented immigrants which is the real problem here, right? Of course this means that if a baby is born here to undocumented parents they would not be citizens which still disagrees with the Constitution. The root problem is undocumented immigrants and if we make it hard for them to work here there won't be an incentive unless they really want to be American in which case I say good for them and let them declare themselves to authorities and be indoctrinated. Wicht wrote:
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![]() xyrophobic wrote: Sup, Billz. I am still in Arlington and we still play out in Fairfax. Our current weekly is based on a boat and if someone doesn't make it they just are crew that week and whoever shows gets their turn above deck. It seems to work pretty well as we have been cycling through different players every week. I used to be in Ashburn but we decided to buy a house and ended up in Round Hill. So I guess to be more precise, I'm south of Purceville. Its a haul for all you easterners ;) But I do have one player that makes the trek from Annadale. I don't know if that's a compliment to my GM skills or the company we keep. ;) Probably the latter. LOL If I lost Annadale and Wasteland, I think I'd go crazy looking for players. There doesn't seem very many out this way. Thanks guys for making the bi-weekly trek out here. It looks like there is enough DC Metro players that you could get a group together. You guys should find a GM or one of you step up as GM and get a game started. ![]()
![]() Quote: Seems we have a handful of NoVA PFRPG players but no DMs or games with open spots :p Sounds like an excellent opportunity for someone to get their feet wet as a GM. :) Good luck guys. I hope you all find a way to get a game started. If I lived closer I would definitely enjoy running a game for you all, even with the four players I have now. ![]()
![]() Drop me a line Billzabub, I might be interested in running it for you. Billzabub wrote:
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![]() Eric Garvue wrote:
I'd like a copy if you are spreading the love. kbtalkin at yahoo dot com |