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ShadowcatX wrote:

It is important to note that while your idea doesn't work mechanically, it doesn't mean you can't play it out in game. All base attack bonus means is the number of attacks you make in a round that have a reliable chance to harm. While you're still young and learning that may mean that several of the people you do this to duck, or the blade clinks off their armor, or what have you. As you grow higher level and get a larger number of attacks this same maneuver (sadly sans the movement) can improve (ie. you get more attacks).

Alternatively, the overrun and combat reflexes approach mentioned above works (probably works better in fact).

So within the default rules I can spread out the Base Attack Bonus's implied damage? Nice.

Becoming massive and fast doesn't increase this BAB does it? Also thanks, first 'this could work' response yet =D


Tarantula wrote:

Being that you are in the rules forum... that is not how the rules work.

I suggest this thread be moved tot he houserules forum for discussion on houserules for that concept, awesome as it sounds.

We're playing by default rules though. You're saying there's no possible way, no loopholes to be exploited at my level?


Hi all, this is my first campaign. I just bought Zerk and feel like going nuts!

The plan is to grow massive and speedy, then whip around the map with my Greatsword sticking out sideways (covering 2 squares) killing a half dozen humanoids a turn.

A dungeon master I talked to pointed me to the 'charge' and 'overrun' abilities, but these are limited to one opponent. Can I bypass this by moving BESIDE my opponents and keeping my sword stationary to me?

I figure it could work since I'll be running 60 feet per turn (~20 feet per second approx?) and weigh 1600 pounds. I'll be like a Volkswagen with a mounted blade =D

BUILD: Fighter level 1, Wizard level 2. No 'performance' or 'acrobatics' skills. HP 25, AC 16 or 12. Dexterity 14/+2.
Greatsword = Type S, Range M, Attack Bonus 3, Damage 2d6+1.

PS: Maybe throw in 'Grease', then hold my sword out and slip-'n-slide into enemies. Also doing body slams and The Worm.