Junkie's page

3 posts. No reviews. No lists. No wishlists.




Hi all, this is my first campaign. I just bought Zerk and feel like going nuts!

The plan is to grow massive and speedy, then whip around the map with my Greatsword sticking out sideways (covering 2 squares) killing a half dozen humanoids a turn.

A dungeon master I talked to pointed me to the 'charge' and 'overrun' abilities, but these are limited to one opponent. Can I bypass this by moving BESIDE my opponents and keeping my sword stationary to me?

I figure it could work since I'll be running 60 feet per turn (~20 feet per second approx?) and weigh 1600 pounds. I'll be like a Volkswagen with a mounted blade =D

BUILD: Fighter level 1, Wizard level 2. No 'performance' or 'acrobatics' skills. HP 25, AC 16 or 12. Dexterity 14/+2.
Greatsword = Type S, Range M, Attack Bonus 3, Damage 2d6+1.

PS: Maybe throw in 'Grease', then hold my sword out and slip-'n-slide into enemies. Also doing body slams and The Worm.