Inactive
Juice is a little embarrassed that he couldn't keep up with the goblins that faced him, but is delighted that the others appear to pull it off! He starts running over to high five the others, especially Virgil who faced down the boss. "Woo! Now that's Breaker dancing!" Juice breaks out a few more moves then ends by dabbing. Grandstanding: 1d20 + 7 ⇒ (2) + 7 = 9. We all knew it had to end this way. Juice looks to see if the goblins will accept their embarrassing defeat.
Inactive
Init: 1d20 + 8 ⇒ (14) + 8 = 22
As soon as Juice moves from the false privacy of the hallway to seeing himself before a live studio audience, he falters, tripping over his own shoes. And as a result, instantly regrets his foolhardy suggestion. Damn it, I'm supposed an actor, and I can't dance in front of these people?
Inactive
Juice immediately tries to remember what he knows about the cudgel up dancers and how dangerous they are. He shares what he learns with the group. Knowledge (XCrawl): 1d20 + 7 ⇒ (3) + 7 = 10. Apparently he knows nothing. "Finally, something to fight! This'll be fun! Ow!" He starts moonwalking his way forward to the door. Perform (dance): 1d20 - 1 ⇒ (15) - 1 = 14. He's not a natural, but does a decent job!
Inactive
If it makes you feel better, my wife had some fast and irregular heartbeat on and off, and they hooked her up to an EKG and had her run on a treadmill for testing. But they concluded it wasn't a big deal and the problem has since gone away. Good to check it out, but hopefully this is just an unimportant fluke.
Inactive
"Aiya!" cries Juice as he sets off the trip wire that flings darts at the group. He checks whether the trip wires could go off again. Perception: 1d20 + 8 ⇒ (11) + 8 = 19 He checks for disturbances or oddities in the water. Perception: 1d20 + 8 ⇒ (9) + 8 = 17 "I'm not a bad swimmer, but let me see if the water looks safe first."
Inactive
"Damn, that's a lotta money to flood a stage," says Juice, as he enters the set and looks around to assess the scene. Are we entering from the south or north? Is that an enemy in the far corner? Perception: 1d20 + 8 ⇒ (11) + 8 = 19 Juice drinks his Potion of Mage Armor (lasts 1 hour), and takes his place at the front with the other fighters.
Inactive
When his name is called, Juice jumps out with a flying kick, followed by a rapid series of punches, and ending in a low crouch fighting stance. "WoooooooooooOOOOOOOOOOoooooooooo...." he cries, adding some sound effects to his display. Just as abruptly, he comes back to attention and bows, making room for the next introduction. Unarmed Strike: 1d20 + 6 ⇒ (4) + 6 = 10
Inactive
DJ TPK wrote: Okay, so I've received some constructive criticism and had someone raise a concern about the slowdown, I just want to let you guys know that I haven't gotten bored. I've just been forced to concentrate on other things the last couple of days and it's slown me down. The fact that I realized I shouldn't have hit you with two interviews basically right after another has annoyed me too. Totally understand, thanks for letting us know!
Inactive
Juice quickly hops up as the disturbance arrives believing it was time to roll, only to be disappointed. He lets out a sigh. "More talk, I see. And not even Alexa Richards." he notes, mentioning the previous reporter. He looks around to see who the interviewer will be. "At least this means we're close."
Inactive
In the morning, Juice goes to the sanctioned XCrawl supply shop makes the purchases he planned to make to account for the troll. Since Arthur apparently has acid, I'll just get a single Alchemist's Charge for myself and a single oil for backup purposes. And a torch. If anyone decides they want an Alchemist's Charge, hit me up and I'll buy one for you.
Inactive
I'm told Alchemist's Fire doesn't exist, so that's why I grabbed the pricier Alchemist's Charges. If we want to go discount, are vials of acid at 10gp an option? The game has sulfuric acid as a banned substance, but that's way stronger than Pathfinder acid. Also, agree with matches instead of torches. I apparently already bought a lighter for myself which I forgot about.
Inactive
Lora Lawson wrote: Does anyone know much about trolls? We could prepare for any weaknesses if we know of any. I've heard they won't attack anything covered in sheeps dung, but I'm not sure how good the info is "I'd guess most things won't hug a creature covered in sheep's dung!" agrees Juice.
|