Slogar

Josiah Knight's page

Organized Play Member. 31 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



Scarab Sages

1 person marked this as a favorite.

This post assumes that the synthesist class needs to be reduced in power in certain ways. Please do not respond with posts about why this assumption is incorrect.

I like the synthesist class, but after debate decided that for my homebrew campaign it would need to have some specific house rules to lower it's strength. I would love comments and suggestions about how I have done so.

Synthesist Houserule Summary.

------------------------------------

Summarized adjustments:

  • Eidolon natural armor/armor bonus may not exceed the creatures natural armor bonus (and never above +10)
  • No improved natural armor evolutions.
  • Ability improvements may only be applied to Strength.
  • Shield spells will not work with the eidolon.
  • Mage armor does not stack with the eidolons natural armor/armor bonus.
  • While merged, a synthesist gains only half of the Eidolons hit points as temporary hit points.
  • While merged, a synthesist cannot cast spells (other than healing spells and cantrips). If the Eidolon has not been dismissed, then it may be suppressed as a swift action (thereby allowing spells to be cast, but gaining no eidolon benefits) and re-merged as a full-round action.
  • If the merged form has higher physical Ability Scores than the summoner alone, then any improvements are considered Enhancement modifiers (and thus do not stack with other Enhancement modifiers like Bull Strength). The merged base form may only a Strength, Dexterity, or Constitution 2 higher than the summoner's (for example, a Summoner Str 10 merging with a Biped Str 16 would have a base Str 12. Ability score increases after this work as normal.

Scarab Sages

New Pathfinder campaign begins Sunday December 23rd, in the early evening in Concord, CA at my partner's house. We'll be playing every other week as regularly as possible.

It's a pathfinder Rise of the Runelords campaign starting at 1st level.

There are four of us now, all well adjusted guys/gals in their 30's to 40's. Several of us are experienced with Pathfinder (and 3.5 before that). One of the players is more of a "guest star," AKA a wonky schedule, so we're really short one to two person at the moment.

We will have a Facebook group with tons of detail and that's generally how we will schedule, transmit campaign info and plan.

Please contact me if interested at josiahknight@gmail.com

Scarab Sages

Here is what I have so far:

Part Two: City in Turmoil - Random Encounters
- Drunken Guard - skill challenge
- Imps and Dragons - use as is
- Mad Prophet - use filth fever from the otyugh
- Meet the Mob - use 5 human rabbel + human thug
- Otyugh - use as is

Part Four: Welcome to the Guard - All the World's Meat
- use human guards
- use reefclaw
- use boar
- use Verik

Scarab Sages

Josiah Knight wrote:
I received a recent issue of Dragon magazine that was badly mangled along one corner of the magazine.

The Dragon Issue that was badly mangled is Issue 326. I would be happy to supply a digital picture of the mangled copy if need be for verification (I still have it on hand).