| Joshua O'pry |
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Fuzzy-Wuzzy wrote:That's PFS. Pathfinder itself has no such restrictions except on clerics.
It all sounds like a fine idea to me. Angst galore!
There are quite a few feats and other abilities that have the same requirements that are not cleric specific. Regardless, allowing someone to gain mechanical benefits from a deity they 'worship' while not actually embodying certain aspects of that deity is purely within the realm of the GM to adjudicate. It goes to reason (not just because the GM says so) that a deity would be hesitant (at the very least) in imparting some of their power to a creature that does not reflect their portfolio.
But, hey. If the GM is cool with it, I say go for it. Don't be surprised when true devotees of that deity start looking to neutralize you. You are, technically, an apostate.
I know that they believe and can even worship multiple gods, I just didn't want to make someone who worshiped an evil god, it felt too... used up. I picked Sarenae specifically because she has redemption in her portfolio, so if he looked at all the good gods, she would be the one most likely to forgive him. I don't view him as a "I think I'm doing the right thing", more like in a society where nobles butcher each other over trade rights, how is what he's doing any more wrong than what anyone else is? So he does the only thing he's ever really know how to do, kill people, but at the end of the day he prays and say he knows what he did was wrong. I'm not looking for anything mechanical from it, or even for the GM to say that she forgives him, I just thought he'd be an interesting take on the blood for money type of character. Thank you, and the others, for your input. I hope my explanation as to why he chose Sarenae makes sense.