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Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "Agreed." Jorciel, proud of the work the team did, bolsters Wiem's report with specific deeds from each that highlight the team's bravery. The thought of war, demons, and the World Wound obviously invigorates the paladin. "Faith, heart, and steel. Harmony of these three things, and harmony between our groups, will bring an insurmountable defense of good to bear." ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "Save your scroll friend. The light and righteousness of Iomedae can bring succor to your malady. Torean, allow me." Lay on hands: Mercy: 1d20 + 9 ⇒ (15) + 9 = 24 and DMG: 4d6 ⇒ (5, 1, 3, 3) = 12 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() The paladin makes his slow way over to the action. Double move. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() I'm really sorry about how unreliable I was last week. I'm back and catching up. Will make full post in the morning, but until then: Activate boots, smite, move. Will updated map ASAP. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Just a reminder that I'm essentially AFK for the next week. I'll be posting today, but that's my last regular post. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Jorciel obviously still hungers for righteous justice... but will defer to the party. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() This IS my day job.
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Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Jorciel charges downward, his blade bathed in holy light: ATK: 1d20 + 13 + 5 + 2 ⇒ (10) + 13 + 5 + 2 = 30 for DMG: 1d8 + 9 + 18 + 2d6 ⇒ (5) + 9 + 18 + (2, 2) = 36 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() The aasimar paladin continues to move towards the demon. He activates his boots and also takes to the sky Height in speaker notes. "Sacred Iomedae, I shall slay this demon for the good of all kind, and I shall do it in your name. Daybringer lend me holy power!" Standard: Boots, Move: Move, Swift: Divine Bond (Holy) ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "You have spent your final day upon this plane!" Jorciel aims his blade and channels the power of the Inheritor. Smite and double move. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "Iomedae protects me from disease in all forms. I fear it not. I wish to destroy ALL of them. I prefer the mightier foe if we can only do one, but I stand with Wiem's idea." ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Eager to prove his mettle and succeed in his mission, Jorciel is ready to agree, "So long as this beast is not blessed with a good and true heart, I agree. What manner of beast is it?" ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Hey everyone. I'll be on international travel April 20-27. I'm guessing that my activity will be one post every 48 hours for that week. It's not outside the realm of possibility that I'm totally offline. By all means feel free to bot my character until I return. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "Indeed, even the strongest stick on its own can break, but a full fasces is mighty." Diplomacy Aid: 1d20 + 18 ⇒ (11) + 18 = 29 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Well played. Jorciel holds the potion for now, saving it for when facial expressions turn dour. "Let us meet their leaders. Not all value gifts. Some people value other things. Let us see what they ask of us." ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Jorciel does his best to help the more highly trained agents: Survival: 1d20 + 2 ⇒ (18) + 2 = 20 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Jorciel lets the others do their work, keeping an eye out with Lin Kai Perception: 1d20 + 18 ⇒ (10) + 18 = 28 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Jorciel graciously accepts the gifts, letting the others handle the questions. Only afterwards does he speak up to Lin Kai "A spear is not my weapon, though this is obviously an amazing gift. You hold it." ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Dang it! This is my second thread with no updates. Jorciel makes sure to do his best to match the body language and tenor of the others. "We are here with specific purpose, and appreciate your time. We have twin missions which take us to Worldwound and to Sky Citadel Jormurdun. The missions are frought with danger. In order to better stage these missions we seek your permission to build a base camp in your lands. We seek your blessing and recommendation. This is good for both of us, as we are prepared to spill blood to defend kith from demon." Diplomacy: 1d20 + 18 ⇒ (20) + 18 = 38 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Also, let's see if we can impress them without gifts first. We have a very diplomatic group ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() I actually think I have a boon which will help here with the gifts, but my sheet is at home (well, my chronicles are.) Jorciel will help regardless, offering up 750 Gp worth of gifts. "It seems to me that we may have an opportunity and an opening." ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "I am Jorciel the Just, chosen of The Inheritor. We are Pathfinders on a mission of peace, justice, succor. We are well aware that we have stepped into your lands. I swear that we will comport ourselves in accordance with your ways. Our mission is to secure permission for extended passage through your lands. Might you be able to entreat with us?" Diplomacy: 1d20 + 18 + 3 ⇒ (18) + 18 + 3 = 39 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() FORT: 1d20 + 12 ⇒ (4) + 12 = 16 GRRRR it's a little early, but I don't want to waste the smite...
Jorciel shrugs off the screech. His gimlet eyes focused on the demon above him. His boots push him upwards. The paladin leads with his shield, ready for the demon's claws Will eat the AoO. "And the heineous shall be met with a RIGHTEOUS UNMAKING!" Swift to cast Litany of Righteousness He swings Daybringer ATK: 1d20 + 13 + 3 ⇒ (16) + 13 + 3 = 32 for DMG: 2d8 + 36 ⇒ (7, 3) + 36 = 46. If the Vrock survives it needs to make a DC 14 Will save or be dazzled for 1d4 ⇒ 4 rounds. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() I got burned twice in my last game for not having a great flight option. :-) ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "You'll not escape me so quickly fiend!" Activate Winged Boots. Fly up 30' (or stop once in range if lower than that.) ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "You've made a grave mistake demon. You'll not find mercy from me!" Jorciel presses the advance, first with an overhead swing, and then an upward follow up 1d20 + 13 + 5 ⇒ (12) + 13 + 5 = 30 for DMG if hit: 1d8 + 9 + 9 ⇒ (4) + 9 + 9 = 22
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Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "Well, a straight forward foe! The demon is mine!" With sword held high, Jorciel shouts, "Foul demon, face the wrath of the Inheritor!" Smite evil, charge, power attack. ATK: 1d20 + 13 + 2 + 5 ⇒ (16) + 13 + 2 + 5 = 36 for DMG: 1d8 + 9 + 18 ⇒ (5) + 9 + 18 = 32 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() That is generous. I'd agree with Torean. I'm good with either tier. Knowing we're high tier I'd play differently tactically. Thank you. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Dang it. Annoying as I wouldn't have charged a huge dinosaur so brashly. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() FORT: 1d20 + 12 ⇒ (16) + 12 = 28 Jorciel gives an extremely short, but potent prayer to Ioemedae. Cast Liberating Command
The paladin SHOULD drop, but I don't know what kind of damage will be incurred. He then relaxes a bit and focuses on the power of his Divine Bond, preparing to engage the dinosaur Divine Bond, Animal Bane ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Um, Jorciel would not have likely boldly marched forth against a huge dinosaur.... No need to rewind, but HELP! ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Can't fail the Perception Jorciel draws Daybringer as he moves in! Double move. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "Do any of us speak their language?" I very well might. I apparently forgot to add my languages and my character sheet is at home. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() is countenance is striking. He stands tall, a hand over six feet. His armor is meticulously cleaned to a shine. Across his back rests a shield of mithral, plated with the symbol of The Inheritor. A silver hood is pulled over his head, but it does little to obscure his features. The man's eyes are white - entirely white - lacking in iris and pupil. He speaks few words but they are kind in choice and strong in timbre. At his side is a magnificent longsword with a hilt of electrum and steel. Words in the celestial tongue run down the length of the scabbard, reading "Daybringer." "Greetings brothers. I am Jorciel the Just, Paladin of the Inheritor." His voice is warm, and while it's a touch otherworldly, you get the impression that he genuinely has an interest in others (not just in smashing evil.) "Sir Lin Kai speaks wisely." He awaits an answer while shaking the hand of Sir Malek Huk. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Player Name: Chris Marsh
Need to update profile to level 8. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Jorciel steps forward, his brow sweaty from the long combat. With Iomedae's name on his lips he swings again and again: ATK 1: 1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21 for DMG if hit: 1d8 + 5 ⇒ (7) + 5 = 12
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Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "We won't be around to question them. Once we get through, we leave!" ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Seeing his intended target down, Jorciel switches to the remaining foe. Again Daybringer flashes ATK: 1d20 + 12 ⇒ (14) + 12 = 26 for DMG: 1d8 + 5 ⇒ (1) + 5 = 6 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Jorciel steps forward to maintain the pressure. He swings twice to keep the foe on defense: ATK: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22 for DMG: 1d8 + 5 ⇒ (5) + 5 = 10 ATK: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 for DMG: 1d8 + 5 ⇒ (2) + 5 = 7 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() "Indeed we did Celie!" Jorciel advances on Blue and swings Daybringer as hard as he can ATK: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23 for DMG: 1d8 + 5 ⇒ (3) + 5 = 8 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Jorciel joins Orophin and targets the warding ring! ATK: 1d20 + 11 ⇒ (9) + 11 = 20 for DMG: 1d8 + 5 ⇒ (2) + 5 = 7 Sorry, insanely busy day of work and convention prep :-) ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() I built the impending AoO into the prose of the post, I was ready. The paladin, as soon as possible channels the healing power of Iomedae Good guys get 3d6 ⇒ (3, 1, 3) = 7 and bleed stops. The paladin swiftly heals his a bit more 3d6 ⇒ (4, 3, 6) = 13 ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Color was the thing. On it! Jorciel crosses in front of his teammates, prepared for the incoming attack. He swings Daybringer low ATK: 1d20 + 11 ⇒ (6) + 11 = 17 for DMG if hit: 1d8 + 5 ⇒ (4) + 5 = 9 The paladin stays the course, swinging without fear or worry:
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Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() I'm back! Sorry, I was more incommunicado than expected. The map and the prose don't seem to line up 100% I'm here to post, just confirming what the enemy situation in. ![]()
Male Aasimar Paladin 9 (HP: 91/91), Init: +1, AC: 31 T: 13, FF: 30, Perception +18 (Darkvision), F: +12, R: +8, W: +12, CMB: +12, CMD: 25
Per Diem:
![]() Same conditions as above. If someone tells me something specific to hack at, he will. Otherwise, random (he doesn't have many skills.)
When someone tells him or he's last: ATK 1: 1d20 + 11 ⇒ (4) + 11 = 15 for DMG: 1d8 + 5 ⇒ (5) + 5 = 10 ATK 2: 1d20 + 6 ⇒ (20) + 6 = 26 for DMG: 1d8 + 5 ⇒ (7) + 5 = 12 ATK 2 confirm if possible: 1d20 + 6 ⇒ (6) + 6 = 12 for extra DMG: 1d8 + 5 ⇒ (3) + 5 = 8
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