I'm new to the pathfinder system, i played 3.5 several years ago, but i had a limited experience still. I'm looking for help and suggestion to build my first character in pathfinder, DM is a bit busy and i just want to be sure I'm building a viable cleric. I wanted a cleric with a small swashbuckler taste without full dedication. Here's an overview of things to consider.
Cleric of Bahamut 7th level (no multi-class if possible)
Current Party: Fighter two-handed, rogue archer
Domain id like: Luck and Protection (In the DM world, Bahamut is the major divinity and we are using is old 3.5 portfolio)
Weapon: any mace (light or heavy)(DM choosed this weapon as favored weapon for Bahamut in his world)
Resources: the core book and the advance player guide only.
Stats was rolled with DM, the array i got: 18 / 16 / 15 / 14 / 11 / 10
Race: any core, my idea was human.
My main concern is the stats allocation, feat selection, skill points distributions (important skills).
I'm looking for advice and suggestions. I'm not looking to be a monster in combat, more as a support buffing and healing, not a damage-dealer, but if i can bring few tactical move it would be awesome. Like being able to slip in-out to give some buff/flank, and maybe adding disarm/trip move if there's an efficient way to do it. Keeping a good charisma and/or wisdom score for RP-purpose would be appreciated.
Any comments/thoughts/ideas/suggestions is gladly welcomed and most appreciated.
Thank you