I’m my campaign the Lantern King will give one of my players his bow. They will be at lvl 5. I’m wondering If this bow is balanced or over powered? Bow of the Lantern King (+1 weapon)
At the start of each encounter roll a d20:
At lvl 10 it will be a +2 bow At lvl 13 a +3 bow At lvl 15 the player will role twice and chose which role to take.
I’m playing a wizard/ranger (Wilder Mage) highbred class in a pathfinder game and I am wondering if there is a way to quicken spells without taking the meta magic feat quicken spell? Being only an up to 6th lvl spell caster, I wouldn’t be able to choose the quicken spell feat until very late campaign due to the 4lvl spell raise.
I’m running my first campaign set in the inner sea region. One of my npc’s are a Dwarven Samari and has an adversion to magical objects. He is ok with ability enhancing items and the like but his character doesn’t want anything flashy. His character style is a true tank. The party is currently at lvl 6 almost 7 and I’m trying to come up with gear ideas to keep his character relevant. Any ideas would be appreciated.
I'm DM'ing an upcoming campaign and am in the planning stage. The final bosses I want are Clerics who worship the 4 horsemen. I want each of the 4 to embody aspect of each of the horsemen in their play style. I'm trying to stay way from multiclassing due to it potentially hurting their power but I'm up to any suggestions. What do you think? |