Hayato

Jerris "Maverick" Sakai's page

575 posts. Organized Play character for Scottybobotti.


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Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Time to bug out people. Let's move it!"

Thanks for another great session Kludde. What's next on the playlist? I'm definitely in for whatever it is.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

That is correct.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Profession: Top Gun Instructor: 1d20 + 28 ⇒ (18) + 28 = 46

Maverick has the Known Quality boon so after you double his roll you multiply it by four to figure out how many credits he makes from his day job.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick makes a strafing run on the leader and then puts some space between him and the priest's massive battle glove. Shot on the Run

Semi-Auto Pistol vs. Leader KAC: 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 28
Piercing/Fire Damage: 4d6 + 6 ⇒ (2, 1, 5, 5) + 6 = 19

Semi-Auto Pistol vs. Leader KAC: 1d20 + 17 - 4 ⇒ (8) + 17 - 4 = 21
Piercing/Fire Damage: 4d6 + 6 ⇒ (4, 2, 6, 2) + 6 = 20

Semi-Auto Pistol vs. Leader KAC: 1d20 + 17 - 4 ⇒ (10) + 17 - 4 = 23
Piercing/Fire Damage: 4d6 + 6 ⇒ (3, 2, 4, 4) + 6 = 19

Semi-Auto Pistol vs. Leader KAC: 1d20 + 17 - 4 ⇒ (4) + 17 - 4 = 17
Piercing/Fire Damage: 4d6 + 6 ⇒ (3, 5, 3, 1) + 6 = 18

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick activates the Haste Circuit on his armor and sprints across the battlefield so quickly the no one even notices him snap off a shot with his pistol at the acolyte as he goes past her.

Semi-Auto Pistol + Get 'Em vs. Acolyte KAC: 1d20 + 17 ⇒ (19) + 17 = 36
Piercing/Fire Damage: 4d6 + 6 ⇒ (4, 6, 4, 1) + 6 = 21

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Stealth: 1d20 + 25 ⇒ (3) + 25 = 28

"Okay team it's time to bugout."

It that roll by chance is one short Mav will use his aeon stone to add a +1 to it.

Mav has 50' of rope; should we tie up the acolyte?

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick has got his custom modified semi-auto pistol in one hand and his needler pistol in the other again.

"The mission is to get the target out and avoid detection. I suggest we do that."

For whatever reason Maverick seems to be doing the opposite of his call sign.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

If Katrina can't get it open, Maverick will give it a try.

Engineering + Thieves' Tools: 1d20 + 22 + 4 ⇒ (14) + 22 + 4 = 40

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick lets Neroo do the talking and makes sure the safeties are off on his semi-auto and needler pistols as the chance or the team making an unopposed escape is slim.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Ubi est, et qui sunt hi domini quos dicis?"

Azlanti:
"Where is he and who are these masters you speak of?"

Telepathically to the team, "Sounds like our target is alive, but has taken some abuse. Our prisoner will tell us his location."

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Ubi tenetur? Lissala non cognoscitur quia deus ignoscit. Num nocuit ullo modo?"

Azlanti:
"Where is he being held? Lissala is not known for being a forgiving god. Has he been harmed in any way?"

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick also understands Azlanti.

Sense Motive: 1d20 + 15 ⇒ (12) + 15 = 27

Telepathically, "Yes, our target is on the hit list."

He picks up the book about the Lissala faith and begins paging through it.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Should have known Carlos would have a null-space chamber just to take prisoners with... "

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick has 50' of rope we can tie him up with.

"Anyone have space in their null space chamber to store him?"

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Mav's cybernetically enhanced legs allow him to sprint past the Azlanti and block her escape route.

He holds his fire to see if Carlos's spell works, but doesn't hesitate if it doesn't.

Readied Action:
Semi-Auto Pistol vs. Azlanti KAC: 1d20 + 17 ⇒ (2) + 17 = 19 Piercing/Fire Damage: 4d6 + 6 ⇒ (5, 2, 5, 3) + 6 = 21

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick draws his semi-auto pistol in one hand and his needler pistol in the other before activating his Mask of the Mantis. See Invisible for 30 minutes.

"Let's move."

He leads the way into the compound.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick reloads his pistol and takes out his binoculars from his null-space chamber to have a look at the whatever he might be able to see.

Perception: 1d20 + 23 + 1 ⇒ (20) + 23 + 1 = 44

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Seven Stars

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Agreed, let's do it."

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Get 'Em is mind affecting.

Maverick lays down another barrage.

Semi-Auto Pistol vs. Purple KAC: 1d20 + 17 - 4 ⇒ (3) + 17 - 4 = 16
Piercing/Fire Damage: 4d6 + 6 ⇒ (3, 3, 3, 6) + 6 = 21

Semi-Auto Pistol vs. Purple KAC: 1d20 + 17 - 4 ⇒ (18) + 17 - 4 = 31
Piercing/Fire Damage: 4d6 + 6 ⇒ (3, 2, 5, 6) + 6 = 22

Semi-Auto Pistol vs. Purple KAC: 1d20 + 17 - 4 ⇒ (14) + 17 - 4 = 27
Piercing/Fire Damage: 4d6 + 6 ⇒ (6, 1, 5, 2) + 6 = 20

Semi-Auto Pistol vs. Purple KAC: 1d20 + 17 - 4 ⇒ (10) + 17 - 4 = 23
Piercing/Fire Damage: 4d6 + 6 ⇒ (5, 6, 2, 6) + 6 = 25

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick sprints past the two bots and fires off a shot at the orange one before ducking behind cover. Shot on the Run

Take 10 Acrobatics (Orange is off target for one round.) 10+26=36
Semi Auto Pistol + Get 'Em vs. Orange KAC: 1d20 + 17 + 1 ⇒ (1) + 17 + 1 = 19
Piercing/Fire Damage: 4d6 + 6 + 7d8 ⇒ (4, 3, 2, 4) + 6 + (4, 2, 2, 2, 1, 3, 6) = 39

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"They're to close for missiles, I'm switching to guns," Maverick says as he unloads a barrage of explosive rounds at the blue robot.

Semi-Auto Pistol + Get 'Em vs. Blue KAC: 1d20 + 17 + 1 - 4 ⇒ (3) + 17 + 1 - 4 = 17
Piercing/Fire Damage: 4d6 + 6 ⇒ (6, 3, 2, 3) + 6 = 20

Semi-Auto Pistol + Get 'Em vs. Blue KAC: 1d20 + 17 + 1 - 4 ⇒ (14) + 17 + 1 - 4 = 28
Piercing/Fire Damage: 4d6 + 6 ⇒ (1, 2, 1, 2) + 6 = 12

Semi-Auto Pistol + Get 'Em vs. Blue KAC: 1d20 + 17 + 1 - 4 ⇒ (5) + 17 + 1 - 4 = 19
Piercing/Fire Damage: 4d6 + 6 ⇒ (4, 5, 5, 4) + 6 = 24

Semi-Auto Pistol + Get 'Em vs. Blue KAC: 1d20 + 17 + 1 - 4 ⇒ (3) + 17 + 1 - 4 = 17
Piercing/Fire Damage: 4d6 + 6 ⇒ (3, 1, 3, 2) + 6 = 15

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick, draws his semi-auto pistol and fires off an explosive round at red. He then repositions next to Roquefort. Shot on the Run

"Take them out one at a time or we are fish in a barrel."

Take 10 Acrobatics (Debilitating Trick) Hampering Shot 10+26=36 For your debilitating trick, you can reduce your target’s speeds by half and prevent it from using the guarded step action until the beginning of your next turn.

Semi Auto Pistol vs. Red KAC: 1d20 + 17 ⇒ (7) + 17 = 24
Piercing/Fire Damage: 4d6 + 6 ⇒ (6, 5, 3, 1) + 6 = 21
Trick Attack Piercing/Fire Damage: 7d8 ⇒ (5, 7, 4, 5, 1, 3, 4) = 29

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Perception: 1d20 + 23 ⇒ (14) + 23 = 37
Culture: 1d20 + 17 ⇒ (12) + 17 = 29
Mysticism: 1d20 + 18 ⇒ (5) + 18 = 23

Maverick also spots the secret compartment.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick prepares to search the house as soon as Neroo assures the neighbors.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick listens closely to how the neighbors respond to Katrina.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick activates the laser sight on his semi-auto pistol, but keeps it holstered as he has a look around.

Perception: 1d20 + 23 ⇒ (16) + 23 = 39

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Let's head for the apartment next."

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick takes a seat next to Roquefort and watches the interaction between Neroo and Felthaum. He's ready to step in if he has to, but only if he has to.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"No point in wasting time. Let's head for the extraction point."

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Forlorn Departure to New Thespera control," Maverick begins. He then provides the appropriate the appropriate registration number. "I've got some passengers that I am chartering to the surface."

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick hangs back and tries to look as inconspicuous as possible.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"I've seen your battlecruiser on the news vids. It must have some serious firepower on it. Have you ever taken it into battle?"

Athletics: 1d20 + 22 ⇒ (18) + 22 = 40

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Upon landing Maverick dons his Mask of the Mantis. The large sensors on the helmet give it a bug eyed look and the communication antenna rising from the the helmet's forehead also contribute to its insect like appearance.

Over the team's comm channel. "Everybody keep your distance. We aren't here to get caught up in the conflict between the Vesk and the Azlanti. Wait Katrina, come back here. What are you doing!"

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Keep the chatter down you two. The mission has just started. Now is not the time for talk like that."

Maverick, skillfully guides the team's ship along a course that shouldn't get them noticed.

Piloting: 1d20 + 29 ⇒ (20) + 29 = 49

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Decided to pick up a few more gadgets for Maverick: Haste Circuit, scattergun shells, high capacity battery, Fireburst Chamber, Flash Grenade III x 2.

"Azlanti battlecruiser," Maverick says with respect in his voice. "They've got the turning radius of a rock my friend, but also enough firepower to turn a habitable planet into a barren asteroid. We'll keep our distance for now."

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"The Preference is too conspicuous for a mission like this. We probably want to avoid getting into a dogfight with the Azlanti and if we feel the need for speed the Hurricane has that and more. That being said, I don't ever want to fly into enemy air space out gunned and the Thunderbolt is the ship we will need if we have to shoot our way out of trouble."

The Pegasus makes the most sense if we are RP'ing properly, but if there is starship combat I've never lost with the Drake's big guns. What does everyone think? No matter what ship we take I can guarantee Maverick will fly rings around whatever we face and if he doesn't you can demote him to flying a cargo freighter full of rubber dog s#%! out of Absalom Station.

Maverick will also buy a Nightarch Needler Pistol (Advanced), darts, 4 doses of Deathblade poison, and sell his Thermal Capacitor Mk. I and Needler Pistol.

He will also attach Called and Potent fusions to the needler pistol.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick, also has no issue with the guard's request.

"We are going to risk interstellar war just to pull out one deep cover operative? He must have known the risks going in. Are we really going to risk sparking a conflict with the Azlanti just for him," Maverick says pragmatically.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick shakes his hand a few times and then makes the hand signal for...

Roll Off:
Rock, Paper, Scissors: 1d20 ⇒ 16

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Trust me Neroo, you shouldn't be excited to be traveling to Azlanti space. The Azlanti are a cruel people who show no mercy to those that oppose them."

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

I'm fine with that also.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"Neroo, how have you been?" Maverick frowns for a second when he sees the look in her eyes, but it's only a momentary reaction.

"It seems duty calls us again. The rumor is we are deploying to Azlanti space."

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"If you want to qualify for Top Gun you already have to be one of the best pilots in the fleet. Aerodynamic armor isn't going to do you any good if you can't turn and burn. You think you have what it takes?"

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Lieutenant Jerris "Maverick" Sakai enters the briefing room. He's dressed as usual in a drab green flight suit with aviator shades covering his eyes. He flashes his movie star worthy smile at the only other Starfinder in the room and says.

"Katrina, nice to see you gain."

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Profession: Top Gun Instructor: 1d20 + 28 ⇒ (19) + 28 = 47 Mav has a boon that allows him to multiply his day job result by four to determine his final amount of credits.

Maverick goes to take a closer look at the flying saucer. His natural interest in flying machines of course makes him curious about the UFO.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Electricity arcs all around Maverick, but none of it actually touches him.

He doesn't know what to think about his teammates antics, so he just sends another barrage of explosive rounds at the saucer.

Semi-Auto Pistol vs. Saucer KAC: 1d20 + 17 - 4 ⇒ (16) + 17 - 4 = 29
Piercing/Fire Damage: 4d6 + 6 ⇒ (2, 3, 2, 3) + 6 = 16

Semi-Auto Pistol vs. Saucer KAC: 1d20 + 17 - 4 ⇒ (17) + 17 - 4 = 30
Piercing/Fire Damage: 4d6 + 6 ⇒ (5, 6, 1, 5) + 6 = 23

Semi-Auto Pistol vs. Saucer KAC: 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 28
Piercing/Fire Damage: 4d6 + 6 ⇒ (4, 2, 5, 6) + 6 = 23

Semi-Auto Pistol vs. Saucer KAC: 1d20 + 17 - 4 ⇒ (4) + 17 - 4 = 17
Piercing/Fire Damage: 4d6 + 6 ⇒ (3, 5, 5, 5) + 6 = 24

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Will Save: 1d20 + 11 ⇒ (15) + 11 = 26

As soon as Maverick sees what the saucer people are doing he opens fire.

Semi-Auto Pistol vs Saucer KAC: 1d20 + 17 ⇒ (6) + 17 = 23 readied action
Piercing/Fire Damage: 4d6 + 6 ⇒ (5, 2, 3, 5) + 6 = 21

Semi-Auto Pistol vs. Saucer KAC: 1d20 + 17 - 4 ⇒ (14) + 17 - 4 = 27 quad attack
Piercing/Fire Damage: 4d6 + 6 ⇒ (2, 2, 4, 2) + 6 = 16

Semi-Auto Pistol vs. Saucer KAC: 1d20 + 17 - 4 ⇒ (17) + 17 - 4 = 30 quad attack
Piercing/Fire Damage: 4d6 + 6 ⇒ (1, 5, 6, 6) + 6 = 24

Semi-Auto Pistol vs. Saucer KAC: 1d20 + 17 - 4 ⇒ (10) + 17 - 4 = 23 quad attack
Piercing/Fire Damage: 4d6 + 6 ⇒ (3, 4, 2, 5) + 6 = 20

Semi-Auto Pistol vs. Saucer KAC: 1d20 + 17 - 4 ⇒ (14) + 17 - 4 = 27 quad attack
Piercing/Fire Damage: 4d6 + 6 ⇒ (5, 4, 5, 5) + 6 = 25

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

I checked the rules and I guess I can't ready a full action, so I'll have Mav just ready a standard attack. He will also use his move action to draw his needler pistol in his other hand.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

As Buzz and Roquefort begin to free the patrons Maverick levels his semi-auto pistol at the flying saucer.

"If our little green men make any sudden moves. I'm not asking any questions."

Readying an action to quad attack if the grays make any aggressive moves.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

Maverick activates his Mask of the Mantis. Allows him to see invisibility.

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