Wayne Ligon wrote:
Well, part of the thing is, not everyone agrees on what the problems are. A lot of people like the skill system the way it is. Others think it's "broken" and like Paizo's "fix". Some of Paizo's fixes seem to make things worse. Like giving more hit points to wizards (and spell powers), who are already a bit overpowered. And indeed, those that think 3.5 has a lot of problems are the ones more likely to go to 4e... Pathfinder should be for those that like 3.5
Kruelaid wrote:
I'm not sure that's true, though. While obviously all the 3.5 books in the world won't vanish when 4e comes out, it does seem likely that 3.5 books will be pulled from store shelves. Sure, there's always eBay for used copies. But not everyone can use ebay, for whatever reason (like they are kids). Nor is the 3.5 SRD really a replacement unless you happen to have a laptop (and use it at the gaming table) or a laser printer. Speaking as someone who is still mostly a 3.0 player, the more I look at the Alpha rules, the less I think it's "3.75" and more almost something else, like Star Wars SAGA edition. I'm not saying they should leave it completely unchanged, but I think they can change some things (like grappling) without completely re-doing the classes and skill system and races
I like most of it quite a bit, but some of the skill consolidations bug me. For instance, Forgery becoming part of Linguistics. That just doesn't make much sense. Make a craft skill if they want to get rid of it from the main list, IMHO. Similarly, it's quite a bit different opening a lock than picking a pocket. And opening a lock has a lot of legit purposes, not necessarily theft. I can live with the rest, but those two bug me. |