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Hi all, I was wondering if anyone has enteetained the idea of traveller style intra system and interstellar travel? Looking at the drift engines as described you have interplanetary jumps, near space and the vast. Each with their according time requirements. With Traveller i see the restrictions of having to be 100 diameters from the planet that you are jumping from basically and not much has been discussed about inter system jumps. And based upon the mongoose traveller rules it seems that drift drive tech is a smidge faster than a drive 1 category ship. Since i have so much dusty good traveller goodies i was thinking of a way i can give drift and traveller as we know it tech options for getting around. Any other gms thinking about this and have some ideas how to merge these two types of technologies in a way that could work rather than presto magico you are there. with each tech having their pros and cons?
David Fryer wrote:
If you factor that the Eq coversion was 3.0 edition compared to 3.5 edition. The Eq version was far better than the current 3.0 dnd ruleset. Imho the bard of EQ is a better design with the exception that bards could do all what they could do in plate. Take also the fact that they used a mana pool ruleset rather than a vancian magic system and that Items had three different modifiers to gear.
veector wrote:
How about a section on a collaborative section for City states and towns or other interesting areas that could be added to the world of golarion without upsetting or going against what is "cannon" to this world?
alleynbard wrote:
I am interested as well to give ptolus a home in Golarion too. Could i get a copy of your pdf as well? |