Jask Derindi

Jeggare Crook's page

53 posts. Alias of Sundakan.


Classes/Levels

HP: 25/25| AC: 17 (19) FF: 16 (18) Touch: 11 (13) CMD: 17 (19)| Init: +1 (+5)|Fort +5, Ref +1 (+5), Will +4| Perception +6|Stance: Silver Crane Waltz (+4 Init, +2 Ref and AC)

About Jeggare Crook

Character Sheet

Guards Of The Cycle:

Martial Tradition: Guards of the Cycle

Alignment: Any Non-Evil

The Guards are a group rooted in deep faith, though to call them priests would be a grand overstatement. While they revere the gods (Osiris, Isis, and Sekhmet above most others), their primary focus is on the protection of life, the slaying of enemies, and the sanctity of the afterlife. As a result, they count many worshipers of Pharasma among their ranks, though adherents to the ancient Osirian pantheon make up the vast majority of their members.

While the tradition has been on the decline in recent years, it is still passed down from parent to child in a few devout families, each generation brought up with a powerful sense of duty to protecting this cycle of life, death, and the Great Beyond.

The Guards' primary function these days is steeped in rooting out the remnants of the old necromantic cults in Osirion, and putting down any undead they come across (hostile or not, usually). Cheating death is a cardinal sin to one of the Guards, the more hardline even taking a strong stance against resurrection magic, and even the less zealous reluctant to be brought back unless in the process of thwarting a great disturbance to the natural order.

Jeggare Crook, despite the name, is a Garundi man from a relatively prominent and well respected family that makes its home on the Crook river, their ancient home sitting on the banks near where it joins the Asp.

Jeggare ("Gar" to his friends) was brought up as a devout member of the Guards of the Cycle, and follows its tenets without question. This is not to say he's a dour man, quite the opposite. Gar is jovial, loves a challenge, and dresses in clothing just this side of eye-searing...and only that because many of his non-Garundi friends have asked him to tone it down over the years.

Gar has a strong sense of responsibility, and sees any companions as somewhat of an extension of his family. He will fight to the last breath to protect them from harm (both physical and otherwise).