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Would Scorching Ray work with Clustered Shots?

Clustered Shots (Combat)

You take a moment to carefully aim your shots, causing them all to strike nearly the same spot.

Prerequisites: Point-Blank Shot, Precise Shot, base attack bonus +6.

Benefit: When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.

Special: If the massive damage optional rule is being used, that rule applies if the total damage you deal with this feat is equal to or exceeds half the opponent’s full normal hit points (minimum 50 points of damage).


If a Titan Fighter with access to shadow weapon spell(spell caster,rogue talent etc.) cast it,would he still take the penalties for oversized weapon?

Shadow Weapon

School illusion (shadow) [shadow]; Level bloodrager 1, psychic 1, sorcerer/wizard 1, witch 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range 0 ft.
Effect one shadow weapon
Duration 1 minute/level
Saving Throw Will disbelief (if interacted with); Spell Resistance yes

DESCRIPTION

Drawing upon the Plane of Shadow, you shape a quasi-real masterwork melee weapon of a type you are proficient with. You may use this weapon to make attacks as if it were a real weapon, dealing normal damage for a weapon of its type. The first time you hit a creature with the weapon, it may make a Will save to disbelieve; failure means the weapon deals damage normally, success means it only takes 1 point of damage from the weapon’s attacks. The weapon only deals 1 point of damage to objects.

If an attacked creature has spell resistance, you make a caster level check (1d20 + caster level) against that spell resistance the first time the shadow weapon strikes it. If the weapon is successfully resisted, the spell is dispelled. If not, the target may save to disbelieve as normal.

At 5th level, the weapon gains a +1 enhancement bonus. At 10th-level, you may increase the enhancement bonus to +2 or add the frost or keen weapon property. The frost and keen properties have no effect if the target makes its disbelief save.

The spell ends if the weapon leaves your possession.


Gun Training (Ex)

Starting at 5th level, a gunslinger can select one specific type of firearm (such as an axe musket, blunderbuss, musket, or pistol).

My question is, are the choices in the brackets the only ones you can choose or they just examples?


Can you use the Warpriest blessing for spells from another class(Oracle Cure spells)? I'm trying to combine it with the Oracle's Enhanced Cures
Oracle
Revelation.

Enhanced Cures (Su): Whenever you cast a cure spell, the maximum number of hit points healed is based on your oracle level, not the limit based on the spell. For example, an 11th-level oracle of life with this revelation may cast cure light wounds to heal 1d8+11 hit points instead of the normal 1d8+5 maximum.

Warpriest Blessing
Healing Blessing

Powerful Healer (minor): At 1st level, you can add power to a cure spell as you cast it. As a swift action, you can treat any cure spell as if it were empowered (as the Empower Spell feat), causing it to heal 50% more damage (or deal 50% more damage if used against undead). This ability doesn't stack with itself or the Empower Spell feat.

Fast Healing (major): At 10th level, you can touch an ally and grant it fast healing 3 for 1 minute.


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Can these two rage powers be stacked?

Disemboweling Tusks
Prerequisite: Barbarian 10

Benefit: While raging, when you confirm a critical hit with your gore attack, you deal 1d4 points of Constitution damage in addition to the normal damage for the gore attack.

Special: This rage power is available to wereboars, wereboar-kin and those who associate with these creatures.

Bloody Fist (Ex)
Prerequisite(s): Barbarian 12

Benefit(s): While raging, the barbarian may attempt to punch through an opponent's flesh and rip out one of its vital organs. In order to do so, the barbarian must confirm a critical hit against an opponent with a natural attack or unarmed strike. The barbarian deals damage as normal for a critical hit and the opponent must succeed at a Fortitude save (DC = 10 + 1/2 the barbarian's class level + the barbarian's Strength modifier) or take 1d4 points of Constitution damage as one of its vital organs is ripped free from its body.

This power can only be used once per rage.

This gives you your gore attack
Fiend Totem, Lesser (Su)

Note: Totem rage powers grant powers related to a theme. A barbarian cannot select from more than one group of totem rage powers; for example, a barbarian who selects a beast totem rage power cannot later choose to gain any of the dragon totem rage powers (any rage power with “dragon totem” in its title).

Benefit: While raging, the barbarian grows a pair of large horns, gaining a gore attack. This attack is a primary attack (unless she is also attacking with weapons, in which case it is a secondary attack) and is made at the barbarian’s full base attack bonus (–5 if it is a secondary attack). The gore attack deals 1d8 points of piercing damage (1d6 if Small) plus the barbarian’s Strength modifier (1/2 if it is a secondary attack).


The Flame blade spell acts like a scimitar, can you use it with Kirin Style and Kirin Strike.

Kirin Style (Combat, Style)
Your study and your grace allows you to exploit your enemies’ weaknesses.

Prerequisite: Improved Unarmed Strike, Knowledge (arcana) 6 ranks, Knowledge (dungeoneering, local, nature, planes, or religion) 1 rank.

Benefit: While using this style, you can spend a swift action to make a Knowledge check to identify a single creature (DC 15 + the creature’s CR for this purpose). If you succeed at the check, while using this style, you gain a +2 bonus on saving throws against that creature’s attacks, as well as a +2 dodge bonus to AC against that creature’s attacks of opportunity. These bonuses last for as long as you use this style. If you cease combat with the creature during this time and resume it later, you can attempt the check again.

Kirin Strike (Combat)
You have read the texts of the perfect way, and know how identify to your enemies’ weak spot.
Prerequisite: Int 13, Kirin Style, Improved Unarmed Strike, Knowledge (arcana) 9 ranks, Knowledge (dungeoneering, local, nature, planes, or religion) 3 ranks.

Benefit: You gain a +2 insight bonus on Knowledge checks made to identify creatures, including the one Kirin Style allows. While using Kirin Style against a creature you have identified using that feat, as a swift action after you have hit a creature with a melee or ranged attack, you can add twice your Intelligence modifier in damage (minimum 2).


When you select Shaping focus does that also include increased times per day?


Can a Qinggong Monk pick a lower level Ki power when he qualifies for a higher level Ki power?


Can vital strike and bleed damage non lethal following the rules?


If a weapon has the trip ability do you still need the improved trip feat to avoid AOo’s when using the weapon?
If you have improved trip feat can you use it with any weapon that does not have trip ability?


How does or can a Mauler Familiar communicate with it's master if it loses
it's ability to speak with master and speak with animals of its kind.


Greater Trip (Combat)
You can make free attacks on foes that you knock down.
Prerequisites: Combat Expertise, Improved Trip, base attack bonus +6, Int 13.
Benefit: You receive a +2 bonus on checks made to trip a foe. This bonus stacks with the bonus granted by Improved Trip. Whenever you successfully trip an opponent, that opponent provokes attacks of opportunity.

Normal: Creatures do not provoke attacks of opportunity from being tripped.

Vicious Stomp (Combat)

You take advantage of the moment to brutally kick an enemy when he is down.
Prerequisite: Combat Reflexes, Improved Unarmed Strike.
Benefit: Whenever an opponent falls prone adjacent to you, that opponent provokes an attack of opportunity from you. This attack must be an unarmed strike.

Now if these to feats come into play do you get to add the Boar Style damage(2d6) for hitting the target twice with 2 unarmed attacks.


Can you apply any amount of Style feats to Ascetic Style or do they all have to be swift activated?

I know Pummel Style can't be added.


I tried but couldn't find the answers.
Unchained Monks cannot multiclass in monk(Archetypes), this I know.
Can they multiclass in others classes(prestige,Archetypes etc.)
Is there a penalty for leaving the Unchained Monk? Thanks for your input.


Can unchained monk use monk archetypes?


An earth elemental is considered an outsider (earth, elemental, extraplanar). Does it get all these traits?

Outsider:
Traits: An outsider possesses the following traits (unless otherwise noted in a creature's entry).

Darkvision 60 feet.
Unlike most living creatures, an outsider does not have a dual nature—its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don't work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
Proficient with all simple and martial weapons and any weapons mentioned in its entry.
Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.


Does it cost a standard action to cast a Arcane Bloodrage spells or are they automatically cast when you start to rage raging.


False Opening (Combat)

When you make a ranged attack while threatened, you can fool your opponent into thinking he has an opening.

Prerequisite: Dex 13, Dodge, Close Quarters Thrower or Point-Blank Master, Weapon Focus with selected ranged weapon.

Benefit: Choose a ranged weapon or a thrown weapon. When you make a ranged attack using that weapon, you can choose to provoke an attack of opportunity from one or more opponents who threaten you. You gain a +4 dodge bonus against such attacks. An opponent that makes such an attack and misses you loses his Dexterity bonus to AC against you until the end of your turn.

Following the parameters of this feat the enemy misses you loses his Dexterity bonus to AC, would this be the same as being denied your dex. Could a rogue apply his sneak attack die to the ranged attack(s)

Could you use this feat and use a bow if you took Snap Shot?
Snap shot allows you to make ranged attack and no AOo's if an enemy threatens you.

Now you would qualify to use a bow and allow the enemies to make AOo's against you if you choose. If the dex part of the question is a no then the rest is mute lol.


Can you stack Pushing Assault + awesome blow feats?

Second part question.
Can you knock a creature upwards using these feats.


Cape, Slashing

DESCRIPTION
This thick burgundy cloak is trimmed with mithral plates and cut to fit handsomely over heavy armor. As a full-round action, the wearer can spin in his space, damaging each creature within 5 feet. This attack uses the wearer’s highest base attack bonus against each creature, and deals 2d6 damage on a hit. The wearer is considered proficient with this attack. Furthermore, the cloak can be magically enhanced like a melee weapon, adding the cost of the melee weapon property to the cloak’s cost.

Can you do one attack as a standard action or is this an all or nothing full attack only option with this item?


Can you stack Bracers of Armor and Defending Weapon bonus to AC?


For going using the a staff in the traditional way(TWF), can you swing a staff using two hands and get the 1 1/2 times str. I know everyone is thinking why not just us a great club. It's a marital weapon and a staff is a simple weapon. I don't want to burn a feat or level. What I wanted to do is enchant each end separately so each end could be applied in different situations.


Can a familiar have more than one Familiar Archetype fallowing the archetype rules of not replacing the same ability?


1. Can a tumor familiar attack without detaching from it's masters body?
2. If a it's master moves to the enemy does the tumor get a full round action?
The 2 question are kinda tied in with each other.


If you have a Tumor familiar attached to your back looking backwards your level high enough to have speak with your master, would this negate flank like all around sight because your familiar can warn you of the dangers behind you? LOL Just wondering.


If I have a +3 defending weapon and I allocate all the enhancements to AC, is it +2 to AC or +3 to AC. The reason why I'll asking is because the defending weapon ability bonus is +1.


I'm playing a Rogue with the bookish rogue feat. Can a Rogue buy a Arcane spell book. We don't have a Wizard in a Sorcerer in the group.

Bookish Rogue
Thanks to your preparation, your arcane ability is more varied than most.
Prerequisite(s): Minor magic rogue talent.
Benefit: By studying a spellbook for 10 minutes, you can change one spell you are able to cast using your minor magic or major magic rogue talent to one sorcerer/wizard spell of the same level contained in the spellbook. This change is permanent until you take the time to change it via this feat again.


This is the Form of the beast revelation power.

Form of the Beast (Su): As a standard action, you can assume the form of a Small or Medium animal, as beast shape I. At 9th level, you can assume the form of a Tiny or Large animal, as beast shape II.
At 11th level, you can assume the form of a Diminutive or Huge animal or a Small or Medium magical beast, as beast shape III. At 13th level, you can assume the form of a Tiny or Large magical beast, as beast shape IV. You can use this ability once per day, but the duration is 1 hour/level. You must be at least 7th level to select this revelation.

So could I assume the form of

Great Old One, Bokrug Bestiary 4
Bokrug
CN Large magical beast (aquatic, chaotic, extraplanar, Great Old One)

LOL super cheese!


I'm posting this question for a friend.
If I put the dueling weapon ability on a gauntlet can I still benefit from the ability if I have a ex. long sword in that hand?
Do I get the benefit of the gauntlet for initiative even though I will be fighting with the longsword?

Dueling

Price +14,000 gp
Aura faint transmutation; CL 5th; Weight —
DESCRIPTION

This special ability can only be placed on melee weapons. A dueling weapon (which must be a weapon that can be used with the Weapon Finesse feat) gives the wielder a +4 enhancement bonus on initiative checks, provided the weapon is drawn and in hand when the Initiative check is made. It provides a +2 bonus on disarm checks and feint checks, a +2 bonus to CMD to resist disarm attempts, and a +2 to the DC to perform a feint against the wielder.


Does damage reduction of the same type stack? ex. magic/5 from to different sources.


I was playing with my group and started rolling d6 d10 for my to hit in stead of a d20. The group almost had a stoke lol. I said to them that the odds were the same. Kinda like 50% displacement if you roll a d6 1to 3 low 4-6 high. Anyone know where I could find odds reference chart.


Totemic Skald has the ability to wild shape one small or medium animal.

Wild Shape (Su)

At 5th level, a totemic skald gains the ability to wild shape into the form of a Small or Medium version of his totem animal, as the druid class feature. His effective druid level for this ability is equal to his skald level – 1. He can use this ability twice per day at 11th level, and three times per day at 17th level. This doesn't allow the skald to assume other forms, such as elementals, plants, or other kinds of animals.

Mask of Giants

This wooden mask depicts a leering humanoid with an oversized nose and ears. If the wearer has the wild shape class feature, the mask allows her to use wild shape to take the form of a humanoid with the giant subtype. The forms allowed by a lesser mask of giants are ogre, troll, fire giant, frost giant, or stone giant. If the form has any of the following abilities, the wearer gains the listed ability: darkvision 60 feet, low-light vision, scent. In giant form, the wearer gains a +4 size bonus to Strength, a –2 penalty to Dexterity, and a +1 natural armor bonus.

My question is can a Totemic Skald use a Mask of Giants to wild shape in to giant subtype like the item states even the wild shape restriction.


Can a medium character with exotic weapon proficiency Katana wield a large Katana taking -2 due to it's size.


If you cast Bestow Weapon Proficiency on a Earth Mephit familiar would it use you BaB to hit with a melee weapon? Normally familiars can only use their master BaB to with natural weapons.

2.Could a Mephit use a melee weapon unskilled and attack at -4 with it's increased Int at higher levels?

Bestow Weapon Proficiency

School enchantment (compulsion) [mind-affecting]; Level alchemist 2, antipaladin 2, cleric 2, magus 2, inquisitor 2, paladin 2, sorcerer/wizard 2, witch 2
CASTING
Casting Time 1 standard action
Component V, S, M (pieces of shaved metal)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 minute/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
DESCRIPTION
You bestow the subject with the ability to use a single type of weapon he is not proficient in as if he were proficient with that weapon. The weapon can be of any type, including an exotic weapon, but the subject of the spell must be holding the weapon.

Thanks for your input.


1. If you cast Bestow Weapon Proficiency on a Earth Mephit familiar would it use you BaB to hit with a melee weapon? Normally familiars can only use their master BaB to with natural weapons.

2.Could a Mephit use a melee weapon unskilled and attack at -4 with it's increased Int at higher levels?

Bestow Weapon Proficiency

School enchantment (compulsion) [mind-affecting]; Level alchemist 2, antipaladin 2, cleric 2, magus 2, inquisitor 2, paladin 2, sorcerer/wizard 2, witch 2
CASTING
Casting Time 1 standard action
Component V, S, M (pieces of shaved metal)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 minute/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
DESCRIPTION
You bestow the subject with the ability to use a single type of weapon he is not proficient in as if he were proficient with that weapon. The weapon can be of any type, including an exotic weapon, but the subject of the spell must be holding the weapon.

Thanks for your input.


Can you add weapon properties to Maul of the Titans?


If you cast Divine Favor on an Animal companion would it benefit from the luck bonus but not the weapon bonus because it's attacks are natural weapons?


Can you use Hungry Ghost Monk Life Funnel ability through a weapon if it has Ki Focus ‎Magic Weapon Special Ability?

Ki Focus

Price +1 bonus
Aura moderate transmutation; CL 8th; Weight —
DESCRIPTION

This special ability can be placed only on melee weapons.

The magic weapon serves as a channel for the wielder's ki, allowing her to use her special ki attacks through the weapon as if they were unarmed attacks. These attacks include the monk's ki strike, quivering palm, and the Stunning Fist feat (including any condition that the monk can apply using this feat).


If you have 2 different natural attack(ex. bite claw) do you have to take Feral Combat Training twice for each natural attack or just Weapon Focus twice for each different attack.


If you cast comprehend languages animal Companion will it be able to understand it's master verbally?


Would the Mad Dog(Barb) Pack Lord(Druid) animal companions levels
stack with each other if you took Boon companion for all 3 Animals companions?


Can you make blunt weapon equivalents out of wood? (Ex. War Hammer)

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