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If a Titan Fighter with access to shadow weapon spell(spell caster,rogue talent etc.) cast it,would he still take the penalties for oversized weapon? Shadow Weapon School illusion (shadow) [shadow]; Level bloodrager 1, psychic 1, sorcerer/wizard 1, witch 1 CASTING Casting Time 1 standard action
EFFECT Range 0 ft.
DESCRIPTION Drawing upon the Plane of Shadow, you shape a quasi-real masterwork melee weapon of a type you are proficient with. You may use this weapon to make attacks as if it were a real weapon, dealing normal damage for a weapon of its type. The first time you hit a creature with the weapon, it may make a Will save to disbelieve; failure means the weapon deals damage normally, success means it only takes 1 point of damage from the weapon’s attacks. The weapon only deals 1 point of damage to objects. If an attacked creature has spell resistance, you make a caster level check (1d20 + caster level) against that spell resistance the first time the shadow weapon strikes it. If the weapon is successfully resisted, the spell is dispelled. If not, the target may save to disbelieve as normal. At 5th level, the weapon gains a +1 enhancement bonus. At 10th-level, you may increase the enhancement bonus to +2 or add the frost or keen weapon property. The frost and keen properties have no effect if the target makes its disbelief save. The spell ends if the weapon leaves your possession.
Can you use the Warpriest blessing for spells from another class(Oracle Cure spells)? I'm trying to combine it with the Oracle's Enhanced Cures
Enhanced Cures (Su): Whenever you cast a cure spell, the maximum number of hit points healed is based on your oracle level, not the limit based on the spell. For example, an 11th-level oracle of life with this revelation may cast cure light wounds to heal 1d8+11 hit points instead of the normal 1d8+5 maximum. Warpriest Blessing
Powerful Healer (minor): At 1st level, you can add power to a cure spell as you cast it. As a swift action, you can treat any cure spell as if it were empowered (as the Empower Spell feat), causing it to heal 50% more damage (or deal 50% more damage if used against undead). This ability doesn't stack with itself or the Empower Spell feat. Fast Healing (major): At 10th level, you can touch an ally and grant it fast healing 3 for 1 minute.
Can these two rage powers be stacked? Disemboweling Tusks
Benefit: While raging, when you confirm a critical hit with your gore attack, you deal 1d4 points of Constitution damage in addition to the normal damage for the gore attack. Special: This rage power is available to wereboars, wereboar-kin and those who associate with these creatures. Bloody Fist (Ex)
Benefit(s): While raging, the barbarian may attempt to punch through an opponent's flesh and rip out one of its vital organs. In order to do so, the barbarian must confirm a critical hit against an opponent with a natural attack or unarmed strike. The barbarian deals damage as normal for a critical hit and the opponent must succeed at a Fortitude save (DC = 10 + 1/2 the barbarian's class level + the barbarian's Strength modifier) or take 1d4 points of Constitution damage as one of its vital organs is ripped free from its body. This power can only be used once per rage. This gives you your gore attack
Note: Totem rage powers grant powers related to a theme. A barbarian cannot select from more than one group of totem rage powers; for example, a barbarian who selects a beast totem rage power cannot later choose to gain any of the dragon totem rage powers (any rage power with “dragon totem” in its title). Benefit: While raging, the barbarian grows a pair of large horns, gaining a gore attack. This attack is a primary attack (unless she is also attacking with weapons, in which case it is a secondary attack) and is made at the barbarian’s full base attack bonus (–5 if it is a secondary attack). The gore attack deals 1d8 points of piercing damage (1d6 if Small) plus the barbarian’s Strength modifier (1/2 if it is a secondary attack).
The Flame blade spell acts like a scimitar, can you use it with Kirin Style and Kirin Strike. Kirin Style (Combat, Style)
Prerequisite: Improved Unarmed Strike, Knowledge (arcana) 6 ranks, Knowledge (dungeoneering, local, nature, planes, or religion) 1 rank. Benefit: While using this style, you can spend a swift action to make a Knowledge check to identify a single creature (DC 15 + the creature’s CR for this purpose). If you succeed at the check, while using this style, you gain a +2 bonus on saving throws against that creature’s attacks, as well as a +2 dodge bonus to AC against that creature’s attacks of opportunity. These bonuses last for as long as you use this style. If you cease combat with the creature during this time and resume it later, you can attempt the check again. Kirin Strike (Combat)
Benefit: You gain a +2 insight bonus on Knowledge checks made to identify creatures, including the one Kirin Style allows. While using Kirin Style against a creature you have identified using that feat, as a swift action after you have hit a creature with a melee or ranged attack, you can add twice your Intelligence modifier in damage (minimum 2).
Greater Trip (Combat)
Normal: Creatures do not provoke attacks of opportunity from being tripped. Vicious Stomp (Combat) You take advantage of the moment to brutally kick an enemy when he is down.
Now if these to feats come into play do you get to add the Boar Style damage(2d6) for hitting the target twice with 2 unarmed attacks.
An earth elemental is considered an outsider (earth, elemental, extraplanar). Does it get all these traits? Outsider:
Darkvision 60 feet.
False Opening (Combat) When you make a ranged attack while threatened, you can fool your opponent into thinking he has an opening. Prerequisite: Dex 13, Dodge, Close Quarters Thrower or Point-Blank Master, Weapon Focus with selected ranged weapon. Benefit: Choose a ranged weapon or a thrown weapon. When you make a ranged attack using that weapon, you can choose to provoke an attack of opportunity from one or more opponents who threaten you. You gain a +4 dodge bonus against such attacks. An opponent that makes such an attack and misses you loses his Dexterity bonus to AC against you until the end of your turn. Following the parameters of this feat the enemy misses you loses his Dexterity bonus to AC, would this be the same as being denied your dex. Could a rogue apply his sneak attack die to the ranged attack(s) Could you use this feat and use a bow if you took Snap Shot?
Now you would qualify to use a bow and allow the enemies to make AOo's against you if you choose. If the dex part of the question is a no then the rest is mute lol.
Cape, Slashing DESCRIPTION
Can you do one attack as a standard action or is this an all or nothing full attack only option with this item?
For going using the a staff in the traditional way(TWF), can you swing a staff using two hands and get the 1 1/2 times str. I know everyone is thinking why not just us a great club. It's a marital weapon and a staff is a simple weapon. I don't want to burn a feat or level. What I wanted to do is enchant each end separately so each end could be applied in different situations.
I'm playing a Rogue with the bookish rogue feat. Can a Rogue buy a Arcane spell book. We don't have a Wizard in a Sorcerer in the group. Bookish Rogue
This is the Form of the beast revelation power. Form of the Beast (Su): As a standard action, you can assume the form of a Small or Medium animal, as beast shape I. At 9th level, you can assume the form of a Tiny or Large animal, as beast shape II.
So could I assume the form of Great Old One, Bokrug Bestiary 4
LOL super cheese!
I'm posting this question for a friend.
Dueling Price +14,000 gp
This special ability can only be placed on melee weapons. A dueling weapon (which must be a weapon that can be used with the Weapon Finesse feat) gives the wielder a +4 enhancement bonus on initiative checks, provided the weapon is drawn and in hand when the Initiative check is made. It provides a +2 bonus on disarm checks and feint checks, a +2 bonus to CMD to resist disarm attempts, and a +2 to the DC to perform a feint against the wielder.
Totemic Skald has the ability to wild shape one small or medium animal. Wild Shape (Su) At 5th level, a totemic skald gains the ability to wild shape into the form of a Small or Medium version of his totem animal, as the druid class feature. His effective druid level for this ability is equal to his skald level – 1. He can use this ability twice per day at 11th level, and three times per day at 17th level. This doesn't allow the skald to assume other forms, such as elementals, plants, or other kinds of animals. Mask of Giants This wooden mask depicts a leering humanoid with an oversized nose and ears. If the wearer has the wild shape class feature, the mask allows her to use wild shape to take the form of a humanoid with the giant subtype. The forms allowed by a lesser mask of giants are ogre, troll, fire giant, frost giant, or stone giant. If the form has any of the following abilities, the wearer gains the listed ability: darkvision 60 feet, low-light vision, scent. In giant form, the wearer gains a +4 size bonus to Strength, a –2 penalty to Dexterity, and a +1 natural armor bonus. My question is can a Totemic Skald use a Mask of Giants to wild shape in to giant subtype like the item states even the wild shape restriction.
If you cast Bestow Weapon Proficiency on a Earth Mephit familiar would it use you BaB to hit with a melee weapon? Normally familiars can only use their master BaB to with natural weapons. 2.Could a Mephit use a melee weapon unskilled and attack at -4 with it's increased Int at higher levels? Bestow Weapon Proficiency School enchantment (compulsion) [mind-affecting]; Level alchemist 2, antipaladin 2, cleric 2, magus 2, inquisitor 2, paladin 2, sorcerer/wizard 2, witch 2
Thanks for your input.
1. If you cast Bestow Weapon Proficiency on a Earth Mephit familiar would it use you BaB to hit with a melee weapon? Normally familiars can only use their master BaB to with natural weapons. 2.Could a Mephit use a melee weapon unskilled and attack at -4 with it's increased Int at higher levels? Bestow Weapon Proficiency School enchantment (compulsion) [mind-affecting]; Level alchemist 2, antipaladin 2, cleric 2, magus 2, inquisitor 2, paladin 2, sorcerer/wizard 2, witch 2
Thanks for your input.
Can you use Hungry Ghost Monk Life Funnel ability through a weapon if it has Ki Focus Magic Weapon Special Ability? Ki Focus Price +1 bonus
This special ability can be placed only on melee weapons. The magic weapon serves as a channel for the wielder's ki, allowing her to use her special ki attacks through the weapon as if they were unarmed attacks. These attacks include the monk's ki strike, quivering palm, and the Stunning Fist feat (including any condition that the monk can apply using this feat).
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