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I'm always interested in new rules and mechanical modifications, but changing game systems is a big step. How much of PF2 my group will end up purchasing will likely be directly proportional to the existence of a conversion guide between PF1 and PF2.
Personally, I would like to see a guide to the math and design mechanics as well. That may be to niche to hope for, but I would buy it.


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I'm sure the market would be limited, but I would love a PF1/PF2 guide that is all about the design mechanics and math used. This would let me better convert material between editions, as well as between other 3.5 material. It would also allow me to tweak baselines for combat, advancement, and interaction levels in general.
Pathfinder Guide to Design Mechanics?