Darius Finch

Janus Alistair Eden's page

713 posts. Alias of MordredofFairy.


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Hej, had some ill kids and prioritized those and existing games, but I'll try to last-minute dash towards finalizing my submission.
I do hope to be done by the deadline.

Other than that, good luck everybody, I guess, as is customary :D


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Thank you a lot, Andochtuir - giving us your perspective really helps.
I've been travelling over the weekend, so was still early enough in the design process to shift a bit - I'm still going for Lunar Oracle, but there's still quite some wiggle room with other stuff.

I'll take a look at Swapping Pei Zin for Seeker, and see if I can do something about those sneak attacks(maybe go for Pranked Curse to get Glitterdust back on the table, if I can make it work storywise), and maybe pick up Moon Beam(that I would normally have passed up).

Still plenty of time to 9th of August for cooking something up.


GM Madame:
"Mylady, you may remember our original contract - information that turns up for payment. With recent events, there has been a slight shift in...persons of interest. Right now, the one person most interesting to me is Duke Beaumont - I understand he sponsored the play I visited with Isabella. A patron of the arts, that one. Albeit I got a feeling that the writing pushes a certain narrative towards the viewer. Now, I only saw the one play, so I would have to speculate - something I prefer not to do, as you know. So I wonder, would you or any or your girls possibly have heared something about an agenda those sponsored plays could follow? Or the laws that he pushed for? I'd like to understand the man better, as right now he seems a bit of a mystery for me."
Anything to roll?

GM Isabella:
"That was swift.", Túrion is surprised when the girl returns. He did not want the uncertain smile to turn more insecure, however, and instead says his goodbye to the Madame, offers Isabella his arm and leaves with her. As they walk, after a few minutes, he speaks up: "Isabella, I want to make clear that you do not have to answer what I am asking next. I will not hold it against you if you tell me you do not wish to speak of it, but honor demands that I ask...you told me that you got your employment due to Madame being a friend of your mother. How is your relation to your mother? Is she still alive? Where does she life? I expected if you had family in the city, you would want to say farewell to them. Or ask me or Madame to send a letter if not. As I said, it is your choice what and how much you are willing to share, and sharing nothing is a valid choice as well, but it would help me understand better who you are..."

When Túrion returns home to Mel's house, a shy, very young human red-haired girl with a simple travelling cloak and a valise half-hides behind him. "Good evening. This is Isabella. She worked in the establishment I visited as serving girl, and I hired her away to be my handmaiden for the time being, and hopefully housekeeper in the future. Any questions?"
His stance and voice make it very clear that while he would prefer none, he absolutely expects that he will have to provide answers.


waves at Robert Henry
Working on an pei zin practitioner lunar oracle of desna. Quite a lot left to do but wanted to dot in. Work in progress on this profile, except background which I write in a text file in parallel and will add in later.


GM:
"I am glad to see your enthusiasm. Alas, I do have some things to wrap up in the city, and I did not know if you had things to do before we leave. Pack your belongings, say your goodbyes. I planned to send word to the Madame in time, but if you have nothing holding you here, then you may come along now.", Túrion considers the room situation in Mel's house. "I will need to do some explaining to my associates, I suppose. But that was inevitable, either way - little difference if you travel with us or join now, already."
He turns to the Madame:"Anything you want to add, anything to tell Isabella? Advice? Feedback? Warnings?"
I had originally considered just bringing her with us when we are ready to depart. And briefly explain it to the others as a sort of warning. But I think it's actually more amusing to just show up with an underage human girl that is excited to be there, and THEN try and explain that.


GM:
Sense Motive: 1d20 + 2 ⇒ (3) + 2 = 5 (I should really do something about reading the room - been away from home long enough now...)

"Hello, Isabella. How is your reading going? Did you have time to work on your letters using the material I brought last time?", Túrion starts with a neutral opener.
"I just talked with Madame, to clarify the terms of your employment, here. That is because I would like to hire you away from her, as a full time employee. You would tend to me as personal assistant for a while, then undergo proper training as a maid including lessons on math, writing, history and other basics. You would get paid a stipend, of course, and simple meals and lodging would be covered. I am looking to contract you for several years, with an up-front payment of 2000 silver for the first half year. After that time, you have a chance to call it quits and return home, or stay. We will not remain in this city, and I will not oversee all of your training as my work demands I travel a lot - you'd be staying at the mansion of an associate and work with his staff, but I'll check in regularily. Once your basic training is done, I may transfer you to my household - you would be expected to run it and keep it in order while I am gone - or we can talk with my associate if you prefer to continue service in his estate."
Diplomacy(Suggest Course of Action): 1d20 + 2 ⇒ (17) + 2 = 19 Unfortunately, Orator does not apply to that- at least the roll was decent. If the money gives a +1 circumstance, that's 20. Yay.
"You do not have to decide right now, take your time to consider if you want, and give me an answer when you are reasonably sure of what you want. If you want me to clarify anything or have questions, feel free to ask them."


Aye, as Janus. I did not want to duplicate the entire Profile and often want to check some skill value or something - but basically we're in our Personas or otherwise hidden all the time here, yeah. Apologies.

GM:
Túrion is quite clueless as to why the madame might not be joyous at his presence, but that does not stop him from furthering his request:"My apologies, but my assumption is simply based on theoretical knowledge of the subject matter. Your business is, without doubt, without equal in this city. Which is why you draw the clientel you do, and why I approached you. I did not mean to presume, but I have learned to assume the patterns and situations least beneficial to me, and acquire means to overcome them. If I then learn that obstacles I expected don't exist, that is good news - and much preferable over finding one's path blocked after assuming no hindrances. So when I assumed that there would be a bond to pay, I assure you it was not because I mentally diminished your establishment, and simply because that would have been an obstacle I needed to be prepared to tackle.", Túrion attempts to explain himself and flatter the Madame at the same time.
"That said, she informed me that her mother arranged for her job here, and is a friend of yours. I am not sure how long she had been here, and if what little she makes takes care of room and board - or if her mother is dependent on money she earns - and I do not mean to pry. She shared some information on her own, and I will not try and learn what she was unwilling to tell me in a different way. Alas, I did not come unprepared." He retrieves a small pouch and places it on the table.
"In here, there's gems and valuable stones worth about 100 platinum pieces. If she is free to go, allow me to suggest the following: If Isabella takes me up on my offer, I would pay her the equal of 20 platinum pieces as up-front salary for the next half year. That should be more than adequate, if she accepts. About 30 Platinum pieces worth to you - you will be in sudden need of a new serving girl, have an empty room, and you keep hearing me out despite your change in attitude towards me from the start of our business relation. Consider it a bonus for creating the contact. Finally, 50 platinum pieces to Isabellas Mother. I intend to leave the city in the near future, and to take Isabella with me. In a few years, she will be free to return, but until then, she will not see her again. Some financial compensation may ease the separation - unless you think it is not a healthy idea to provide the woman with a large amount of money - in which case I'd set up a stipend of sorts. Thoughts? Doubts? Any questions for me, before we summon Isabella and ask her what she wants?"

It does not really fit into the current conversation, but Janus would ALSO ask for any info on Beaumont according to the original arrangement of payment for information. Just figured I may bring that up in parallel instead of waiting for the scene to finish, THEN ask.
Sense Motive: 1d20 + 2 ⇒ (4) + 2 = 6


Congrats to those selected. Make us proud.

Thanks for the opportunity, GM.


I would expect so. Several people only put the finishing touches on their characters today, so I would hope that there's no selection the instant recruitment closes :D

Good luck everybody.


I also updated my profile with the Background/Descriptions, and added reference images.

And just because I didn't say so before: I'm CET timezone. (Central European Time)


It is somewhat amusing, though.

Someone very early on wrote about doing a Draconic Sorcerer, which is why I avoided the idea. And when I posted, there was no or only 1 other Paladin.

Now there's a lack of Sorcerers and an abundance of Palas :D

But it's amusing, because I had considered exactly the scaled Fist/Draconic Sorc - then briefly an empyreal sorc to open other Monk archetypes, then figured this AP definitely needs a Paladin and too few are in the runnings.

How things shift-


Giant Halfling wrote:
I always forget how much I hate hunting for character images online. I’ve probably made characters for 4 recruitments like this in the past and 3 of them I spent hours hunting for an image I was happy with then just bowed out in frustration. I’m currently a good 3 hours into my image search and have completely scrapped the samurai/geisha idea because I couldn’t find an image I liked, and now I’m giving up on the paladin/bard I had in mind too. I’m going to eat dinner and then decide whether to bow out entirely or just search random images until I find one I like and then build a character around it instead of the other way around.

If you are still in the creative process, keep this part in mind:

GM wrote:
Physical description with emphasis on your otherworldly nature (images from internet are encouraged)-

I think I messed up because I rolled and picked some features, but I'm lacking in extreme physical aspects(prismatic shadow, colormorph-hair, slender, androgyn, singing voice. I'd probably fit into a good number of animes but not sure it's what GM is hoping for).

It may be wise for this recruitment to choose a picture based on what your looks would be(fur? wings? claws? hooves?), rather than the class you are looking for.


MordredofFairys submission here - the afore-mentioned Paladin(Hospitaler, Tempered Champion)/Oracle(Spirit Guide) of Battle.

So, mechanically should be mostly done.
Background and Descriptions are still missing at the time of posting(I do usually have an idea during concept phase, but still do the background last to fit in or reference certain build choices where possible) - also still have to look for reference pictures :D

Anyway, wanted to move beyond just dotting in.


After the rest, Túrion asks Melia to help with his disguise again, benefitting from her years of experience regarding keeping her nature hidden among humans.
"My only worry with the front entrance is that while we fight to get in, they will have time to destroy any evidence we might want to secure. It only takes seconds to toss a bundle of papers into a fire, or pour some acid - as in, I am confident we would win the fight, but we'd still fail our objective."
Once he is ready to head out, he joins the others in heading to the location.

Since our personas are 'compromised' it would seem sensible to make some alterations. e.g. with his long blondish hair, Túrion my instead try to pretend to be an androgynous human female or something. Basically it seems a bad idea to use the 'old' identity in case they have observers, but honestly, creating new ID's now would just delay things further. Can we agree that on dressing up, we changed just enough about our personas to not be easily recognizable by someone who may have seen us at the docks?


Bookstore:
Sense Motive: 1d20 + 2 ⇒ (8) + 2 = 10
I suspect that Nelly can differentiate certain smells. E.g. if they have leather in their armor, it may be possible to smell that - or if there are metal parts like a chain shirt, any oil that is used to maintain it. That said, it was generally about preventing someone from listening in, not about distinguishing if they are civilian or guard - also, depending on the layout, she may simply round a corner or something and see. She has Int 5 - but to normal onlookers she's just a regular dog. If she casually strolls past, few would assume she was actually checking them out.

"Another? Nevermind. What I am doing is attempting to prevent a war urged by those who would profit from death and suffering. The stolen goods were to be used for that - and I knew no others in Bannerhold I deemed trustworthy. Again, I apologize for forcing that part upon you, but I will make things right to the best of my abilities. I understand that you may be wary to have anything else to do with me, but until this is all over, you may be in danger, and I do not wish to see you harmed over something you had no control over. So let us be rational for the time being, you can hate me after this thing blows over, and I'll make sure that you'll be in a better position than now while you do that."
Diplomacy: 1d20 + 18 ⇒ (16) + 18 = 34


Bookstore:
"Do something suspicious? This man helped the crown. I understand your job is to be critical and suspect everybody to be guilty, but in this case, at least give the man the proper respect unless you find something to incriminate him.", Janus responds, slightly offended despite the calm demeanor of the guard captain.
"Now if such is permissible, I would like some privacy to debrief Mister Mumblethunder - we'll stay right here so I suspect that is fine?"

No, I have no idea what was sent. But I also heavily doubt Mumblethunder would have been stupid enough to try and withhold something from them when they came asking. That would seem...unwise, even for a Gnome.

AFAIK scent does differ between different smells, it's how tracking by smell works after all. Mostly I am worried about being eavesdropped, more so now compared to before...if Nelly catches someone lingering, Túrion will attempt to catch them in the act.

As the guard captain returns to business, and Nelly indicates that the area is secure, Janus sits down near the proprietor again, and lowers his head: "I suspect I do owe you an apology for involving you in this matter. I will make sure to make this up to you. At the very least, know that you can relax - nothing ill will come of this to affect you, I assure you that."

@Do now: Well, I suspect I'll get an earful from Mumblethunder. Or not, maybe he found it awfully exciting and will want to pursue a career in espionage to stave off the bleaching for another century. Either way the guard is only half of what I came here for, I'll also need to make sure Mumble is fine, apologize, and find out how I can repay him for his unwitting involvement.


Bookstore:
Going with Diplomacy then. If I bluff and fail that seems more damaging than if I fail to convince him of some necessity
Diplomacy: 1d20 + 18 ⇒ (4) + 18 = 22 And a good thing, too...
"Look, if you are not sure if you are overstepping your paygrade with this decision, we can gladly take it up with Alain regarding that witness protection part. What's important now is that this citizen helped us secure a large part of the stolen treasury - and I am sure nothing is missing if you check the inventory that will be provided shortly - and does not deserve being treated like a suspect - he's a hero that proved his loyalty to the crown. So at least cut him some slack, let him get a breather, and allow me to debrief him while you take care of reversing that censur."

If that roll is not good enough to convince him of the whole deal, I can still backpedal and try for the basics, I assume.


Bookstore:

Sense Motive: 1d20 + 2 ⇒ (17) + 2 = 19

"This, my good man, is overdue. I understand there was some urgency to the situation, but whatever you did, my loyal agent does seem rather stressed currently. Not the kind of handling that makes people want to continue risking everything for the Crown and justice. I wouldn't be surprised if he wants to quit working for us after all this is over."
Without stopping, Janus approaches the captain and Mumblethunder, then pulls some chair close and sits down, calmly. "So as both handler and organizer of what took place here, I believe I should be involved - please get me up to speed - the faster we resolve this, the faster I can be back to Alain and work out how we proceed from here."
"Piedmont, I'd advise you to let me handle this now, you did splendidly but this is why I'm here."

Bluff: 1d20 + 18 ⇒ (11) + 18 = 29
[ooc]For the implication that Mumblethunder was part of the plan, and that I'm closer to the Viscount than we are...while we did talk quite casually with him I'd like to make it sound like "you want a good report about this when i tell him how things went", know what I mean?


Bookstore:
Yeah, that was one reason I asked about timing. I would still be mundanely in my persona as Janus. But since there's so many people watching and needing the guard to secure the perimeter, I want to alter-self before interacting with the guards and going inside the store. So that onlookers can't say "oh, a dashing young blonde man with long hair" in case anybody is interested in what happened here...purely a security measure - neither trying to fool the guards, nor mumblethunder, as said, for both cases I'm fine dropping the Alter-Self once inside the bookstore.


Bluff assist: 1d20 + 18 ⇒ (11) + 18 = 29 Apologies

"Knock the good captain out - swiftly, while my magic holds him defenseless."


Túrion returns above deck:"So far, so good. I see we arrived at our destination meanwhile. Next step will be to load the contraband on the dinghy and get it to shore. Chop-Chop." Turning from the Sailors back to his companions, he indicates for Mel and Kaz to follow, then addresses the Captain once more: "We should discuss our next steps. Let us head to your cabin for a minute while the ship is anchored and prepares to unload. I have some maps to show and a task I would not speak about out here."

Next step - once we are in there I'll put some documents on the table and wait for Mel and Kaz to be in position; then Hold Person, Persistent and Powerful, so DC 25, he makes two saves and uses lower. On failure, he is paralyzed, which includes unable to speak, and being helpless(so if nonlethal coup-de-grace is a thing, he can be knocked out. that way, otherwise I was hoping that Mels merciful weapon can weaken him for Kaz to knock him down without killing him). But I'm open for suggestions there, I'm just trying to take him out of the upcoming fight.


Any time, we can also narrate that...

"Ok guys, as your captain said, you're the lucky ones who get to take a break on the clock. Get cozy in your hammocks, because I'll send you off to sleep until you are on your way again.", Janus explains as he leads the 4 hands below deck.

I expect they will not resist the spell. Deep Slumber affects 10 HD of targets worth - so if they are level 5 at max, I should be able to catch 2 of them in one casting. If they are higher, it takes 4 casts to disable them. If I am unable to affect one(that is, if they have more than 10 HD), then we should consider how to get out of here.


"You didn't bungle anything, no. But someone did, and it affects all of us. Look, sometimes you can make no mistake and still lose. That is life. What I'm offering is a way out of that dead-end. The spell modifies memory. But only a single aspect of it. On one hand, that makes it simple - it is not a high circle spell. But it takes focus and a bit of time. And I won't be able to affect all of your man - which means I'll simply put some of them to sleep - which is a different spell but will feel the same to them after they wake up. The goal is that nobody knows who remembers the place right and who remembers it wrong. If you can get your man to stand still and shut up, by all means, make them all come down together and bunch up to wait their turn. If I was unsure of a spellcaster's intent, I would avoid doing exactly that - which is why I suggested sequential - but it's your choice. Send them alone, in pairs, all together or not at all. Either solution works fine for me. Magically altered memory or fine dust - neither leaves a trail."

Intimidate: 1d20 + 18 ⇒ (20) + 18 = 38


Aye, Rollinsby, the Warehouse Accountant, and any other witnesses the Warehouse guy wanted to evacuate. Also, thanks for getting things underway. And sorry for the wait.

Túrion remained near the Steering Wheel, his eyes on the horizon, scanning for other vessels. He was deep in thought - specifically, how Nelly was doing. She hated to be apart from him, but for this guise, it would not have worked to include her.
At some point, he gets the Captains attention:"When we arrive at Pitmans, we'll have to wait a bit until the transfer occurs. I did state that there is a chance this vessel will be intercepted at a later time. In that case, I would prefer if there is no trail leading to us. I do have a very simple spell available that can sequester the information of where the transfer took place. After we anchor, I would like to have your crew join me below deck, one by one, so that I can do this. As we'll still be in the location we try to sequester, some dizziness or disorientation can take place, so after the spell, they should rest a bit until it's time to unload. Is such acceptable? Note that I offer this out of courtesy and respect for what you do."

Bluff: 1d20 + 18 ⇒ (12) + 18 = 30


As Melia leaves momentarily with her letter, Túrion returns to Rollingsby and Kazador: "While I would like to address multiple aspects of this simultaneously, we will stick together as a team for the time being. As you said, you are not really expected here. I hope your presence can sway them towards cooperation, do feel free to speak up if you think you can help our cause. But the same principle holds here - we cannot afford delay. If the Viscounts hounds indeed are on the trail, we can waste no time. To ensure operational safety, that means a lack of cooperation may force our hand. I do not desire such an outcome, but I want you aware of the possibility. My orders are quite clear on that - to make absolutely certain nothing will be traceable to the top, no matter the cost. Even if everything else gets exposed, with no absolute proof a claim of being framed remains a valid defense and allows countermaneuvers."

Nodding to the others, Túrion finishes his Tea, then heads towards the Warehouse indicated earlier. First taking a moment to take a closer look at the Warehouse, entrances, nearby ships, guards and workers, he then decides to use the same entrance the courier used earlier, if there are multiple. With Rollinsby next to him, he approaches the guards:"Good Day. My name is Mister Wolf, and I have urgent business with your superior. And when I say urgent, what I mean is that wasting my time will cause people to start becoming expendable. Me and my team are responsible for operational security, but I understand you have your standing orders, so we'll wait with you right inside while you send someone to fetch your superior. Swiftly."
With an air of authority, Túrion will the step forward towards the entrance. He had spent so much time in the wilds, but in the end, people were not that different from animals. If you showed no doubt, no fear, no hesitation, then many were too afraid, too insecure to challenge you. A self-fulfilling prediction, where the authority you projected became real because the target audience accepted it as such.

Perception: 1d20 + 10 ⇒ (9) + 10 = 19 (To notice any insignia on guards or workers, markings or name on the nearby ships, something on the warehouse - anything that could be linked to someone.)
Knowledge(Local): 1d20 + 12 ⇒ (19) + 12 = 31 (To make sense of any findings via perception)
Bluff(Oratory): 1d20 + 18 ⇒ (20) + 18 = 38

I do not expect that they are openly showing any heraldry that belongs to one of our suspects, but I believe there may still be indications - a ship name, sealed crates on wagons, the gear of pulling animals...one one hand it would help to strenghten our case, on the other it could be used in conversation(as a factor of danger if anybody snoops around here)


"I am indeed not sure if we should all stick together. There is too much in motion and we should cover all the angles. Somebody should take care of Davis, as you suggested. Someone should also cover Mister Bancroft, or arrange for a partial pardon for his father - if execution awaits, no doubt it's a heinous crime, but a looming war and high treason are...bigger. Maybe some prison time could be arranged instead. And we'll need to get the port locations and tally, plus the one from the linen shop. Hopefully, we can also pinpoint some ships. This leads to the next point: We need those ships to stay in the harbor. Whether they get blockaded by warships or stormed by the guards, but we need to arrange for some means of preventing them from leaving. I would have liked to follow the treasures to their final destination, but I am afraid that would be detrimental to our efforts, as we can lay bare the complete chain of what is taking place, linking it all up to the owner of the ships. But the moment is fleeting."

Thinking on the names, Túrion shakes his head:"I am not sure he would contact anybody, maybe see it as a test of his loyalty and be afraid of failing, or he may vanish entirely, knowing he is a loose end. Maybe you should go to him personally, with the Viscounts Guards along, and explain to him that he can either wait for the assassins or hand himself over...or something to that effects - just not sure if a note will accomplish what we want - that he both hides and contacts a person of our choosing. I concur he does not deserve to die, especially because he ended in this situation due to our meddling, but if he simply goes missing we'll never know what happened, and can't benefit from his inside knowledge."
He shrugs: "We have several jobs ahead of us, we can do as much together as is possible but if anybody has any ideas for accomplishing something on their own, faster, then by all means..."


"Oh, I know people would not knowingly withhold goods. My worry was that if one of your couriers were to be intercepted, it will only come to light after our employer cross-checks the tallies. So if your safety had been compromised, and one of the couriers were to be taken down, nobody would know, for too long. We will likely need to work through all the drop locations and get the current tally, then cross-check that against what has been sent out so far.", Janus replies to Rollins first explanation.
To the second, he simply nods:"Noted. It is good you bring this to my attention. As threatening as your leverage is, he may opt to cut a deal with someone else - if your guess is correct, and I am not saying it is, then it may be that our employer's adversary has means to spare his father the executioner. We will subtly make sure his allegiance remains firm."

When they arrive at the location, Janus invites Rollinsby to a drink at an opportune nearby locale:"Then we wait for the others of my team. I will instruct them regarding our next steps, then we'll head to the warehouse together. I expect they may show similar resistance to our intervention as you did. Commendable to some extent, but not helpful. Hard to handle it differently without extensive danger to the whole operation, though."


Speaking in the same low tones, Janus makes sure nobody is too near or tracing them: "You have someone in the shop keep a Tally? That seems...traceable. I trust it is encoded in some form. How is it counter-checked against what is delivered? That is, is there a second tally on drop off or loading that is cross-checked at a later time? Or do the movers carry encrypted information about the goods they transport and it is checked on hand-over? Our priority needs to be to make sure everything is on the ships, with no trace leading there. I have some further associates. I know you must trust those employees entrusted with moving goods. With your life, in a way. But is there anybody who could become a problem? Someone with a problematic attitude, struggling in life, maybe simply with a sick kid and money problems? You already took steps regarding Davis, but we can't be too cautious - if anybody comes to mind that might be less reliable, I'll have one of my associates investigate.", he inquires as they get closer to the docks with every step.

If we can get our hands on the Tallys and identify some of the ships, then maybe get one of the movers as witness, I think we'd have a solid case...what do you guys think?


"So, while we are on the road...did you take any further precautions for moving the goods? You did tell me the origin point may be compromised...which is why we'll check if they arrived, and if the goods are clean, I'll be calling in one of my specialists to make sure of that. Hm...you know what, rather than just state singular precautions, explain to me the complete altered process - less guesswork involved, and easier to notice any glaring weaknesses. So tell me, why is the way you decided to handle this the safest option we had?", Janus is casually talking to Rollinsby as they move towards the docks, trying to get more information from him.


"Mister Blonde, could you move on ahead and inform our associates that Mister Rollinsby is joining us? I'd like to make sure the goods arrived at their destination, are not being magically tracked, and nothing went missing, so we'll be heading to the docks first. If they'd be so kind as to join us there.", Janus suggests to Kazador, then turns to Rollinsby: "After you, Sir. Lead the way."

Basically suggesting Kaz tells the others about the situation...then Mel can track me and Rollinsby, and you guys show up at the correct location shortly after we do, from another direction, further reinforcing the narrative that we are in on all of that. Plus we'll be reunited.


Kazador did roll a Bluff to create a diversion. Túrion did not further conceal the magic, but it stands to reason since I approached the desk while they remained near the entrance, and there's no funky display of magical energies, the main factor by which he could have figured out was the Vocal component. (As somatic would be 'away' from him, towards the target) - which was my impression Kaz tried to 'muffle' by being loud with the guy.
Alas, I did present exactly the scenario as-is in discussion, so we can go with that. That said, it'll be in his own best interest to let me 'renew' the spell, I'd not wait for it to wear off before re-casting - if we need more time than that..

Remaining leaning against the table, Janus only turns his upper body towards the Doorman: "You look like you've seen a ghost. I assure you, this is standard procedure. Also one of the reasons I would have preferred if you'd stayed out of this. It's simple, really, HE is known to the people we are going to pay a visit to. We are not. Instead of announcing our intent and existence to every minor mover, we use him. But I need his full cooperation and have no time to have him question my decisions on the field. This is a matter of both security and efficiency. Do you understand that? Mister Rollinsby will be with us for a while, and likely stay hidden for a few days, following all of this. We'd appreciate your cooperation in telling anybody coming for him that he had urgent business to take care of and will respond to them when he can."

Whatever is applicable: 1d20 + 18 ⇒ (13) + 18 = 31


"Suspicions help no one. Tell me who you suspect, we will investigate him, her, or them. We are here to help you, after all. You are a valuable asset. Furthermore, it is irrelevant if they do or do not know the identity of the shop. If there is a chance the linen shop was compromised, surely you took steps to right things. Were the goods moved already? Or what is your time table? And how do you make sure it will be untraceable this time?"

Túrion awaits the answers to his final set of questions, then nods, and grabs onto the rod in his pocket.
"For your own safety, I suggest you do exactly as I tell you. You will accompany us and help us carry out our task on-site so our identity is not compromised. We will talk more later."

Sorry, a slow few days. I would regularily play things out, especially since the talk seemed to be going so well, but I cannot guarantee I'll have much time the next few days and would hate for everybody to have to wait. DC 25 Will Save, roll twice and use lower result or follow my suggestion.


Janus shrugs, then looks at Kaz: "Mister Rollinsby is convinced that the man is trustworthy enough. Let him stay, Mister Blonde, he already heard too much. Oliver is now part of this. By your actions, Mister Rollinsby, his fate is now connected with yours. Your mutual insistence on his presence means if either of you messes this up, you are both in trouble. You see, I do expect your full cooperation on this, but just in case, we wanted to keep your employees safe."
Waiting for Kaz to let the man sit down, he then addresses the Doorman:"For what it is worth, you are wrong, Oliver. We are not guests in this house. In fact, we are not here at all. Never have been."
Janus looks at Kaz with a winning smile. The man seemed like an obstacle, but he could prove useful, even. After all, if Rollinsby was to come with them, it was all the better if someone in his household could present some believable cover story regarding his absence to anybody poking around. If such was even necessary - the way this talk was going there was a chance they would gain key information they needed without taking him hostage.
But lets not get ahead of ourselves here...

Mel and Fyrtor get a sense of some cautious yet smug satisfaction. There is some alarmed-ness to it, but it has not increased much since Túrion and Kazador went inside - likely simply the adrenaline of the situation.


Oh, Oliver can stay, but Kaz will close the door regardless and stand threateningly behind him, I guess.

Bluff: 1d20 + 18 ⇒ (16) + 18 = 34
Túrion takes a few steps forward, leaning against the table, upper body half turned towards Rollinsby in his Chair: "You know full well who dispatched us. As to how they were aware - this whole operation is too volatile to trust people. Generally a bad idea, trusting people, when items of significant value are involved. So, in short, we are here to make sure you don't mess up, and to take over dealing with the problem if necessary. Our employeer made if perfectly clear that there should be no possibility to trace anything back to him when we are done. I do so hate repeating myself - I am certain you remember my questions. If you'd be so kind as to provide answers to them. If you refuse to cooperate, we may have to reconsider and make sure to satisfy our contracts condition one level higher than we originally planned."

If the doorman insists on staying, that complicates manners - if I openly use magic I'd prefer no witness. But so far, nothing seems to go south. He may be insecure, but I am hoping he finds no logical explanation for who we could be except who we claim to be - why else would we come and talk to him about this...and if he trusts in our identity, he should have little reason to question our motive and demand for cooperation...here's hoping.


Bluff: 1d20 + 18 ⇒ (3) + 18 = 21
Diplomacy: 1d20 + 18 ⇒ (10) + 18 = 28

"As I explained to your associate, I am Mister Wolf and this is Mister Blonde. We have been dispatched to assist you in patching up a security leak involving one Mister Davis. We should continue this conversation in private."
If the doorman is still there, Túrion will stare at him and indicate for Khaz to close the door...with the Doorman outside, before continuing - interrupting Mister Rollinsby if he starts to say something.
"You know how much is at stake here. I am certain you would prefer to be part of the solution, rather than part of the problem. Tell us more about the situation - how much information is compromised, what steps did you take so far, and what deviation from the usual plans will be taken to prevent any leaked information from being acted upon?"

The intent is very much to charm him and get him to come with us, but I'll first see how much we can get him to say before risking magic. Plus that fits into the story we'll tell him later about why he needs to lay low for a while in a safe house without causing trouble.


Bluff: 1d20 + 18 ⇒ (5) + 18 = 23
"Why? It is worrisome that nobody reached out to you yet. There has been a recent security incident regarding one Mister Davis - we are here to help resolve that situation. My name is Mr. Wolf. I solve problems. This is my assistant Mister Blonde. He solves persistent problems. If you'd be so kind as to let us in now and lead us to Mister Rollinsby. Or will that be a problem?"
Intimidate: 1d20 + 18 ⇒ (16) + 18 = 34


"Good day, Mister...Smith, was it? We are here to meet Mister Rollinsby - certainly we should be expected?"
Diplomacy(via Linguistics): 1d20 + 18 ⇒ (2) + 18 = 20

We know from Harolds investigation that he often gets visits from nondescript man that nobody talks about, as well as from other nobles. So before 'giving a reason' for being here, I'd like to see if the doorman fills in on his own...I am not gambling on the off-chance that they are really expecting someone now - but if they are not, then it is someone's fault, and that usually puts servants into a cautious and helpful state.
In other words, I'd like to see how he reacts before deciding to go with Intimidate or Bluff. In other news, I really like Orator.


Túrion wonders for a moment why he would need to buy this in a back alley - rather than in a shop...or, if not easily available because of a social stigma, why he wouldn't go out and harvest it in the wild - or pay someone to do so for him, which certainly would have been an option with the price Harold named.
But ultimately, it simply did not matter. The interruption was dealt with and they could plan their next steps:"Simplest thing, we go right there and try to talk with him. I'll try to use magic on him, and get him to come with us. If that does not work, we knock him out and shift away with him then try again in safety. I would prefer a more subtle approach, but we do not know when the treasure will get moved on, so I'd rather not wait for a perfect chance for too long."


"I am afraid that may not be the best course of action. The fact the treasure is still at the linen shop - if we trust Harolds version - suggests that they are only middle-man as well. I doubt they are comfortable with the situation, and are probably awaiting pick-up of the stolen goods. If we interfere in some way, chances are we will end up with the treasure, but no idea where it was supposed to go next. And finding out where it ends up - and I'd currently hazard a guess that it's near the harbor - seems key in implicating one of our suspects. Proving something was stolen from the treasury is worthless by itself, unless we can also tag one of the Kings circle of Advisers. The one man who most likely is in the know regarding the next steps is Rollinsby. We should make his acquaintance and enforce his cooperation. If we fail to do so, we can still raid the linen shop.", Janus sums up his thoughts.


"No offense, but I am not sure we should hand anyone over to anybody else. What we do not want is to come to the end of the line, the ones pulling the strings, and find that someone else already reached there first. Fyrmans "employer" may have his own motivations and reasons. If he shifts things to his advantage and we find nothing left we can work with, it would have been for naught. If we do deal with him, then we should handle things. Including accomodations.", Janus counters.


@Fyrtor: I think most of that got moved to "next day" so we could do this together. I had appointments for morning and evening and a plan for the afternoon - in the interest of getting back into regular game flow I'm fine with the solo parts getting post-poned slightly regardless of correct timeline.

"Aye. But nothing that implicates him. After yesterday, he may decide to be extra cautious - I am not sure if observing alone will bring us any closer."
Turning to Harold, he continues after short deliberation: "We suspect there is part of the Royal Treasury in the shop. Can you use your gimmick to find out information about that as well? When it will get picked up? Who does that? If Rollinsby is just another middleman, we may want to track the goods, rather than hope he will mess up, so shortly after things went south for his colleague."
He turns back to Mel and raises an eyebrow: "Unless you mean to confront him directly and see what he knows?"


Túrion makes sure that Nelly knows she's a good girl. Something she is, of course, aware of - but despite her pride still enjoys being praised even for such mundane actions as tracking someone. And it was so easy. Elves had a distinct smell. A different aroma from the humans so populous in this city.

While focused on his companion, Túrion still looked on at what Harold did. He was CERTAIN the old man was working magic in some way - but managed to hide it with some street charlatan tricks. Doubtlessly useful, but suspect, as well.
He still had little idea what to make of the man, but if the others trusted him, that was good enough for Túrion.


I was not certain if we wanted to intercept him right then. But I guess we first check where he lives...also makes sense. So, should we walk right up and attempt to charm our way inside - doing the questioning at his place may be practical - no need to go somewhere else, no interruptions, and no further caution needed to avoid getting backtraced...

Túrion, in the guise of Janus, walks with Nelly, in the guise of his dog, sufficiently away from the others. He could swiftly send Nelly ahead, pretending to run after her, to close the distance if needed. But unless Mel gave him a sign - ...he waited.


"Tricky, but possible. There would be simpler ways for that, perhaps. The magic inherent to this kind of spells is...fickle. But I am confident we could achieve such, as well. I don't know if I'd bring this to the Viscounts attention just yet, but I'll trust your judgement on the matter.", Janus responds after considering a moment.


"Well. We can follow him and see where he goes...or we can jump him in the streets and befriend him after he wakes up again.", Janus casually offers an alternate approach.


Túrion keeps himself occupied in the vicinity, sitting below some tree, reading through the book he acquired.
His own approach was...potentially effective, but much less subtle than what his companions were currently trying to do.
Adding his own efforts at subtlety would likely contribute little, just increasing their likelihood of being found out.
As such, he waited. His solution would still remain a valid option, no matter how his companions fared.


Well, if you can identify a target, I am pretty certain I can make them talk...so lets go...


"Well, if we are going to the linen shop, we may as well try and make some friends there. What do you know, someone may decide he'd rather come clean and tell us everything he knows.", Janus snips with a Finger, to indicate how easy that could be, "Of course, there's never a guarantee, so having a Plan B certainly is preferable. But if we're going there, we should go together."


"Well, I'll need to pick up a book - an illustrated copy of Jack and His Golden Snuff-Box - don't even ask why...but if I am paying your local bookshop a visit, I may as well inquire about any books on local heraldry. Just because nobody recognized it, or it may not be unique does not mean we can't narrow our options down. Knowing half a dozen familys with a falcon in their insignia would be preferable over knowing none.", Túrion suggests, not yet spooked by whatever Mel thinks she saw in the corner.


"Hm...these Valuables that have gone missing - I doubt that someone is simply stuffing their own pockets. Most nobles influential enough to arrange something like this are already rich enough - the risk and the consequences should they be found out would not be worth it just for being slightly richer. No, I think this wealth is used to finance something that is not supposed to be financed with royal treasury money. In other words, the money is moving. Transactions take place. Things are set into motion. Just on a whim, we may want to take a close look at Harcourt and Cust's businesses, respectively. Our suddenly rich arms dealer and the shipping magnate that messed up in foreign affairs. If there's a chance one of our candidates is involved, those seem most likely. If there are deals being brokered and actions taken, we may run into more clues regarding the purpose of the stolen treasury money. If we have nothing better to do during the day, that is.", Janus adds with a weary voice. He was not in a hurry to get things done, but he liked to keep occupied - to keep moving. And all the leads he had required patience of him. Doing SOMETHING seemed better than just waiting, at all - but not finding a clear approach to their problem that showed promise took its toll on the Elf, who clearly had little sleep last night, if at all.

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