Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar looks around twice, not wanting another shock. Perception: 1d20 + 7 ⇒ (16) + 7 = 23 Perception: 1d20 + 7 ⇒ (4) + 7 = 11 If clear he leads the way in. (Watching the roof for darkmantles)
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
We may want to rest first since I got charred, still down 4hp and shae used quite a bit of healing on me Jamadar does not need armor, but he does look for more arrows, a spare rapier and any daggers, and for manacles or bear trap type useful objects. He takes any of those he can find.
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar rubs his wounds as he limps around, making sure the room and egress won't explode and kill them all. Perception: 1d20 + 7 ⇒ (16) + 7 = 23
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Hmm didn't see the new post sorry Jamadar works at checking the door, and if clear of traps, greases the hinges with a few drops of oil before allowing Klevum or Shae to lead the way. He opens the door and sidles up against the inside wall quietly, if no obvious threat. Perception: 1d20 + 7 ⇒ (8) + 7 = 15 Perception: 1d20 + 7 ⇒ (14) + 7 = 21 SStealth: 1d20 + 8 ⇒ (2) + 8 = 10
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar looks at the box. "This one has a concealed blade, but it looks discolored. I suspect poison. I do not wish to risk getting poisoned so it may be best to break the box at a distance."
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar takes a look at the wand shaped object before passing it to Grumthar to look at. spellcraft identify attempt: 1d20 + 8 ⇒ (3) + 8 = 11 He holds onto the cats grace scroll and offers the other two to Grumthar. After that is settled he helps to search the exit for another trap perception: 1d20 + 7 ⇒ (5) + 7 = 12
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar tries to disarm the blade at an angle so he is not in line of the blades trajectory. disable device: 1d20 + 10 ⇒ (16) + 10 = 26 He also alerts the others to how the magical source is hidden and not actually from the stool or forge.
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar looks for traps on the next passage as they finish this room. Perception: 1d20 + 7 ⇒ (18) + 7 = 25
If nothing found he opens it quietly. Stealth: 1d20 + 8 ⇒ (11) + 8 = 19
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Reflex: 1d20 + 7 ⇒ (14) + 7 = 21 Jamadar gasps at the searing flames, rolling to the side and proceeding to try to put them out. "I guess I should check for traps more vigorously next time..." lol sorry guys but rolled a 3 and a 1 back to back.
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar shrugs, checking the door twice for good measure and listening at it also. Perception: 1d20 + 7 ⇒ (3) + 7 = 10 Perception: 1d20 + 7 ⇒ (1) + 7 = 8 Not finding anything, he backs up to the side of the door and let's the others proceed, bow in hand.
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Sure that sounds good. We can establish a routine for each room. Agromite and I take turns checking door, listening to other side, etc. Then I mark the door with arcane mark so we don't get lost ready my bow while Klevum and shae move up. Agromite throws door open for Klevum with us ready to move in, and grumthar readies himself behind Shae. If no one in there, we check room and I arcane mark the other side of the door. Then we repeat.
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar nods to Gruumthar and leads the party in that direction, keeping special attention out for darkmantles. Stealth: 1d20 + 8 ⇒ (14) + 8 = 22
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar sets about checking them. He helps Agromite, and nods to the fighters in the party after they are in position, as he throws the southern door open and takes a step back, readying his bow. Stealth: 1d20 + 8 ⇒ (10) + 8 = 18
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar translates, "His tribe is in that direction, and the darkmantles are between us and them." He starts account ahead silently, using his dark vision and occasionally detecting magic. Stealth: 1d20 + 8 ⇒ (3) + 8 = 11
Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2
Jamadar turns to the others, "There are two creatures I know of that it could be. A Choker, obviously, or darkmantles. Darkmantles fly to the ceiling waiting for prey. Keep an eye out above you just in case. He proceeds to check the area Taking 20 for 27 if I can, or 17 with a take 10
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