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![]() Just to confirm, Marv did not activate the iron body effect on his turn yes, you changed your action to try and grapple when you only got bounced a short distance? Also it is Marv's turn, I am not sure if you have anything which allows you to avoid being dazed or to act while dazed. If not let me know and I will take my second round. Edit, I misread your turn, you are not dazed, although it said you were earlier ![]()
![]() From within the Timestop Jadis once again considers her new opponent. Examining him closely with her sorcery she contemplates how to deal with him. She could seek to immolate him like the last one but it is apparent he has enabled magical protections against elemental powers. That wont be enough of course but she determines upon only a light roasting with more pain to follow. As time once again starts Marv finds himself on fire, immolated by six separate walls of fire. The resilient sphere is still in front of him and off to the side about 60' is a large glowing multi-coloured dome. Floating in the middle of the arena is a sphere of shimmering emerald light, it's centre about 20' above the floor. Mechanics:
I sent an email to the GM with 10 rounds worth of actions attached to it (that being the maximum for extended timestop). I then checked the spoiler for the actual duration and have noted the effects here. Wall of Fire 1: 2d6 + 20 ⇒ (3, 4) + 20 = 27
The fifth and sixth wall force a DC32 will save or be dazed for 4 rounds, if you pass you must roll again. Nothing else is visible due to the impenetrable smoke. Spell slots:
Slots used:
4th: 4 5th: 2 6th: 4 7th: 3 8th: 2 9th: 3 For the GM: I forgot to roll for the sticks, here it is
Sticks: 1d3 ⇒ 2 ![]()
![]() Inside the impenetrable globe the small owl hops up and down in excitement and once again casts a swift action spell turning both of them invisible (or maybe not...) Spellcraft DC23:
Quickened Greater Invisibility Jadis observes this new opponent and once again stops time. For the GM: Extended timestop again, please roll the duration where I cannot see it. I will do a set of round by round actions, some public, others not.
Timestop Round 1: Casts Greater Arcane Sight. The rest of her first round will depend on the information obtained. ![]()
![]() As Marv strikes out at Ronnie the Rhinoceros his hand smashes into a solid barrier which you are certain was not there a moment ago. If you can see invisible things or have blindsense:
A shimmering globe of solid force surrounds the large rhinocerous and tiny owl Spellcraft DC21:
You just triggered a contingency spell Spellcraft DC19: Its a resilient sphere ![]()
![]() Jadis stands calmly at one end of the arena, her golden robes shifting gently in the breeze. On her shoulder the small owl hopes excitedly up and down as if it can sense the upcoming conflict. Seeing her opponent Jadis inclines her head ever so slightly, almost imperceptibly. She again cedes the initiative to her opponent. ![]()
![]() Claxon wrote: Time stop only lasts for 1d4+1 rounds, I don't know how you got 8 rounds of casting. You also (well the caster character) doesn't know how many rounds you get after casting. Extended Timestop lasts for 2d4+2 rounds. I agree with you on the duration issue, I raised it with the GM, he disagreed. It might have changed the order of certain actions but probably wouldn't have made a difference to the result. ![]()
![]() Cloaked in invisibility Jadis casts a spell. The world slows, the crowd gradually freezing into immobility. It is a pitiful spell compared to the powers she wielded on her home world ten thousand years ago but the magic of this place is a thin and feeble thing. Still it should be enough to deal with this challenger. For the crowd:
Jadis has cast extended Timetstop as a full round action. She continues with the following spells:
Round 1:
Round 2:
Round 3:
Round 4:
Round 5:
Round 6:
Round 7:
Round 8:
Each wall of fire cuts across the entire width of the arena. Each shoots straight through her opponent at a slightly different angle and each radiates heat towards the centre of the arena. As time reasserts itself the crowd sees our warrior engulfed in a mass of screaming spectral flames. They cut across the entire width of the arena threatening to engulf the crowd! Our fighter's blindsense will pick up a figure still in front of him. Mechanics:
5 ectoplasmic walls of fire do the following damage. It is not halved due to the Ectoplasmic Metamagic feat: Ectoplasmic Wall of Fire 1: 2d6 + 20 ⇒ (6, 1) + 20 = 27
The Dazing Walls of Fire do half damage but each forces a DC32 Will save to avoid being dazed for 4 rounds. If you pass then you have to roll the save again. Persistent Dazing Wall of Fire 1: 1d6 + 10 ⇒ (5) + 10 = 15
For a total of 180 fire damage unless you have any resistance.
Spell slots used: Level 5: 6 Level 6: 6 Level 7: 3 Level 8: 1 Level 9: 2 ![]()
![]() Jadis regards the swift approach of this enemy with utter disinterest, as if he is quite irrelevant to her. On her shoulder the tiny owl familiar hoots and hops up and down. It then, surprisingly, casts a spell although it makes no sound or gesture to do so. It is apparent as a spell however as the air manifests with a distinct chill and snowflakes swirl around it. Both then promptly vanish. For Anyone:
I like to put my mechanical stuff into a spoiler so as not to distract from the story playing out. Just so you aware aware the owl has cast a quickened spell which doesn't normally provoke but I don't know if you have anything which can react to that so I am waiting to post my remaining actions. The manifestation stuff is just following the FAQ on casting which makes it clear there are visible effects even when spells have no other components such as SLA's, psychic spells or still/silent ones. For the GM: The owl casts quickened greater invisibility on himself and Jadis, it does so defensively and it cannot fail the check even though it isn't required as quickened spells do not provoke. I am unsure if my opponent has anything he can do to respond to it so I am waiting to see before posting the rest of my actions ![]()
![]() The intro says we are 200' apart but I had thought the arena was 200' radius which would put us 390' apart. Also, can I get a description of your fighter please, amour, weapons, any unusual items of note? Jadis looks like a stately woman in her early 60's, she wears flowing robes, belted at the waist and carries a long staff of ice blue crystal. ![]()
![]() Jadis, ancient and dreadful Queen of long forgotten Charn surveys the cheering crowd with a cynical eye. For 10,000 years she lay dormant in suspended animation, until a pair of incautious young adventurers woke her. Now she has returned and is determined to place her mark on the world once more. She inclines her head ever so slightly to the crowd, her gold and green robes rippling in the slight breeze. On her shoulder, her tiny owl familiar shifts impatiently. Ever the most magnanimous, some might say arrogant, conceited and overconfident, of magicians, Jadis graciously cedes the first move to her opponent. Jadis chooses to allow her opponent to go first |